Thanks for the reply, but it dont work, because i'm using knight (Job7).
This is my skilltreeview:
SKILL_TREEVIEW_FOR_JOB = {
[JOBID.JT_NOVICE] = {
[0] = SKID.NV_BASIC,
},
[JOBID.JT_SWORDMAN] = {
},
[JOBID.JT_MAGICIAN] = {
},
[JOBID.JT_ARCHER] = {
},
[JOBID.JT_ACOLYTE] = {
},
[JOBID.JT_MERCHANT] = {
},
[JOBID.JT_THIEF] = {
},
[JOBID.JT_KNIGHT] = {
},
[JOBID.JT_PRIEST] = {
},
[JOBID.JT_WIZARD] = {
},
[JOBID.JT_BLACKSMITH] = {
I need the player to be able to have all the skills of the game, but only the ones he already has appear.
All skills are by NPC like:
if (checkquest(2020,HUNTING) == 2)
skill 28,1,0;