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Crysillion

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  1. According to Google, the question of "How can I make my own Old Blue Box, like an Old White Box, or Old Black Box, etc.?" has been asked and answered several times. Even so, I seem to be having trouble with it. Essentially, I'm trying to create an Old White Box. It's just a variation to the other Old Boxes, but whenever I use the Old White Box, nothing happens. The Old White Box is consumed but I do not receive an item. Here's what I've put in item_db2: getrandgroupitem(IG_WhiteBox),1; Inside db/pre-re/ (we are using pre-re), I have an item_whitebox.txt, inside is the following: // Old Violet Box Obtainable Items Database // // Structure of Database: // GroupID,ItemID,Rate IG_WhiteBox,2202,1 // Red Potion IG_WhiteBox,501,14 // Red Potion IG_WhiteBox,501,14 // Red Potion IG_WhiteBox,502,14 // Orange Potion Just for testing purposes. The item is set as a consumable in the item_db2, that part works fine - it is definitely a consumable in-game. The issue is like I said - the item is consumed and nothing happens. I do not receive any items. Finally, in db/const.txt there is a lot of entries, but towards the bottom of the first list, I have it like this: IG_Blessing_Midgard_Lucky_Egg 448 IG_Chronosian_Lucky_Egg 449 IG_Sanctuary_Lucky_Egg 450 IG_Cyborg_Lucky_Egg 451 IG_Undine_Lucky_Egg 452 IG_WhiteBox 453 As you can see, IG_WhiteBox sits at the end of the IG_ list. What am I doing incorrectly?
  2. Hey, thanks! I wasn't expecting someone to actually go out of their way and code this for me. I appreciate it. Very cool! There's a lot I can do with this.
  3. Looking through the item_bonus.txt, the list of Effects doesn't seem to include many things - including the Decrease Agility effect. How could I go about making it so an item makes you immune to some of the effects not listed here, such as Decrease Agility?
  4. I looked through the Script Releases section and wasn't able to find this, surprisingly. Basically, on servers that have things like @autoloot and @showexp, if you logout and back in, these will go back to their defaults. This is particularly annoying if you always want @showexp on or always want @autoloot on or what-have-you and have to keep manually turning them back on each time you log in. I'm looking for a script that will make it so, perhaps through NPC, a player can "save" the settings of some commands.
  5. We're actually having this exact same problem. Can you clarify on "Source code edit to also read import/mobskilldb"? I don't think we're even actually using the import folder, but I'm willing to try most anything at this point. That said, why did you use the import folder? Can't even find an import folder in my database. I'm a bit surprised that this is seemingly such a global issue.
  6. Having some trouble figuring out how this works. Looking to do something where if class_monk then... What would be the code for that?
  7. Ah, this was actually my issue. Had to open the necessary ports. Thanks!
  8. Hello! Server-side, my server appears to be running without much of an issue. The client is a different story altogether. I utilized the programs provided by Rytech's pack found here: https://rathena.org/board/topic/75130-rytechs-client-pack-2012-04-10-v1/ I have diffed the executable and it shows my server on the list. However, it doesn't show serverRO(0), it just shows serverRO, which seems like a bad sign in its own right. Whenever I enter any login credentials, it loads for about 15 seconds then tells me that I failed to connect to the server. Absolutely nothing shows up in the terminal, there's no indication that a login was even attempted. The server is being ran on a CentOS 7 Linux VPS and I have done the following: > set the server IP in the clientinfo.xml that exists in the data folder, > changed all packet versions to 30, > confirmed that the packet version is the appropriate 20120410 (as it is by default), > confirmed that the server is going through the MySQL database properly (terminal shows several database entries being read and states that the use of MySQL is true), > confirmed that map_athena and char_athena both have the IP entered correctly, > altered subnet_athena to be 127.0.0.1:serverip:serverip, > I used the WeeDiff plugin found in Rytech's pack, and diffed the 20120410 client provided. The enabled Diff settings are as follows: [Fix] Always Call SelectKoreaClientInfo() [Fix] Chat @-Bug [Fix] Disable 1rag1 & 1sak1 [Fix] Disable Hallucination Wavy Screen [Fix] Disable HShield [Add] Disable Nable Algorithm [Fix] Disable RagexeRE Filename Check [uI] Disable Swear Filter [uI] Enable ASCII in Text [Add] Enable DNS Support [Data] Enable Multiple GRFs [uI] Increase Zoom Out 75% [Data] Load LUA Before LUB [uI] Only First Login Background [Data] Read Data Folder First [Data] Read msgstringtable.txt [Data] Read questid2display.txt [uI] Remove Gravity Ads [uI] Remove Gravity Logo [uI] Remove Hourly Game Grade Banner [uI] Remove Hourly Playtime-Minder [uI] Remove Serial Display [Fix] Restore Login Window [uI] Skip License Screen [Packet] Skip Packet Header Obfuscation [uI] Translate Client Into English [uI] Use Arial On All Langtypes [uI] Use Ragnarok Icon Nothing works. Nothing fixes it. I've googled around and checked out various topics. None of the fixes proposed fixed it for me. I am absolutely clueless as to how to go about correcting this, because I have not the slightest idea what the problem could possibly be at this point.
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