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Posts posted by Zutcer
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check ur sclientinfo
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hello. time ago in the payment emulators there were these commands, flooritem and mobevent. There are the diff of these two commands for rathena ?. Could you attach them?聽
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npc/ script_custom.conf
//npc: npc/location/to/script.txt
聽
example:
聽
npc: npc/custom/minpc.txt
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Thanksss
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Hello, I am trying to make an item with callfunc, this should have 5 or more uses and when completing them the item should be deleted. Try that, but it has not worked for me, any help?
聽
function script Count { for( [email protected] = 1; #c == 5; #c-- ){ for( #c = 1; [email protected] + 1; #c- ){ dispbottom "You can use it again "+ #c +" times more."; sc_start SC_INCREASEAGI,240000,10; end; } } if (#c == 5){ dispbottom "bla bla bla."; delitem xxx,1; end; } }聽
I mean, the item is never erased independently the amounts of times you use.
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Descarga los archivos de: https://github.com/rathena/rathena
y las datas correspondientes a la fecha.
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thanks for answering, I'll try anyway
聽
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Is it possible to change the experience rates to a single player using a script? -
Que fecha de exe estas ocupando?. Los primeros p谩rrafos del iteminfo.lua, siempre estan en otro idioma. Procura bajar al final.
De cualquier otra forma, ocupa SDBE.
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Pues el mismo error te esta diciendo el problema, no puede conectarse a la DB con nombre 'ragnarok' de pass ragnarok ...
Si quieres volver y aun no estas tan capacitado te recomiendo que busques en este foro acerca de"servidor offline 2018" ahi hay un tutorial聽
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聽#name聽 - permanent local account integer
##name聽 - permanent global account integer variableariable
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Depende el nivel de elemento que estas ocupando, si no mal recuerdo Angeling otorga Holy nivel 1. y Excalibur es Holy lvl 4 .. por ende si revisas en /emulador/db/pre(re)/attr_fix.txt, puedes hacerte una idea de los da帽os, Tambien existe una configuracion para curar al player al ser atacado con el mismo elemento..
聽
Quote// Elemental Attribute Damage Adjustment Tables // // Structure of Database: // Columns - attacker's weapon element // Rows - target's defense element 1 // lv1 Attribute table //Neut Watr Erth Fire Wind Pois Holy Shdw Gho Und 100, 100, 100, 100, 100, 100, 100, 100, 25, 100, // Neutral 100, 25, 100, 150, 50, 100, 75, 100, 100, 100, // Water 100, 100, 100, 50, 150, 100, 75, 100, 100, 100, // Earth 100, 50, 150, 25, 100, 100, 75, 100, 100, 125, // Fire 100, 175, 50, 100, 25, 100, 75, 100, 100, 100, // Wind 100, 100, 125, 125, 125, 0, 75, 50, 100, -25, // Poison 100, 100, 100, 100, 100, 100, 0, 125, 100, 150, // Holy 100, 100, 100, 100, 100, 50, 125, 0, 100, -25, // Shadow 25, 100, 100, 100, 100, 100, 75, 75, 125, 100, // Ghost 100, 100, 100, 100, 100, 50, 100, 0, 100, 0, // Undead 2 // lv2 Attribute table //Neut Watr Erth Fire Wind Pois Holy Shdw Gho Und 100, 100, 100, 100, 100, 100, 100, 100, 25, 100, // Neutral 100, 0, 100, 175, 25, 100, 50, 75, 100, 100, // Water 100, 100, 50, 25, 175, 100, 50, 75, 100, 100, // Earth 100, 25, 175, 0, 100, 100, 50, 75, 100, 150, // Fire 100, 175, 25, 100, 0, 100, 50, 75, 100, 100, // Wind 100, 75, 125, 125, 125, 0, 50, 25, 75, -50, // Poison 100, 100, 100, 100, 100, 100, -25, 150, 100, 175, // Holy 100, 100, 100, 100, 100, 25, 150, -25, 100, -50, // Shadow 0, 75, 75, 75, 75, 75, 50, 50, 150, 125, // Ghost 100, 75, 75, 75, 75, 25, 125, 0, 100, 0, // Undead 3 // lv3 Attribute table //Neut Watr Erth Fire Wind Pois Holy Shdw Gho Und 100, 100, 100, 100, 100, 100, 100, 100, 0, 100, // Neutral 100, -25, 100, 200, 0, 100, 25, 50, 100, 125, // Water 100, 100, 0, 0, 200, 100, 25, 50, 100, 75, // Earth 100, 0, 200, -25, 100, 100, 25, 50, 100, 175, // Fire 100, 200, 0, 100, -25, 100, 25, 50, 100, 100, // Wind 100, 50, 100, 100, 100, 0, 25, 0, 50, -75, // Poison 100, 100, 100, 100, 100, 125, -50, 175, 100, 200, // Holy 100, 100, 100, 100, 100, 0, 175, -50, 100, -75, // Shadow 0, 50, 50, 50, 50, 50, 25, 25, 175, 150, // Ghost 100, 50, 50, 50, 50, 0, 150, 0, 100, 0, // Undead 4 // lv4 Attribute table //Neut Watr Erth Fire Wind Pois Holy Shdw Gho Und 100, 100, 100, 100, 100, 100, 100, 100, 0, 100, // Neutral 100, -50, 100, 200, 0, 75, 0, 25, 100, 150, // Water 100, 100, -25, 0, 200, 75, 0, 25, 100, 50, // Earth 100, 0, 200, -50, 100, 75, 0, 25, 100, 200, // Fire 100, 200, 0, 100, -50, 75, 0, 25, 100, 100, // Wind 100, 25, 75, 75, 75, 0, 0, -25, 25,-100, // Poison 100, 75, 75, 75, 75, 125,-100, 200, 100, 200, // Holy 100, 75, 75, 75, 75, -25, 200,-100, 100,-100, // Shadow 0, 25, 25, 25, 25, 25, 0, 0, 200, 175, // Ghost 100, 25, 25, 25, 25, -25, 175, 0, 100, 0, // Undead聽
聽
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Tenia avanzados muchos NPCs traducidos, tuve un peque帽o incidente con mi HDD lo cual me impide rescatarlos y subirlos al repositorio que tenia. de igual forma, me sumare e ire traduciendo en lo que pueda
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Hi, I was wondering a few hours ago about this program, is there anyone who has a more updated of this ?. Did you ever believe?
If someone has knowledge about this, it is appreciated: P聽
Pd: the complete name is eAthena Script Corrector Rev 2.
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ward hahaha
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El error del Recall, es de tu emulador.
Con que no se cayeran con ningun skill, te refieres a desarmarlas como con Magnum ?
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Deberias actualizar el emulador, si es posible no ocupes los MOD de los emuladores.... Por otro lado ese exe es uno de los m谩s estables, asi que el problema radica en tu emulador.聽 Saludos

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Packets obfuscation: disable - is ur exe....
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I love it

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1
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Update your files from your custom GRF ...
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you have a mistake with the date of your lua file, update your kro.
i'm sorry for my little knowing of english. i hope u can understand me
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XDDDDD,聽 npc\other\turbo_track.txt
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-Estas ocupando dicho script? si es asi, pidele soporte quizas tiene algo mal el script, Si no mal recuerdo cambiar los sprites va directo a la DB, ve si tienes bien conectadas las tablas
-Por otro lado el error Crash, te arroja algo ? "Dejo de funcionar", "file not found? etc
聽
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Supongo que no es tu servidor y seg煤n se茅, No se puede ya que la protecci贸n de harmony va en el exe
Cart Termination on dead player is taking money
in Source Support
Posted
Hi, it's weird but I think the skill is fine. I mean, both skills consume zeny when they are casted independent the tarjet, maybe nobody expected to throw skill on dead characters. I have reviewed it and it also works the same. Maybe it's because in the pvp / gvg areas you're normally teleported to the save point