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Everything posted by Earnestinence
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Client crashes when Skill tree is opened
Earnestinence replied to johnnylisboa's question in Client-side Support
Have you fixed the issue yet? If yes, how? -
[SHOWCASE] My custom Launcher Created 100% by me.
Earnestinence replied to Elfin's topic in Other Graphics Showcase
@Elfin Remarkable job, can you give us more information about the launcher? its features. -
Awesome designer, his outstanding work is remarkably great! the first time I hired him was in 2017, and I still do, I've never been disappointed from the result. He is really great on what he do, very informative and easy to work with. ( Communications and understanding 5/5 ) I keep my order simple, he blow it! -And I mean it-. ( Quality 5/5 ) Would you believe I received three order in 24 hours? ( Delivery speed on time 5/5 ). just don't rush a designer! For the price? you can't beat it! ( very reasonable ) I look forward to working with him again and again.
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[Showcase] GM custom Mounts by Vicious
Earnestinence replied to Vicious's topic in Spriting & Palette Showcase
Cute cloud and moon xD nice work, can't wait to get it -
@crazyarashi Thanks for linking my tutorial. @Anne Noise Please follow the steps of one of the tutorials linked in this topic. both tutorials are great, however, @anacondaq's guide is much more easy for you, since everything it already configured for you. If you need any help, feel free to contact me in Discord; Earnestinence#5337. I'll be happy to assist you.
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Agreed!
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Greetings Kindly consider supporting 2015-11-04 / 2015-11-02 Thanks for the hard work. Best regards~ Earnestinence
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Correct!. if for testing local server.
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Create one or just use this <?xml version="1.0" encoding="euc-kr" ?> <clientinfo> <desc>Ragnarok Client Information</desc> <servicetype>korea</servicetype> <servertype>primary</servertype> <connection> <display>Local</display> <address>127.0.0.1</address> <port>6900</port> <langtype>1</langtype> <registrationweb>www.ragnarok.com</registrationweb> <aid> <admin>2000000</admin> </aid> <loading> <image>loading00.jpg</image> <image>loading01.jpg</image> <image>loading02.jpg</image> <image>loading03.jpg</image> <image>loading04.jpg</image> <image>loading05.jpg</image> <image>loading06.jpg</image> </loading> </connection> </clientinfo>
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What client are you using? Yes. that is correct! - sys database is not important for the tutorial. You can create the .exe application file by nemo. All you need is the unpacked client file. Regarding the aura, please search for it in the forums and the wiki. You can find that on the wiki, or the forums. it's easy Hi there, this is probably late, but is there any error on logs? and what client are you using?
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Mark his answer as correct. so people can benefit from it, thanks.
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Great work @maken06. Not bad for a first time. I look forward to using it! Thank you
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This one is totally working, and fixed the error in server logs.. prontera,152,183,4 script mvp-ss 565,{ mes "Hello "+strcharinfo(0)+",do"; mes "You want me to warp you"; mes "MvP summoning arena?"; next; switch(select("Yes:No")) { case 1: warp "guild_vs1-2",0,0; end; case 2: close; } OnInit: disablenpc "mvp-ss"; set .map$,"guild_vs1-2"; end; OnClock2200: OnClock1900: OnClock1600: OnClock1300: OnClock1200: OnClock0900: OnClock0600: OnClock0300: OnClock0000: enablenpc "mvp-ss"; initnpctimer; // Start the timer announce "Attention to all players online",0; sleep 1000; announce "MVP summoning has been started, please warp to center of prontera to participate",0; sleep 1000; mapannounce .map$,"MVP summoner start in 5s",0; sleep 1000; mapannounce .map$,"5s",0; sleep 1000; mapannounce .map$,"4s",0; sleep 1000; mapannounce .map$,"3s",0; sleep 1000; mapannounce .map$,"2s",0; sleep 1000; mapannounce .map$,"1s",0; sleep 1000; monster .map$,0,0,"Angeling",1096,1,"mvp-ss::OnWave"; monster .map$,0,0,"Archangeling",1388,1,"mvp-ss::OnWave"; monster .map$,0,0,"Ghostring",1582,1,"mvp-ss::OnWave"; end; OnWave: if(!mobcount(.map$,"mvp-ss::OnWave")){ sleep 5000; mapannounce .map$,"First wave clear",0; sleep 2000; mapannounce .map$,"Second wave start in 5s",0; sleep 1000; mapannounce .map$,"5s",0; sleep 1000; mapannounce .map$,"4s",0; sleep 1000; mapannounce .map$,"3s",0; sleep 1000; mapannounce .map$,"2s",0; sleep 1000; mapannounce .map$,"1s",0; sleep 1000; monster .map$,0,0,"Maya Purple",1289,1,"mvp-ss::OnWaveFinal"; monster .map$,0,0,"Mutant Dragon",1262,1,"mvp-ss::OnWaveFinal"; monster .map$,0,0,"Tirfing",1204,1,"mvp-ss::OnWaveFinal"; end; OnWaveFinal: if(!mobcount(.map$,"mvp-ss::OnWaveFinal")){ sleep 5000; mapannounce .map$,"GG",0; sleep 2000; disablenpc "mvp-ss"; sleep 2000; mapannounce .map$,"Stage is Clear",0; sleep 2000; mapannounce .map$,"all players warp to Prontera",0; sleep 2000; mapwarp .map$,"prontera",154,180; sleep 225000; killmonsterall "guild_vs1-2"; // Just in case } end; } }