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Community Answers
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Neo-Mind's post in Client 2021 patch cancelled was marked as the answer
that patch is not necessary in new dates, because the client already cancels to login window
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Neo-Mind's post in 2014-04-16aRagexe little problem was marked as the answer
Ah sorry have a fever so I guess my Mind isn't working as properly as usual.
Anyways Open client in hex editor.
Find: 3B C7 74 1C 3B C3 74 18
Replace: 3B C7 E9 FF 02 00 00 90
This will also skip showing the Info button on some LangType
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Neo-Mind's post in how do i remove this.. help was marked as the answer
make sure the pink color is 0xFF00FF (Red = 255, Green = 0, Blue = 255). If a pixel color is not that value it will show up as non-transparent .
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Neo-Mind's post in rebellion equip wings problem was marked as the answer
looks like your lua files are not updated. the settings for whether to put garments in the back is assigned in lua files inside spreditinfo folder.
if you dont have any custom robes. just remove those files in your grf (or data folder). the client will pick up the default from kRO data.
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Neo-Mind's post in About Adding Costum items was marked as the answer
looks like you are missing accessoryid.lua file in your grf/data folder. Make sure it is there.
ACCESSORY_IDs is the table we use for specifying view ids in accessoryid.lua file.
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Neo-Mind's post in Client crash with custom item was marked as the answer
doesnt look like the sprite is corrupted. and yes that is the path for the sprite files.
hmm then it is like i said the client is not picking it up. ok where are you storing these files => data folder or grf.
If its in a grf make sure Read Multiple GRF Patch is applied in the client and your grf is the first in data.ini . Also the path is in korean inside the grf and not the ascii equivalent
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Neo-Mind's post in Making custom bullets was marked as the answer
all items need collection image, item image and drop sprite+act.
best way to make a drop sprite => convert your item image bmp to spr using sprconview.
as for the act file => you can use any act from any sprite that you have.
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Neo-Mind's post in Character Select "(Used / Total)" was marked as the answer
it is in the client . just open the client in any hex editor and search for
(Used / Total)
and replace with what you want , just make sure it is not longer than that and ends with null byte (00 hex should follow ur string)
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Neo-Mind's post in Question was marked as the answer
Skip License screen is for skipping the EULA (End User License Agreement) window which you mentioned (diff this one)
Skip Service select is for skipping that extra window that pops up before you select the server.
Remove Serial Display remove the serial number displaying at the bottom when you open the client.
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Neo-Mind's post in about 3rd job baby base/job level was marked as the answer
yes it is possible -
4054 - 4095 are Adult Third Jobs
4096 - 4112 are Baby 3rd Jobs
4190 is Expanded Super Novice
4191 is Expanded Super Baby.
4211 & 4212 are Kagerou and Oboro
You can just create a separate line for the required jobs.
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Neo-Mind's post in requesting a recolor was marked as the answer
can you post the pal file let me see what can be done
EDIT: I tried one recolor see if its ok => http://www.mediafire.com/?prn8xrmpi58m977
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Neo-Mind's post in Spr :: Cannot find File : sprite\¸ó½ºÅÍ\.spr was marked as the answer
check your jobname.lua file . which id did you use in @monster. check if you have placed the entry for that id in jobname.lua file.
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Neo-Mind's post in YinYang Aura was marked as the answer
you mean this one ? => http://www.mediafire.com/?garx8s9flrijve1
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Neo-Mind's post in Help with Hair Sprites was marked as the answer
The RO Client uses the 1st color in an image's palette as the transparent color. Sprites usually fill background with the 1st color in the palette.
But in your sprite all the images had magenta in a different location in the palette. I just swapped the position of magenta in the palette for all the images.
Hope that was clear. I used Graphics Gale for modifying the palette.
Interesting thing is I was under the assumption the RO client automatically took magenta (#FF00FF) as transparent color in every image irrespective of palette location. Guess Not
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Neo-Mind's post in Hex Code Request [ 64k Hairstyle ] was marked as the answer
Try these hex code replacements
Find: 8B 4C 24 3C 73 04 8D 4C 24 3C 83 FE 10 Replace: 8B 4D 00 90 85 C9 75 02 41 41 83 FE 10 Find: 8B 45 00 8B 14 81 Replace: 8B 45 00 8B 11 90 Find: C0 CE B0 A3 C1 B7 5C B8 D3 B8 AE C5 EB 5C 25 73 5C 25 73 5F 25 73 2E 25 73 Replace: C0 CE B0 A3 C1 B7 5C B8 D3 B8 AE C5 EB 5C 25 73 5C 25 75 5F 25 73 2E 25 73 Find: 7C 05 83 F8 1B 7E 07 Replace: 7C 05 83 F8 1B EB 07
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Neo-Mind's post in 2012-04-10 will autoclose when click to npc was marked as the answer
did you use the Extend NPC Dialog diff . try diffing the client again without that one enabled in weediffpatcher
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Neo-Mind's post in monster Pikachu was marked as the answer
Here => http://www.mediafire.com/?gogbzig9p1u7u1u
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Neo-Mind's post in custom item and mob was marked as the answer
you have teamviewer ? I can help you better if i see what is happening.
Custom item is not properly specified in the *num2resnametable.txt files which is why you are seeing the cross
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Neo-Mind's post in Robe Sprite is not Showing was marked as the answer
Perhaps we can make the client read it from just 1 file for all the classes (ill check and see if it is possible)
But there is a chance it might screw up how the existing visible robes look.
As for the goblin leader coat i think the person who made it did not take into account how to deal with fighting animations
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Neo-Mind's post in Headgear Equips But no Sprite (Help Please) was marked as the answer
are your lua files in the path data\luafiles514\lua files\datainfo ?
If not make it so.
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Neo-Mind's post in Monster Pack was marked as the answer
well i downloaded all the images from that site and put it in a zip file => http://www.mediafire.com/?iy5w8l5l6x2l649
FYI they are all gif images.
Credit goes to Ai4rei for the images
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Neo-Mind's post in Gunslinger custom weapons? was marked as the answer
nope Gunslinger weapons should be in => /data/sprite/Àΰ£Á·/°Ç³Ê
Check here for details (search for Gunslinger) => http://ratemyserver.net/index.php?page=riot_bible_section§ion=6
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Neo-Mind's post in Help with Custom Bow Sprites was marked as the answer
Currently the list of item ids possible for each weapon is restricted to a certain range of values. If you need to add a custom weapon you would need to add it within that range . For the bow :