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Posts posted by Deku
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I tried to use this system but it is outdated and does not change the damage on the current rathena, please someone help me
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Please update, i need this
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It works great, I'm looking forward to Gepard Function
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Ficou incrível, Parabéns
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I would like to ask for an npc that will force the player to change his password as soon as he logs in, that the password change is mandatory
thank you very much
Edit: I am suspecting a database leak and wanted everyone to change their password in a safe way
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Ex: "Isabela Fernandez"
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8 hours ago, sader1992 said:
if you are planing to use the unique id more in the future , i would suggest using this
the script would look like this
prontera,0,0,0 script rewards 444,{ mes "something"; if(!gepard_int_get("freebies")){ gepard_int_set("freebies",1); mes "here is the rewards"; getitem 502,1; }else{ mes "you already got the freebies rewards"; } close; }
Works fine for now, I will test for a few days
thank you
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I've been looking in the forum, and I didn't find a functional npc with Gepard, I would rather like a npc Freebies with Gepard in it
Thx
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I wanted to limit MATK to 65k
Currently in the 65k emulator the MATK ends up resenting and bugging
I've been looking for months to find a way to limit MATK through the forum and found nothing that worked, I use the latest version of the emulator
Thank you for your attention
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Use this:
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On 10/26/2019 at 12:43 AM, Start_ said:
Try to cap_value in src i'm not sure where it is maybe search wording 'Calculation, Cal' in src folders.
could you be more specific please i'm behind this for months
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i need this
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Congratulations, it's cute
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On 11/22/2018 at 5:49 AM, SBK_ said:
You need to make a fix on the system so that the @autotrade system after rebooting the server returns with the item that was selected for trading, quite simple.
In the do_init_vending_autotrade function, find:
at-> sd-> state.monster_ignore = (battle_config.autotrade_monsterignore);
add after:
// Extended Vending System Fix Bug [CreativeSD] at-> sd-> vend_loot = at-> vend_loot;
worked perfectly, thank you very much
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I'm having the same problem Bump!
Global Damage Adjustment
in Source Requests
Posted
This only modifies skill damage, the aforementioned diff modifies overall damage