D3ath

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About D3ath

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    Poring

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  • Location
    PH
  1. R>Susano Sprite

    try this. data.rar
  2. Demon Fox Cloak & Susano sprites?

    https://www.mediafire.com/?3m3wyk4xwep2l2j
  3. Single Strip Problem

    up. help me please?
  4. Single Strip Problem

    up help please
  5. Single Strip Problem

    //Special message when trying to use strip on FCP [Jobbie] if( sd && skill_id == ST_FULLSTRIP && tsc && tsc->data[SC_CP_WEAPON] && tsc->data[SC_CP_HELM] && tsc->data[SC_CP_ARMOR] && tsc->data[SC_CP_SHIELD]) { clif_gospel_info(sd, 0x28); break; } if ( sd && tsc && sd->sc.data[SC_SPIRIT] && sd->sc.data[SC_SPIRIT]->val2 == SL_ROGUE && rand() %100 < 15 && ( skillid == RG_STRIPWEAPON && tsc->data[SC_CP_WEAPON] || skillid == RG_STRIPSHIELD && tsc->data[SC_CP_SHIELD] || skillid == RG_STRIPARMOR && tsc->data[SC_CP_ARMOR] || skillid == RG_STRIPHELM && tsc->data[SC_CP_HELM])) { int item_id = 7139; // Glistening Coat int ii; ARR_FIND( 0, MAX_INVENTORY, ii, sd->status.inventory[ii].nameid == item_id ); if ( ii < MAX_INVENTORY ) { pc_delitem( sd, ii, 1, 0, 0, LOG_TYPE_CONSUME); switch ( skillid ) { case RG_STRIPWEAPON: status_change_end( bl, SC_CP_WEAPON, INVALID_TIMER ); sc_start( bl, SC_STRIPWEAPON, 100, skilllv, d ); break; case RG_STRIPSHIELD: status_change_end( bl, SC_CP_SHIELD, INVALID_TIMER ); sc_start( bl, SC_STRIPSHIELD, 100, skilllv, d ); break; case RG_STRIPARMOR: status_change_end( bl, SC_CP_ARMOR, INVALID_TIMER ); sc_start( bl, SC_STRIPARMOR, 100, skilllv, d ); break; case RG_STRIPHELM: status_change_end( bl, SC_CP_HELM, INVALID_TIMER ); sc_start( bl, SC_STRIPHELM, 100, skilllv, d ); break; } clif_skill_nodamage( src, bl, skillid, skilllv, i ); break; } } i try that code for single strip but i got error. im using latest version. skill.c: In function ‘skill_castend_nodamage_id’: skill.c:6803: error: ‘skillid’ undeclared (first use in this function) skill.c:6803: error: (Each undeclared identifier is reported only once skill.c:6803: error: for each function it appears in.) skill.c:6815:48: error: macro "sc_start" requires 6 arguments, but only 5 given skill.c:6815: error: ‘sc_start’ undeclared (first use in this function) skill.c:6819:48: error: macro "sc_start" requires 6 arguments, but only 5 given skill.c:6823:47: error: macro "sc_start" requires 6 arguments, but only 5 given skill.c:6827:46: error: macro "sc_start" requires 6 arguments, but only 5 given skill.c:6830: error: ‘skilllv’ undeclared (first use in this function) skill.c:10515: error: invalid storage class for function ‘skill_count_wos’ skill.c:11417: error: invalid storage class for function ‘skill_dance_overlap_sub’ skill.c:11466: error: invalid storage class for function ‘skill_dance_switch’ skill.c:11519: error: invalid storage class for function ‘skill_icewall_block’ skill.c:12025: error: invalid storage class for function ‘skill_unit_onplace’ skill.c:13156: error: invalid storage class for function ‘skill_unit_effect’ skill.c:13388: error: invalid storage class for function ‘skill_check_condition_mob_master_sub’ skill.c:15186: error: invalid storage class for function ‘skill_brandishspear_first’ skill.c:15289: error: invalid storage class for function ‘skill_brandishspear_dir’ skill.c:15551: error: invalid storage class for function ‘skill_sit_count’ skill.c:15569: error: invalid storage class for function ‘skill_sit_in’ skill.c:15592: error: invalid storage class for function ‘skill_sit_out’ skill.c:15702: error: invalid storage class for function ‘skill_unitsetmapcell’ skill.c:15900: error: invalid storage class for function ‘skill_cell_overlap’ skill.c:16025: error: invalid storage class for function ‘skill_trap_splash’ skill.c:16393: error: invalid storage class for function ‘skill_get_new_group_id’ skill.c:16689: error: invalid storage class for function ‘skill_unit_timer_sub’ skill.c:17873: error: invalid storage class for function ‘skill_toggle_magicpower’ skill.c:18131: error: invalid storage class for function ‘skill_destroy_trap’ skill.c:18755: error: invalid storage class for function ‘skill_parse_row_skilldb’ skill.c:18831: error: invalid storage class for function ‘skill_destroy_requirement’ skill.c:18845: error: invalid storage class for function ‘skill_parse_row_requiredb’ skill.c:18942: error: invalid storage class for function ‘skill_parse_row_castdb’ skill.c:18963: error: invalid storage class for function ‘skill_parse_row_castnodexdb’ skill.c:18979: error: invalid storage class for function ‘skill_parse_row_nocastdb’ skill.c:18993: error: invalid storage class for function ‘skill_parse_row_unitdb’ skill.c:19036: error: invalid storage class for function ‘skill_parse_row_producedb’ skill.c:19059: error: invalid storage class for function ‘skill_parse_row_createarrowdb’ skill.c:19079: error: invalid storage class for function ‘skill_parse_row_spellbookdb’ skill.c:19105: error: invalid storage class for function ‘skill_parse_row_improvisedb’ skill.c:19133: error: invalid storage class for function ‘skill_parse_row_magicmushroomdb’ skill.c:19156: error: invalid storage class for function ‘skill_parse_row_copyabledb’ skill.c:19187: error: invalid storage class for function ‘skill_parse_row_nonearnpcrangedb’ skill.c:19209: error: invalid storage class for function ‘skill_parse_row_abradb’ skill.c:19232: error: invalid storage class for function ‘skill_parse_row_changematerialdb’ skill.c:19268: error: invalid storage class for function ‘skill_parse_row_skilldamage’ skill.c: In function ‘skill_parse_row_skilldamage’: skill.c:19270: warning: comparison is always false due to limited range of data type skill.c: In function ‘skill_castend_nodamage_id’: skill.c:19300: error: invalid storage class for function ‘skill_readdb’ skill.c:19412: error: expected declaration or statement at end of input
  6. Apple of Idun

    help please 255/120 255 vit look how much hp it's added.
  7. Help Small Screen Size

    i already used old setup but still :/ help please.
  8. Help Small Screen Size

    Anyway help please.. i already tried using OpenSetup.exe Setup.exe and other things :/ CLIENT:2010-07-07 please help.
  9. Woe Rewarder?

    it is possible that when 1 guild win the woe and it ends, they will automatic warp into @warp quiz_02 and all of members of it will be given a rewards? they will warp on quiz_02 and auto use @itemmap quiz_02 607 1 like that and doommap. even gm's are not online.
  10. Manage Skill Damage [2.1]

    please give the manual script . cause cant patch it on linux. unknown patch command.
  11. Help WoE!

    i use the WoE Information. and i just edit the time for it.
  12. Help WoE!

    Help me about this. when the woe is beginning. it should be Kriemhield but not showing. and every 4pm, all woe has begun .
  13. Manage Skill Damage [2.1]

    do you have the manual src code? because im using eAthena. and i dont know how to use .diff patch on linux.