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qabakrall

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Everything posted by qabakrall

  1. Hi, Anyone know how i can disable this aura, because when clown/gypsy using any skill ( poem bragi, and this type skill ) - this aura is comming and don't have time... 2 hour i'm stayed with this aura, after die aura is disabling... I can't find where i can disable this aura. I don't want it))
  2. He is lost... I'm writting him in here and in Skype 2 week... Not answer...
  3. Anyone know where I can buy anticheat for ragnarok? Functor ( Gerard shield seller) is lost... Maybe any live alternative????
  4. nothing has changed, I've already tried everything change to no but nothing, I think there's something in the script, but I couldn't fix it
  5. No))) simple: I'm novice, I need Lord Knight okey they gived 99/70 Lord Knight and 9+49+69 skill point I must learn book ( novice passive skill) After I must learn high swordsman skill (49akpoint) And after 69 of advance skill right?) So I have bug with this 49+69 skill point, all points I can learn all 118 point in Lord Knight without swordsman 's 49 point))) so I can use not 69 point at advance, I can use all points)) and that's problem, I can't fix this 49 skill point on swordman
  6. Script is working fine BUT, I'm with novice after select direct Advance class, They gived me 99/70 and skillpoints. With any class i can direct use all skills in advance skill tree, without using 49 skill point in 1st class ( high merchant or high mage ) - Tested with all classes NOT GM))) Normal Char with 0 group_id... that's problem)
  7. I have same problem... // Can a normal player by-pass the skill tree? (Note 1) player_skillfree: no // When set to yes, forces skill points gained from 1st class to be put into 1st class // skills, and forces novice skill points to be put into the basic skill. (Note 1) player_skillup_limit: yes // Quest skills can be learned? (Note 1) // Setting this to yes can open an exploit on your server! quest_skill_learn: no // When skills are reset, quest skills are reset as well? (Note 1) // Setting this to yes can open an exploit on your server! // NOTE: If you have quest_skill_learn set to yes, quest skills are always reset. quest_skill_reset: no // You must have basic skills to be able to sit, trade, form a party or create a chatroom? (Note 1) basic_skill_check: yes but after take level 9 basic skill novice i can take or jump to skill high wizard.. With All Instant Job Master's) Anyone know how i can fix this?? instant_job.txt
  8. Thank you So much ? Sorry for this question but i don't remember what a Client Version use 2015-11-04 Ragexe in Clientinfo? Not Work, All Top's don't show anything ?
  9. It's not Custom ranking's... I can't use Base ranking's You can see on site : https://www.ussro-ro.com/ don't work and i don't understand why... I'm using Last Ver of Rathena and Last Ver of FluxCP
  10. i have a problem with FluxCP 's basically rank's and customized rank's No error but example: I'm killed 113 MVP and i haven't any change on website, Same problem with all Ranks, Death, Zeny and more... Anyone know why? I'm setted ofcourse the servers.php. I haven't any problem with Registration ) Only with Rank's (And Item / Mob Databases)
  11. I'm trying enchant my armor with classic Appertice Craftsman. He is chanted my armor but after the trade with player Chant loosed Can any one help me with this problem?
  12. If you call an Merchanery assistant (Bowmaster) (LanceMaster) (Swordmanster) Can not attack the target player. I can not use my skills. Sorry for my English... Please Help. Google don't know why i have this problem)
  13. Ranker first in top, they lvl 95 but bonus don't work hp,sp 100% is working all position is working But Enable all skills don't work This is CODE, Please help // Removes Taekwon Ranker skill bonus if ((sd->class_&MAPID_UPPERMASK) != MAPID_TAEKWON) { uint16 c_ = pc_class2idx(JOB_TAEKWON); for (i = 0; i < MAX_SKILL_TREE; i++) { uint16 sk_id = skill_tree[c_][i].skill_id; uint16 sk_idx = 0; if (!sk_id || !(sk_idx = skill_get_index(skill_tree[c_][i].skill_id))) continue; if (sd->status.skill[sk_idx].flag != SKILL_FLAG_PLAGIARIZED && sd->status.skill[sk_idx].flag != SKILL_FLAG_PERM_GRANTED) { if (sk_id == NV_BASIC || sk_id == NV_FIRSTAID || sk_id == WE_CALLBABY) continue; sd->status.skill[sk_idx].id = 0; } } } if( c > 0 && sd->status.skill_point == 0 && pc_is_taekwon_ranker(sd) ) { unsigned short skid = 0; /* Taekwon Ranker Bonus Skill Tree ============================================ - Grant All Taekwon Tree, but only as Bonus Skills in case they drop from ranking. - (c > 0) to avoid grant Novice Skill Tree in case of Skill Reset (need more logic) - (sd->status.skill_point == 0) to wait until all skill points are assigned to avoid problems with Job Change quest. */ for( i = 0; i < MAX_SKILL_TREE && (skid = skill_tree[c][i].skill_id) > 0; i++ ) { uint16 sk_idx = 0; if (!(sk_idx = skill_get_index(skid))) continue; if( (skill_get_inf2(skid)&(INF2_QUEST_SKILL|INF2_WEDDING_SKILL)) ) continue; //Do not include Quest/Wedding skills. if( sd->status.skill[sk_idx].id == 0 ) { sd->status.skill[sk_idx].id = skid; sd->status.skill[sk_idx].flag = SKILL_FLAG_TEMPORARY; // So it is not saved, and tagged as a "bonus" skill. } else if( skid != NV_BASIC ) sd->status.skill[sk_idx].flag = SKILL_FLAG_REPLACED_LV_0 + sd->status.skill[sk_idx].lv; // Remember original level sd->status.skill[sk_idx].lv = skill_tree_get_max(skid, sd->status.class_); } }
  14. Another Problem: I can not found in Updates this: : DB error - Unknown column 'unique_id' in 'field list' [Debug]: at ..\src\login\loginlog.c:94 - INSERT INTO `loginlog`(`time`,`ip`,`use r`,`rcode`, `unique_id`,`log`) VALUES (NOW(), '0.0.0.0', 'login server', '100', '0', 'login server started')
  15. Sorry but i have one error more, Please help mee : DB error - Unknown column 'option_id0' in 'field list' [Debug]: at ..\src\char\int_auction.c:223 - SELECT `auction_id`,`seller_id`,`sel ler_name`,`buyer_id`,`buyer_name`,`price`,`buynow`,`hours`,`timestamp`,`nameid`, `item_name`,`type`,`refine`,`attribute`,`unique_id`,`card0`,`card1`,`card2`,`car d3`, `option_id0`, `option_val0`, `option_parm0`, `option_id1`, `option_val1`, ` option_parm1`, `option_id2`, `option_val2`, `option_parm2`, `option_id3`, `optio n_val3`, `option_parm3`, `option_id4`, `option_val4`, `option_parm4` FROM `aucti on` ORDER BY `auction_id` DESC [Status]: Finished Reading GeoIP Database. [Status]: Characters per Account: '0'. [Info]: Start checking DB integrity [SQL]: DB error - Unknown column 'hotkey_rowshift' in 'field list' [Debug]: at ..\src\char\char.c:2992 - SELECT `char_id`,`account_id`,`char_num`,` name`,`class`,`base_level`,`job_level`,`base_exp`,`job_exp`,`zeny`,`str`,`agi`,` vit`,`int`,`dex`,`luk`,`max_hp`,`hp`,`max_sp`,`sp`,`status_point`,`skill_point`, `option`,`karma`,`manner`,`party_id`,`guild_id`,`pet_id`,`homun_id`,`elemental_i d`,`hair`,`hair_color`,`clothes_color`,`weapon`,`shield`,`head_top`,`head_mid`,` head_bottom`,`robe`,`last_map`,`last_x`,`last_y`,`save_map`,`save_x`,`save_y`,`p artner_id`,`online`,`father`,`mother`,`child`,`fame`,`rename`,`delete_date`,`mov es`,`unban_time`,`font`,`sex`,`hotkey_rowshift` FROM `char` LIMIT 1; [Fatal Error]: char : A tables is missing in sql-server, please fix it, see (sql -files main.sql for structure)
  16. Please help to correct the error: : DB error - Unknown column 'vend_coin' in 'field list' [Debug]: at ..\src\map\vending.c:633 - SELECT `id`, `account_id`, `char_id`, `se x`, `title`, `body_direction`, `head_direction`, `sit`, `vend_coin` FROM `vendin gs` WHERE `autotrade` = 1 AND (SELECT COUNT(`vending_id`) FROM `vending_items` W HERE `vending_id` = `id`) > 0 ORDER BY `id`; CREATE TABLE IF NOT EXISTS `vendings` ( `id` int(10) unsigned NOT NULL, `account_id` int(11) unsigned NOT NULL, `char_id` int(10) unsigned NOT NULL, `sex` enum('F','M') NOT NULL DEFAULT 'M', `map` varchar(20) NOT NULL, `x` smallint(5) unsigned NOT NULL, `y` smallint(5) unsigned NOT NULL, `title` varchar(80) NOT NULL, `body_direction` CHAR( 1 ) NOT NULL DEFAULT '4', `head_direction` CHAR( 1 ) NOT NULL DEFAULT '0', `sit` CHAR( 1 ) NOT NULL DEFAULT '1', `autotrade` tinyint(4) NOT NULL, PRIMARY KEY (`id`) ) ENGINE=MyISAM;
  17. Please Tell me how to make so that one player takes no more than 3 answers for 1 round?
  18. I have rAthena... With Patch I have 10 errors and 13 Warning... After use Virtual studio...
  19. Ребят хотел сделать сталкеру плагиат всех скилов но в conf/battle/skill.conf не обнаружил нужных строчек (как в еатене) Покажите пожалуйста как в Ратена 46 ревизии поставить разрешение Сталкеру Плагиатить Все скилы а не только первых проф
  20. Вобщем он пишет тагда так за 0null 0 null Я выдам вам 0 null
  21. Вы не понимаете я нехочу такой как Дай мне трунк и я дам 3 бб Я хочу большой более 100 итемов рандома и внутри Принеси мне 10..... 120.... 30.... Выполнил и берёшь ещё раз на этот раз и лут меняется и кол во и т.д))) и так что бы много рандома и красиво ) ну в рандом засунуть все эти вещи, которые требуются. Так же можно и квесты в рандом засунуть. Например: начало квеста рандом итемы с рандом количеством продолжение квеста рандом итемы с рандом количеством продолжение квеста рандом итемы с рандом количеством ..... получаешь бб конец квеста Попробовал))) Не получается При проверке выдаёт ошибки Сейчас покажу set @name$,"[bB QUEST]"; setarray @id_items[1],7201,747,7100,969,526; setarray @items_count[1],20,50,100; setarray @bb[1],15,20,25,30; mes @name$; if (@quest != 0) { mes "Принеси мне: "+@items_count[$@random2]+" "+getitemname(@id_items[$@random])+"+@items_count[$@random2]+" "+getitemname(@id_items[$@random])+"."; mes "И я тебе сделаю "+@bb[$@random3]+" "+getitemname(12103)+"."; if(countitem(@id_items[$@random]) < @items_count[$@random2]){ close; if(countitem(@id_items[$@random]) < @items_count[$@random2]){ close; } delitem @id_items[$@random],@items_count[$@random2]; delitem @id_items[$@random],@items_count[$@random2]; getitem 12103,@bb[$@random3]; set @quest, 0; close; } GG_a: set $@random,rand(0,getarraysize(@id_items)); set $@random2,rand(0,getarraysize(@items_count)); set $@random3,rand(0,getarraysize(@bb)); if(@id_items[$@random]==0){goto GG_a;} if(@items_count[$@random2]==0){goto GG_a;} if(@bb[$@random3]==0){goto GG_a;} mes "Принеси мне: "+@items_count[$@random2]+" "+getitemname(@id_items[$@random])+"."; mes "И я тебе сделаю "+@bb[$@random3]+" "+getitemname(12103)+"."; set @quest, 1; close; }
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