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ArturiaN

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  1. Thanks for the reply~ Hmm... Ah, thank you, but I'm looking more for an algorithm. You know, something like... [150 + (100 × CurrCartWgt ÷ MaxCartWgt)]% Or something similar like that. If you're curious, that's Cart Revolution. 8D The drop rate adjustment seems to be removed, though, according to irowiki. D:
  2. Hi guys~ o/ I hope I'm in the right topic for this. Does anyone know how does the Renewal drop rate's system work? Like, say, if you killed a monster and the Random Number Generator begins to spin to see if you got the drop? Or out of 100 monsters, 1 of them has an item which drops at 1.00%? Does anyone know anything more about the calculation in detail? Thanks!
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