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anjasoleil1

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Posts posted by anjasoleil1

  1. I am also getting the just the apple, it patches smoothly, no errors both in compilation and in console. I'm using 2020-04-01 client. It says 'skill has failed' when I try to vend and choose any apple as currency. Any luck? Clean latest revision of rathena [8f4d1be]

    2020-04-01bRagexe.exe

    258 Enable Shortcut All Item
    3 Chat Flood Remove Limit
    8 Custom Window Title
    9 Disable 1rag1 type parameters (Recommended)
    270 Change AchievementList*.lub path
    272 Change Towninfo*.lub path
    16 Disable Swear Filter
    273 Change PetEvolutionCln*.lub path
    274 Change Tipbox*.lub path
    275 Change CheckAttendance*.lub path
    19 Enable Title Bar Menu
    20 Extend Chat Box
    277 Change RecommendedQuestInfoList*.lub path
    21 Extend Chat Room Box
    278 Change PrivateAirplane*.lub path
    279 Fix item description bug
    23 Enable /who command (Recommended)
    24 Fix Camera Angles (Recommended)
    283 Change fade in/out delay
    28 Increase Headgear ViewID
    287 Change character display deletion time from actual date to relative date
    31 Increase Zoom Out 75%
    289 Fix Homunculus attack AI
    290 Hide build info in client (Recommended)
    34 Enable /showname (Recommended)
    291 Hide packets from peek (Recommended)
    36 Read msgstringtable.txt (Recommended)
    38 Remove Gravity Ads (Recommended)
    39 Remove Gravity Logo (Recommended)
    41 Disable Nagle Algorithm (Recommended)
    43 Always Use Email for Char Deletion
    44 Translate Client (Recommended)
    46 Use Normal Guild Brackets (Recommended)
    48 Use Plain Text Descriptions (Recommended)
    49 Enable Multiple GRFs (Recommended)
    50 Skip License Screen
    53 Use Ascii on All LangTypes (Recommended)
    313 Change MapInfo*.lub path
    319 Opening To Service Select
    64 @ Bug Fix (Recommended)
    65 Load Custom lua file instead of iteminfo*.lub (Recommended)
    322 Case-Insensitive Storage Search
    328 Enable 44.1 kHz Audio Sampling Frequency
    329 Disable ViewPointTable.txt
    73 Remove Hourly Announce (Recommended)
    331 Disable Blind skills effect
    75 Enable Flag Emoticons
    334 Remove Hardcoded HTTP IP
    335 Enable HTTP Emblem on Ragexe
    79 Shared Body Palettes Type2
    338 Additional client validation (Recommended)
    83 Shared Head Palettes Type2
    84 Remove Serial Display (Recommended)
    342 Add support for preview button in cash shop
    343 Change MerchantStore Url
    344 Mvp Drop Item Use Identified Name
    88 Allow space in guild name
    90 Enable DNS Support (Recommended)
    91 Disconnect to Login Window
    98 Disable dc_scream.txt
    99 Disable ba_frostjoke.txt
    101 Skip Friend list Cheat Check
    102 Skip Guild Member Cheat Check
    213 Disable Help Message on Login (Recommended)
    215 Increase Map Quality
    222 Show Replay Button
    227 Change Walk To Delay.
    229 Enable Emblem hover for BG
    230 Always load Korea ExternalSettings lua file
    231 Remove hardcoded address/port (Recommended)
    232 Restore old login packet (Recommended)
    242 Disable kRO Site Launch
    244 Disable Cheat Defender Game Guard (Recommended)
    246 Increase hair style limit in game
    253 Skip some hidden menu icon buttons
    255 Change Auto Follow Delay
    256 Use Default Web Browser In Cashshop

     

  2. [Error]: Guild skill "GD_GUILD_STORAGE" with Id 10016 is out of the guild skill range [10000-10020], skipping.
    [Error]: Occurred in file 'db/import/guild_skill_tree.yml' on line 39 and column 8.
    GD_GUILD_STORAGE
    [Error]: Guild skill "GD_CHARGESHOUT_FLAG" with Id 10017 is out of the guild skill range [10000-10020], skipping.
    [Error]: Occurred in file 'db/import/guild_skill_tree.yml' on line 51 and column 8.
    GD_CHARGESHOUT_FLAG
    [Error]: Guild skill "GD_CHARGESHOUT_BEATING" with Id 10018 is out of the guild skill range [10000-10020], skipping.
    [Error]: Occurred in file 'db/import/guild_skill_tree.yml' on line 57 and column 8.
    GD_CHARGESHOUT_BEATING
    [Error]: Guild skill "GD_EMERGENCY_MOVE" with Id 10019 is out of the guild skill range [10000-10020], skipping.
    [Error]: Occurred in file 'db/import/guild_skill_tree.yml' on line 63 and column 8.
    GD_EMERGENCY_MOVE

     

    I added this to import/skill_db.yml

    How do I enable it in pre-renewal

  3. So I've searched forum and haven't found a solution except to undiff the 'walk to delay' option on nemo. But moving seems so buttery smooth when you removed the delay. So I was thinking if we can 'state.blockedmove' the character for like 200ms every time we cast a skill. That would hopefully make the character NOT move to the targeted cell after casting. Any idea on how to do this? Please do share 🙂 Thank you in advance!

  4. Quote

    /pc.cpp

    bool pc_can_attack( struct map_session_data *sd, int target_id ) {
        nullpo_retr(false, sd);

        if( pc_is90overweight(sd) || pc_isridingwug(sd) )
            return false;

        if (sd->state.block_action & PCBLOCK_ATTACK)
            return false;

        if(

    Quote

    //#ifdef RENEWAL
    //        sd->sc.data[SC_BASILICA_CELL] ||
    //#else
    //        sd->sc.data[SC_BASILICA] ||
    //#endif


            sd->sc.data[SC__SHADOWFORM] ||
            sd->sc.data[SC_CURSEDCIRCLE_ATKER] ||
            sd->sc.data[SC_CURSEDCIRCLE_TARGET] ||
            sd->sc.data[SC_CRYSTALIZE] ||
            sd->sc.data[SC_ALL_RIDING] || // The client doesn't let you, this is to make cheat-safe
            sd->sc.data[SC_TRICKDEAD] ||
            (sd->sc.data[SC_VOICEOFSIREN] && sd->sc.data[SC_VOICEOFSIREN]->val2 == target_id) ||
            sd->sc.data[SC_BLADESTOP] ||
            sd->sc.data[SC_DEEPSLEEP] ||
            (sd->sc.data[SC_GRAVITATION] && sd->sc.data[SC_GRAVITATION]->val3 == BCT_SELF) ||
            sd->sc.data[SC_KINGS_GRACE] )
                return false;

        return true;
    }

     

    I've looked everywhere, i must've missed it. This enables attacking but does not enable skills. Any ideas?

  5. Hi guys! I've reported an issue regarding reflect damage in correlation with decreased battleground and woe damage calculation. (here's my report: https://github.com/rathena/rathena/issues/5331) I was wondering if you guys have any solutions?

    battle.cpp LINE 7380

    Quote

        if (flag & BF_SHORT) {//Bounces back part of the damage.
            if ( (skill_get_inf2(skill_id, INF2_ISTRAP) || !status_reflect) && sd && sd->bonus.short_weapon_damage_return ) {
                rdamage += damage * sd->bonus.long_weapon_damage_return / 100;
                rdamage = i64max(rdamage,1);
            }

    I suspect we need to change the calculation. Any thoughts?

  6. Hi! how come andro is looking for data/sprite/인간족/머리통/남/1223_남.spr? am I missing something? that's a character sprite. Why is it #1223?

     

    Nevermind, i had the <version> misspelled

  7. I need to deliminate an input with space. How do I do that? " " does not work

    *explode(<dest_array>,<string>,<delimiter>)

    Breaks a string up into substrings based on the specified delimiter. Substrings
    will be stored within the specified string array. Only the 1st char of the
    delimiter parameter will be used. If an empty string is passed as a delimiter,
    the string will be placed in the array in its original form.

    Example:
        explode([email protected]$, @input$, ",");
        //[email protected]_array$ contents will be...
        //[email protected]_array$[0]: "Explode"
        //[email protected]_array$[1]: "Test"
        //[email protected]_array$[2]: "1965"
        //[email protected]_array$[3]: "red"
        //[email protected]_array$[4]: "PIE"

     

     

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