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JHONDOMINIC

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Everything posted by JHONDOMINIC

  1. Now i trying to make new script and have a little problem. I want to check that item can equip with buyer character or not. Please guide me about this
  2. Thank you so much and everybody sorry for late answer.
  3. Example. Script random to spawn Poring and then Test npc will change to Poring.
  4. I try to random spawn monster by random mob_id store [email protected] and then want to change Test npc to prentera,155,155,4 script Test [email protected],{ Above just for my question explain and want to know have any way to change npc to monster by mob_id. Sorry for my English.
  5. Ok that meaning we can't to know mob_id when that mob die by script command.
  6. That mob die by script command not player kill how that mob id can contain on killedrid?
  7. Are you sure that not OnNPCKillEvent killedrid working?
  8. On your way how i can know mob_id from dead mob?
  9. I spwan by monster "prontera",150,160,"--ja--",-3,1,"Test::OnDeath"; And kill that mob by killmonster "prontera","Test::OnDeath",1; Have any way to know that mobid after it dead?
  10. I have an idea to make some script but i have something to asking. It can working together when player login script give bonus2 bDropAddRace to player 10% and then player use Bubble Gum?
  11. I found some idea from Ragnarok Transcendent about Blacksmith can craft elemental weapon with random options. and in latest svn of rAthena can do it sir? Like tihs April 30th Transcendence Maintenance - Ragnarok Transcendence Patch Notes - WarpPortal Community Forums
  12. I try to make item deposit script and script concept is if you deposit some item you will get a status. Ex. I deposit Apple Hat I will get a Dex +4 by bonus_script "{ bonus bDex,4; }",86400,8,0; but if you deposit Apple hat again normally your Dex increase = 8 but bonus script increase only first time meaning you got only Dex + 4. It have other way to increase Dex by script?
  13. I try to make something but i have a problem in 1st step. after identify by Magnifier Ex. I use Magnifier for identify Hat of the Sun God(5022) after identify it's possible to save identify item_id by Magnifier to variable? Thank you sir.
  14. I want to do script like a Buffet. After player use vip card they will get vip time and they can buy anything in vip shop with expiry date. And delete all rentitem after vip timeout. Have any command to delete all rentitem?
  15. Hi everybody i try to make weapon drop with 2 options and my item_randomopt_group.txt have 50k+ lines. Have any trick for easy way to do? Ex. I want Knife[4] drop with 1st option: STR 1-5 2nd option: - Damage to Water 1-5% - Damage to Earth 1-5% - Damage to Wind 1-5% RDMOPTG_MELEE_TIERI,1,RDMOPT_VAR_STRAMOUNT,1,0,RDMOPT_DAMAGE_PROPERTY_WATER_TARGET,1,0 RDMOPTG_MELEE_TIERI,1,RDMOPT_VAR_STRAMOUNT,1,0,RDMOPT_DAMAGE_PROPERTY_WATER_TARGET,2,0 RDMOPTG_MELEE_TIERI,1,RDMOPT_VAR_STRAMOUNT,1,0,RDMOPT_DAMAGE_PROPERTY_WATER_TARGET,3,0 RDMOPTG_MELEE_TIERI,1,RDMOPT_VAR_STRAMOUNT,1,0,RDMOPT_DAMAGE_PROPERTY_WATER_TARGET,4,0 RDMOPTG_MELEE_TIERI,1,RDMOPT_VAR_STRAMOUNT,1,0,RDMOPT_DAMAGE_PROPERTY_WATER_TARGET,5,0 RDMOPTG_MELEE_TIERI,1,RDMOPT_VAR_STRAMOUNT,2,0,RDMOPT_DAMAGE_PROPERTY_WATER_TARGET,1,0 RDMOPTG_MELEE_TIERI,1,RDMOPT_VAR_STRAMOUNT,2,0,RDMOPT_DAMAGE_PROPERTY_WATER_TARGET,2,0 RDMOPTG_MELEE_TIERI,1,RDMOPT_VAR_STRAMOUNT,2,0,RDMOPT_DAMAGE_PROPERTY_WATER_TARGET,3,0 RDMOPTG_MELEE_TIERI,1,RDMOPT_VAR_STRAMOUNT,2,0,RDMOPT_DAMAGE_PROPERTY_WATER_TARGET,4,0 RDMOPTG_MELEE_TIERI,1,RDMOPT_VAR_STRAMOUNT,2,0,RDMOPT_DAMAGE_PROPERTY_WATER_TARGET,5,0 RDMOPTG_MELEE_TIERI,1,RDMOPT_VAR_STRAMOUNT,3,0,RDMOPT_DAMAGE_PROPERTY_WATER_TARGET,1,0 RDMOPTG_MELEE_TIERI,1,RDMOPT_VAR_STRAMOUNT,3,0,RDMOPT_DAMAGE_PROPERTY_WATER_TARGET,2,0 RDMOPTG_MELEE_TIERI,1,RDMOPT_VAR_STRAMOUNT,3,0,RDMOPT_DAMAGE_PROPERTY_WATER_TARGET,3,0 RDMOPTG_MELEE_TIERI,1,RDMOPT_VAR_STRAMOUNT,3,0,RDMOPT_DAMAGE_PROPERTY_WATER_TARGET,4,0 RDMOPTG_MELEE_TIERI,1,RDMOPT_VAR_STRAMOUNT,3,0,RDMOPT_DAMAGE_PROPERTY_WATER_TARGET,5,0 RDMOPTG_MELEE_TIERI,1,RDMOPT_VAR_STRAMOUNT,4,0,RDMOPT_DAMAGE_PROPERTY_WATER_TARGET,1,0 RDMOPTG_MELEE_TIERI,1,RDMOPT_VAR_STRAMOUNT,4,0,RDMOPT_DAMAGE_PROPERTY_WATER_TARGET,2,0 RDMOPTG_MELEE_TIERI,1,RDMOPT_VAR_STRAMOUNT,4,0,RDMOPT_DAMAGE_PROPERTY_WATER_TARGET,3,0 RDMOPTG_MELEE_TIERI,1,RDMOPT_VAR_STRAMOUNT,4,0,RDMOPT_DAMAGE_PROPERTY_WATER_TARGET,4,0 RDMOPTG_MELEE_TIERI,1,RDMOPT_VAR_STRAMOUNT,4,0,RDMOPT_DAMAGE_PROPERTY_WATER_TARGET,5,0 RDMOPTG_MELEE_TIERI,1,RDMOPT_VAR_STRAMOUNT,5,0,RDMOPT_DAMAGE_PROPERTY_WATER_TARGET,1,0 RDMOPTG_MELEE_TIERI,1,RDMOPT_VAR_STRAMOUNT,5,0,RDMOPT_DAMAGE_PROPERTY_WATER_TARGET,2,0 RDMOPTG_MELEE_TIERI,1,RDMOPT_VAR_STRAMOUNT,5,0,RDMOPT_DAMAGE_PROPERTY_WATER_TARGET,3,0 RDMOPTG_MELEE_TIERI,1,RDMOPT_VAR_STRAMOUNT,5,0,RDMOPT_DAMAGE_PROPERTY_WATER_TARGET,4,0 RDMOPTG_MELEE_TIERI,1,RDMOPT_VAR_STRAMOUNT,5,0,RDMOPT_DAMAGE_PROPERTY_WATER_TARGET,5,0 Have only one way like above right sir?
  16. @Radian Thank you very much, I already try. When slave timeout it working can set variable to player character. But when slave die same problem "No player attached for player variable".
  17. morocc,172,162,4 script Slave 96,{ set .ItemSlave, 7224; set .ItemAmount, 50; set .SlaveTime, 360; set .SlaveTimeOut, .SlaveTime*1000; getmapxy(@map$, @xb, @yb, 0); if ( cloneactive == 1 ) { mes "[ Slave System ]"; mes "^FF0000YYour slave still alive"; mes Or not time out^000000"; close; } if ( countitem(.ItemSlave) < .ItemAmount ) { mes "[ Slave System ]"; mes "^FF0000You have "+getitemname(.ItemSlave)+""; mes "less than "+.ItemAmount+" ea"; mes "Can't clone your slave"; close; } delitem .ItemSlave, .ItemAmount; clone @map$,@xb,@yb,strnpcinfo(0) + "::OnSlaveDead",getcharid(0),getcharid(0),0,1,.SlaveTime; addtimer .SlaveTimeOut, strnpcinfo(0) + "::OnSlaveTimeout"; set cloneactive, 1; end; OnSlaveDead: set cloneactive, 0; end; OnSlaveTimeout: set cloneactive, 0; end; Cancel: close; } I have a problem about Variable. I want to make Slave for rent. 1 player can rent only one slave and they can rent again after slave die or timeout.
  18. I know this command sir. But i need command for when player get hit by monster and then script start to check player hp and when player use some sp script start to check sp too :)
  19. I have idea to make Auto Heal script. But i have one problem i don't know how to check player HP and SP when player get damage.
  20. Anyone keep his files. Link doesn't work.
  21. Sorry @utofaery i meaning already make custom spr & act and give it to other people but they don't know how to add custom spr & act from me to data.grf i need some batch command or something for make it easy to install or add custom spr & act from me to data.grf.
  22. Hi everybody i like to edit original item, monster and npc for anybody free and i have 1 problem many people don't know how to add custom spr to data.grf. Please guide me how to add custom SPR to data.grf with only 1 click.
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