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bigbosskamote

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    crystalro

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  1. (first sorry for my english) Can someone please help me to figure it out, how to set the Cap damage of all skill and the Cap damage of normal attack, someone teach me to edit it in skill_damage_db but its too difficult because it needs to edit 1 by 1 skill. is there a way to edit skill cap damage in easy way? please help me..
  2. /hlp Baka po may marunong po dito mag lagay ng Cap damage sa lahat ng skill at normal attack? mahirap kc yung sa skill_damage_db isa isa ang lagay eh, baka po meron nung isang script lang tapos applicable na sa lahat ng skill? thanks step by step tutorial po sana kc medyo slow po ako hehe thanks
  3. okay i'll try. thanks but how to make a skill damage cap in skill_damage_db.txt?
  4. Is there a guide on how to apply this on my server? i really need this badly :-/ Can i use this patch file in revision 17421?
  5. Problem solved.... i put a wrong Class num/View id xD thanks @Lulu.
  6. My axe view id is 2 whats the meaning of that? Do i need to put a unique Class num/View ld? Because my duplicated war axe is the same as original war axe's view id
  7. Good day! please referr to my screenshot As you can see, im wearing a duplicated War axe, but my character holds a sword, what's wrong with this, i copied the sprite of original War Axe in my iteminfo.lub and paste it in my duplicated War Axe. Please help me to figure it out. Thanks in advance.
  8. Same problem here, i followed wiki/custom_item but the problem still presist. Lol i hope someone will give theyre time to help us O.o
  9. is there a conflict of that? i think im using a newer client, so how we fix it? thanks to your response I found a solution on how to fix this, Extract iteminfo.lub to LUA > add custom item > and recompile to LUB, but how to decompile iteminfo.lub?
  10. i have not yet patch this file because I would try first before I put the patch. after I test if no error then I put the patch. this is my step please correct if this is wrong i decompile my xxxRO.grf then i edit this 3 files idnum2itemresnametable.txt idnum2itemdisplaynametable.txt idnum2itemdesctable.txt after editing, i recompile my extracted grf using grfbuilder after recompiling i put my grf in my RO folder then that's it, is there a wrong step i have made? please help me
  11. same problem here.. i hope there is a man who can help us Lol..
  12. i followed this very casrefuly.. http://rathena.org/board/topic/59407-duplicate-existing-item-sprites/ but my item was unknown item in-game im done putting the script to my item_db2.txt but it shows apple with named unknown item all replies will be appreciated thank you. Here is my step: i decompile my grf, then i edit this 3 files idnum2itemdesctable.txt idnum2itemdisplaynametable.txt idnum2itemresnametable.txt after editing those files i recompile(merge dir) my data folder in grfbuilder. please correct me if there is something wrong with my steps, please specify the answer thank you very much!
  13. Good day! can i request a script of max damage of normal attack and skill? max damage of normal attack and skill damage must be 32767 and teach me where to put that script... Thanks rathena.org!
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