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Everything posted by Functor
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Disable/remove Equipment Swap button
Functor replied to apuadofrancisco's question in Client-side Support
@apuadofrancisco You need to apply it by using any hex editor after patching EXE by NEMO. offset 21DD42 change 93 to FF -
Hexing to reposition the item icon in Quest Window
Functor replied to Yuna's question in Client-side Support
@Yuna You need to apply it after patching EXE by NEMO. offset 143733 change 68 B0 00 00 00 to E9 EB 03 00 00 offset 143779 change 6D to 15 offset 143827 change 74 to 1C offset 1438BC change 68 9A 00 00 00 to 6A 42 90 90 90 offset 143975 change 14 50 68 9A 00 00 00 to 2A 50 6A 42 90 90 90 offset 143B23 change CC CC CC CC CC CC CC CC CC CC CC CC CC to 68 B0 00 00 00 83 C7 16 E9 08 FC FF FF -
As I understand he wants to get bypass of Gepard Shield. I don't sell it.
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make second connection on sclientinfo help!
Functor replied to Ahoy's question in Client-side Support
@Ahoy If you will not be able to solve the problem, you should upload your EXE and post a link. -
Disable NPC chat from displaying in the chat window
Functor replied to Yuna's question in Client-side Support
../doc/script_commands.txt -
Body Relocation | Ankle Snare and Spider Web
Functor replied to Ukiram's question in Source Requests
Hello! You have already asked about "Body Relocation + Spider Web" and got the solution: https://rathena.org/board/topic/118958-block-body-relocation-while-spider-web/ But it is without checking the status of "Ankle Snare". The final solution: Open ../src/map/skill.cpp and in the function skill_castend_pos2 after: case MO_BODYRELOCATION: if (unit_movepos(src, x, y, 2, 1)) { add: if(sc && (sc->data[SC_SPIDERWEB] || sc->data[SC_ANKLE])) break; -
Removing player animations from skills but keeping visual animation
Functor replied to Dragonis1701's question in Source Support
High Priest doesn't have it by default for "Kyrie Eleison". Server without my modification in "clif_skill_nodamage": https://i.imgur.com/k1IypvL.gifv Server with my modification in "clif_skill_nodamage": https://i.imgur.com/glCSiLi.gifv So, my modification doesn't change anything on High Priest. -
Removing player animations from skills but keeping visual animation
Functor replied to Dragonis1701's question in Source Support
I added it to the "../src/map/clif.cpp" function "clif_skill_nodamage": if (skill_id == PR_KYRIE) { clif_specialeffect(dst, 112, AREA); return fail; } The result: https://i.imgur.com/glCSiLi.gifv On the screen of another character, the situation is the same. So, what is wrong? -
Removing player animations from skills but keeping visual animation
Functor replied to Dragonis1701's question in Source Support
At first, you should show me your modification. I can say nothing about modification which I don't see. -
Removing player animations from skills but keeping visual animation
Functor replied to Dragonis1701's question in Source Support
Open ../src/map/clif.cpp and in the function clif_skill_nodamage after: nullpo_ret(dst); add: if (skill_id == PR_MAGNIFICAT) { clif_specialeffect(dst, EF_MAGNIFICAT, AREA); return fail; } -
@Verno I added "dinput.dll" to the import table of EXE. "dinput.dll" isn't modified.
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I patched your EXE. Use these files. It works for me. https://mega.nz/#!wM0gTAja!4EgppGPYSVEErOMyu1TLx-xMJnt2jdno4EjpV81Jn_0
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You should upload your EXE and post the link.
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How to remove weird characters in the 2018 Client Quest Window?
Functor replied to Yuna's question in Client-side Support
Hello! https://rathena.org/board/topic/119776-solved-journal-quest-altu/ -
Revert 'skip service select' diff/hex?
Functor replied to Mistique's question in Client-side Support
https://mega.nz/#!xJ8gxCZT!ov6I7JPMpG10sbwoJZqVoXMWRFJgg7qnSNuatXC3i-Q -
Revert 'skip service select' diff/hex?
Functor replied to Mistique's question in Client-side Support
You have to allow access to the file. -
Revert 'skip service select' diff/hex?
Functor replied to Mistique's question in Client-side Support
@Mistique You should upload your EXE and post the link. I will remove patch. -
@Naruto https://mega.nz/#!URsFTSKD!CcDh8dxLjy6nsHXKxgHCIAEEAXoR9Q_b38HZQ1bpswg monster "payon",159,215,"Fur Seal",1317,1,"Example::L1",Size_Small,AI_NONE,DIR_WEST; monster "payon",159,213,"Fur Seal",1317,1,"Example::L2",Size_Small,AI_NONE,DIR_WEST; monster "payon",152,215,"Fur Seal",1317,1,"Example::L3",Size_Small,AI_NONE,DIR_SOUTH; monster "payon",152,213,"Fur Seal",1317,1,"Example::L4",Size_Small,AI_NONE,DIR_SOUTH;
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Hello! You can: - or activate mapflag "pvp_nocalcrank" for the specific map - or open ../src/map/pc.cpp and in the function "pc_dead" remove these lines of code: if( sd->pvp_point < 0 ) { sd->respawn_tid = add_timer(tick+1000, pc_respawn_timer,sd->bl.id,0); return 1|8; }
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It is because we failed to agree on the price. But it is OK now.
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You should check "ipbanlist" table of database.
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The update of the char selection window was made ~ in February 2018. You can use 2017-06-14bRagexeRE. It is popular EXE version. https://mega.nz/#!0ENVzaZR!MWM4942w7t-TXaaKNyp5wJzrkSto0P8pIlvSMVvwOG0 It is 2017-06-14bRagexeRE without patches. You need to apply patches by NEMO patcher.
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@Tisuuu Elements of GUI have static size. So, you can't fix it for a resolution which is less than the default one.
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@Cydh GrfCL.exe -help > help.txt
