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Everything posted by cmsm94
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hmm sir your script didnt stop, when my character went over lvl 130, hmm I want it to stop when it reach level 130 @[email protected] why huh, is it that the item that is given to the player that when it dissapear the skill will also gone? set this in your /trunk/conf/battle/exp.conf // Rate at which exp. is given. (Note 2) base_exp_rate: 100000 // Rate at which job exp. is given. (Note 2) job_exp_rate: 100000 here is the script map,x,y,4 script rate 111,7,7,{ OnTouch: if( !newchar ){ set newchar,1; sc_start SC_EXPBOOST,864000000,1000; sc_start SC_JEXPBOOST,864000000,1000; sc_start SC_ITEMBOOST,864000000,1000; } end; } OnPCBaseLvUpEvent: if( BaseLevel >= 130 ){ sc_end SC_EXPBOOST; sc_end SC_JEXPBOOST; sc_end SC_ITEMBOOST; } end; map,x,y, <--- starting point, where the new characters first respawn try sir Skorm's script i think that's what you've exactly looking for Awesome script bro but it will effect when the players alt + f4[This will not save the buff] out not [ESC-> Character Selection -> cancel -> exit this will save the buff]
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How do you reduce a exp rate for 11kx11kx11k to 1kx1kx11k onces the player reach level 130? And it is 3rd job not 2nd job. And can you make it more then 24 hours? maybe 10 days? i dont get your script sry care to help me? XD
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BUMB HELP T>T
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I dont understand how do you reduce, exp by item? cannot/? Thats a buff, but onces u die it will gone, my suggestion is to make that item by using the script. I mean if you die the buff gone but with the item still in your inventory the buff will not gone. Anyone can help? helloooo bumb T.T please help me those ppl
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I am requesting a item which will drop a players exp, A NON USABLE ITEM. How to do this?
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your script only effect for level 90 only, if they accidently went higher then 90 it wont get the item how do u make sure 100% they get once they past level 90
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Okay here i want to know if this is possible or not first. A script will automate give a player a item when they reach level 90, without whisper or etc to them, it automate just give. Then the rate of the server is 100kx100kx100k, when someone use this npc item it will minus their rate so it will go like 90kx90kx90k, so basically the item drop 10k of the rates if they use the item. Only for them the rates will minus. P.S. This item cannot be remove,sell,store, anything it is permanent into that character plus it it a etc item non-usable item(etc item) This is an interesting script plus the item who make this is awesome. Thank i want this so muchhhhhhhhh1!!!!!!! please make p.s. im not sure i am in the right area of this rathena also or not, anyway it have scripting so ill post it here PLEASE HELP ME THANKS. /////////////////////////////EDIT//////////////////////////// Simple if you don't understand, Let say Item ID# 731 , this item will drop the players experience rate(from100x100x100x to 90x90x90x). A npc will automatically give the player this item once he/she reach level 90. The item cannot be drop,sell,vend,store, or etc ITS character bond.
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What does >60 mean, gm below 60 Edit this line with if (getgmlevel()) How ? example - script WOE_BLOCK -1,{ OnPCLoginEvent: // When a GM logs in during WOE, kick them. if ((agitcheck() || agitcheck2()) && getgmlevel()) atcommand "@kick "+strcharinfo(0); end; OnAgitStart: OnAgitStart2: // When WOE starts, kick all GMs. addrid(0); if (getgmlevel(60)) atcommand "@kick "+strcharinfo(0); end; } What does >60 mean is it, all the GM below lvl 60 will get disconnected?
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Edit this line with if (getgmlevel()) How ? example
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hello.... can anyone make 3rd job quest?, example a person reach lvl 99 and he is a Champion he have to do the 3rd job quest like gathering few item and zeny just to enter the room and talk to the person to change to Sura. Can someone make all of the jobs? please thanks If it is to much of work then can someone atleast give me a npc just for a specific class(with max lvl and job) to enter a room and i am able to edit that class
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Where do u set the level of the gms?
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i saw a script just like this please give credits to the owner.
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This is a brilliant idea, can someone help? belphegor how about it is not allow to be click until it reach its destination?
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Hello cmsm94 here, I am requesting a npc that will do the follow: 1, its a npc that will move. 2. if you click that npc and want to know where is this place located forexample weapon shop, it will move to that place. 3. then it will walk back to its original position 4. only a person can use that if he/she have an item which activates the npc. My second request is. A guard npc. Its a poring that move 4 front step and 4 back steps unlimitedly. It is like a infomation npc which moves. Does anyone know? btw is this possible? @>@? bump bump~~
