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Xano

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  1. Thanks man, black people are so clever!
  2. So this itemscript is wrong? q.q
  3. Hello there, I have got a new problem here. This is my new written Berzebub Card (Card ID: 4145) effect: bonus bCastrate,-50; bonus bMatkRate,5; if(BaseClass==Job_Mage||BaseClass==Job_Ninja) { bonus bMatkRate,3; } It works perfect. But now I want to add the feature, that it isn't wearable more then once. To make this is just looked at my Kiel-D-01 Card /Card ID: 4403)effect, which has the 'non-stackable' script. It looks like this: bonus bDelayRate,( -30 / isequippedcnt (4403) ); Even this card works fine. Now I tried to add the 'isequippedcnt' function into the Berzebub Card script. It looks like this example: bonus bCastrate,( -50 / isequippedcnt (4145) ); bonus bMatkRate,( 5 / isequippedcnt (4145) ); if(BaseClass==Job_Mage||BaseClass==Job_Ninja) { bonus bMatkRate,( 3 / isequippedcnt (4145) ); } Well I think this script should work but it didn't. I have worn 2 normal Rings [1] with Berzebub Card and I got 2 bonusses instead of 1. So it's still not working and I couldn't find the error. Please help me to solve this, thanks in advance ~ :3
  4. I think it's a server just for experiments.
  5. The passwords you have set in rAthena/cong/map_athena.conf are may wrong. Open map_athena.conf and search this: // Interserver communication passwords, set in account.txt (or equiv.) userid: s1 passwd: p1 The password and the userID are not the same like the passwords of your Database (MySQL) OR you have deleted the main Login Connection of your Databse. The Server needs an connection 'Account' for the DB. You need a entry in the 'Login' Table like this: I suppose that you did (TRUNCATE) and then the whole Table was cleaned. So you have to create a new one. Just kick 'Insert' and then fill in the gaps by this order: The red squares are the important part I hope that you will be successful.
  6. Xano

    Pet Egg Issue ~

    Yes I am sure that it is loaded, I also added it into the pet_db but there was no difference, I'll try the import path. Ty for the answer. Thank you sir, it was the import folder.
  7. Xano

    Pet Egg Issue ~

    Of course I did, just look over here: Here my pet_db2.txt: // CUSTOM PETS 1992,CORNUS,Cornus,619,30054,10013,531,80,60,50,100,250,20,2000,150,1,0,350,400,800,{ },{ } 1885,GOPINICH,Gopinich,619,30055,10013,531,80,60,50,100,250,20,2000,150,1,0,350,400,800,{ },{ } 1989,HILLSRION,Hillslion,619,30056,10013,531,80,60,50,100,250,20,2000,150,1,0,350,400,800,{ },{ } 3519,Moonlight_Flower_Baby,Moonlight Flower Baby,619,30057,10013,531,80,60,50,100,250,20,2000,150,1,0,350,400,800,{ },{ } 3516,Baby_Fox,Baby Fox,619,30058,10013,531,80,60,50,100,250,20,2000,150,1,0,350,400,800,{ },{ } 3517,Bunny,Bunny,537,30059,619,30059,10013,531,80,60,50,100,250,20,2000,150,1,0,350,400,800,{ },{ } 1957,ENTWEIHEN,Entweihen Crothen,619,30060,10013,531,80,60,50,100,250,20,2000,150,1,0,350,400,800,{ },{ } 1991,TENDRILRION,Tendrillion,619,30061,10013,531,80,60,50,100,250,20,2000,150,1,0,350,400,800,{ },{ } 1930,PIAMETTE,Piamette,619,30062,10013,531,80,60,50,100,250,20,2000,150,1,0,350,400,800,{ },{ } 2073,TOUCAN,Toucan,619,30063,10013,531,80,60,50,100,250,20,2000,150,1,0,350,400,800,{ },{ } That's all. Oh and limit for the pet eggs you set ind pet.h not in pet.c ... // Copyright (c) Athena Dev Teams - Licensed under GNU GPL // For more information, see LICENCE in the main folder #ifndef _PET_H_ #define _PET_H_ #define MAX_PET_DB 300 #define MAX_PETLOOT_SIZE 30
  8. Hi, I have a (un)known problem here. My custom pet eggs doesn't work. They are in my inventory and then I breed them with @hatch but the pets won't come out. And before you say 'use @makeegg not @item' it won't work because I already tried it. When I do @makeegg it says Item not found.. After hatchting my Egg gets a red name and I get this error in the map-server...: Error: Eggs: Please help me to solve this. Thank you in advance.
  9. Xano

    Storage Bug

    No, we don't receive any messages in the map-server. (I'm his friend) And also look at this : (src/common/mmo.h) #define MAX_STORAGE 800 ///Max number of storage slots a player can have, (up to ~850 tested) #define MAX_GUILD_STORAGE 800 ///Max number of storage slots a guild
  10. Xano

    Import problems

    http://rathena.org/wiki/Import_folder Maybe I've understand something wrong. Okay I won't import the files into SQL anymore ... So how can I run the mob and skill db2 as a .txt ? The item_db and mob_db2 should run on SQL because of some scripts.
  11. Hi, today I have problems with my database. >.< I've just finished my mob_db2 and mob_skill_db2 enteries and then I tried to import them but it didn't work. For my mob_db2 and skill_db2 I use this path: trunk/db/... I want to import these both files into my SQL Database with copying them into the import folder (path: trunk/db/import...) After this I started my server again and the copied files with the mobs wasn't added to the database. My inter_athena.conf looks like this: I hope that you can help me... Thanks in advance ~
  12. Oh thank you Tokei! It was the missing error. I wonder why it didn't showed this line at the CItemInfoMgr. However, thank you again.
  13. There are 2 problems in the ItemInfo (The Before file): The first one is at line 188117: [30182] = { unidentifiedDisplayName = "Accessory", unidentifiedResourceName = "Blue_Assassin_Mask", unidentifiedDescriptionName = { "Unidentified item, can be identified with [Magnifier].", }, identifiedDisplayName = "Blue Assassin Mask", identifiedResourceName = "Blue_Assassin_Mask", identifiedDescriptionName = { "^8B0000BurningRO Custom Item^000000",, <-- //Here "^008000Alle Statuswerte +5^000000", "Class :^777777 Headgear^000000", "Defense :^777777 1^000000", "Equipped on :^777777 Lower^000000", "Weight :^777777 10^000000", "Required Level :^777777 1^000000", "Applicable Job :^777777 Every Job Except Novice^000000", }, slotCount = 1, ClassNum = 2055 }, This is the second one is at line 194690: [30484] = { unidentifiedDisplayName = "Accessory", unidentifiedResourceName = "Green_Large_Hibiscus", unidentifiedDescriptionName = { "Unidentified item, can be identified with [Magnifier].", }, identifiedDisplayName = "Green Large Hibiscus", identifiedResourceName = "Green_Large_Hibiscus", // There is missing this: identifiedDescriptionName = { "^8B0000BurningRO Custom Item^000000", "^008000Alle Statuswerte +5^000000", "Class :^777777 Headgear^000000", "Defense :^777777 1^000000", "Equipped on :^777777 Upper^000000", "Weight :^777777 10^000000", "Required Level :^777777 1^000000", "Applicable Job :^777777 Every Job Except Novice^000000", }, slotCount = 1, ClassNum = 2357 }, Ok, and after I have corrected these both lines I get this error: How I can solve this?
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