EIysium

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EIysium last won the day on February 17

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About EIysium

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    Santa Poring

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    Chile

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  1. You can enable in db/pre-re or re/skill_db.txt 16 inf3 (skill information 3): 0x000010 - skill that could hit emperium Search 434,9,6,1,0,0x1,0,3,1,yes,0,0,0,magic,0,0x0, SG_HATE,Hatred of the Sun Moon and Stars replace: 434,9,6,1,0,0x1,0,3,1,yes,0,0,0,magic,0,0x10, SG_HATE,Hatred of the Sun Moon and Stars
  2. You searched by skill, not for SC_SKE. Search in src/map/status.ccp: if(sc->data[SC_SKE]) batk += batk * 3; if(sc->data[SC_SKE]) watk += watk * 3; and change *3 value for *2 or *1 whatever you want to do. Don't forget recompile.
  3. Thank you Gerzzie and Gnome, now works fine i didn't edited 'BaseURI' => 'blank', Slap me please. Problem solved
  4. Greetings, I have placed all the files in the CP folder in the public_html and when I wanted to install the Flux CP, it has an error of 404 Not Found. I have the .htaccess created.
  5. Só procurei o error no notepad++ com alt + g deletando os símbolos como NULL ou ????, a maioria tinha a descrição assim: ?┳?┯업?ㄳ?? ou também tinha os nomes dos itens sem fechar com " "
  6. @Raiden Aproveitei o tempo para corrigi-lo e você não testou. O arquivo corrompe quando vc edita ele, por isso tem que ir item x item corrigindo, btw eu deixei para baixar o iteminfo ja corrigido.
  7. Por algum motivo quando um edita o arquivo do iteminfo novo, alguns itens corrompe. Procura o erro com CTRL + H e procura o num que diz no erro "138717"
  8. Find: // Checks if the player can change to third class. // Note: This does not include the level checks. function Can_Change_Third { // To change to third class you either need to be: // * Second Class // * Transcendent Second Class // * Baby Second Class if( !.ThirdClass ) return false; // Third job change disabled if( !(eaclass()&EAJL_2) ) return false; // Not second Class if( eaclass()&EAJL_THIRD ) return false; // Already Third Class if( roclass(eaclass()|EAJL_THIRD) < 0 ) return false; // Job has no third Class if( (eaclass()&EAJ_UPPERMASK) == EAJ_SUPER_NOVICE ) return false; // Exp. Super Novice equals 3rd Cls, but has it's own case if( Is_Baby() && (!.BabyClass || !.BabyThird) ) return false; // No Baby (Third) change allowed return true; } Replace if( !(eaclass()&EAJL_2) ) to if( !(eaclass()&EAJL_UPPER) ) // Checks if the player can change to third class. // Note: This does not include the level checks. function Can_Change_Third { // To change to third class you either need to be: // * Second Class // * Transcendent Second Class // * Baby Second Class if( !.ThirdClass ) return false; // Third job change disabled if( !(eaclass()&EAJL_UPPER) ) return false; // Not second Class if( eaclass()&EAJL_THIRD ) return false; // Already Third Class if( roclass(eaclass()|EAJL_THIRD) < 0 ) return false; // Job has no third Class if( (eaclass()&EAJ_UPPERMASK) == EAJ_SUPER_NOVICE ) return false; // Exp. Super Novice equals 3rd Cls, but has it's own case if( Is_Baby() && (!.BabyClass || !.BabyThird) ) return false; // No Baby (Third) change allowed return true; }
  9. - script refresh_pvp -1,{ OnInit: bindatcmd "refresh",strnpcinfo(0) +"::OnRefresh"; end; OnRefresh: if( getmapflag( strcharinfo(3),mf_pvp ) ) { message strcharinfo(0),"@refresh is not allowed in pvp map."; end; } else { message strcharinfo(0),"You must wait 4 seconds for re-use this command."; if (@refdelay) end; set @refdelay, 1; atcommand "@refresh"; sleep2 4000; // 4sec Delay set @refdelay, 0; end; } } Tested and works fine
  10. You need put [true, true] (@command, #command) ex: warp: [true, true]
  11. Te hice un ejemplo para el Accessory custom que quieres hacer: 2627,Belt,Belt,4,20000,,1200,,0,,4,0xFFFFFFFF,63,2,136,,25,0,0,{},{ changebase 4218; },{ changebase Class; }
  12. Naisu, best client mod :D! Please, can you support for 2017-06-14 I would appreciate it very much.
  13. Hi, i have a problem that I have not been able to solve. I want make Hatred Level 1 only for players and all classes, that only receive 50% more damage. Hatred Level 2: only for monsters, that only receive 200% more damage. Hatred Level 3: only for emperium, that only receive 500% more damage. Thank you for your time o/
  14. Hello, you can do in src/map/pc.cpp (Don't forget recompile) Search: if(sd->bl.prev == NULL || pc_isdead(sd)) return; and add below: if(sd->status.base_level >= 99) base_exp = 0; Tested and works fine. Original Topic.