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khaigh21's Achievements
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wrong section. post it in grapic support. there is a problem in your texture/collection or in your idnum2itemresnametable.txt
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wrong section.. post it in graphic support. anyway i'll answer your prob. the problem is in your \data\sprite\Àΰ£Á·\¾î¼¼½Å. weapon sprites in assasin has two different combinations. there are sword,sword or dagger,sword or even axe,sword. please refer to http://ratemyserver.net/index.php?page=riot_bible_section§ion=6 for sprites. thanks!
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1. do you have a drop sprite in every custom weapon you made? drop sprites are located in data\sprite\¾ÆÀÌÅÛ <---- put here. 2. do you put the names of your custom weapon in idnum2itemresnametable? something like this 9147#wingofbalance#
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the sprite that you are currently using located at /data/sprite/Àΰ£Á·/±â»ç is the default sprite for LK. if you want to change it like the way you want. you should edit the sprite file or make a new sprite corresponded to your custom weapon.
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Here's my suggestion to ur problem First, verify your client if it reads lua files or lub. 1.Check the name of the data/texture/À¯ÀúÀÎÅÍÆäÀ̽º/"my_item.bmp" is the same name you put in idnum2itemresnametable.txt (example 1: 19524#my_item#) in addition the data/texture/À¯ÀúÀÎÅÍÆäÀ̽º/collection/"myitem.bmp" should have the same name also. 2.Check the drop sprite. The name of the drop sprite should be the same name with the item.(example 2: my_item.spr) 3. Check your accessoryid.lua and accname.lua located at data\luafiles514\lua files\datainfo. the item view that you'll have to put in your item_db.txt( 19524,My_Item,My Item,5,20,,0,,10,,1,0xFFFFFFFE,11,2,256,,20,1,"1005"<---this one, },{},{}) should be found in ur accessoryid.lua and accname.lua. example 3: accessoryid.lua ACCESSORY_MY_ITEM = 1005 accname.lua [ACCESSORY_IDs.ACCESSORY_MY_ITEM] = "_My_Item"