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Everything posted by Promise
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1 Delete RENEWAL 2 Delete cheats 3 Delete some random servers
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I need something like this. On trying to enter: if (anypartymember #partyquest1 > 0) { mes "Any of your party members didn't wait 6 hours before trying to start the PQ again"; } OnFinish: // This part is done. set #partyquest1, gettimetick ( 2 ) + 21600; end; I need a entrance check of timer. If any of the party members have #partyquest1 timer, they cant enter the partyquest.
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//===== eAthena Script ======================================================= //= PVP ladder script with dota announcement ( SQL only ) //===== By: ================================================================== //= ~AnnieRuru~ //===== Current Version: ===================================================== //= 2.9 //===== Compatible With: ===================================================== //= eAthena SQL 14279, with MySQL 5.1 //===== Description: ========================================================= //= PVP ladder store in SQL table //= plus anti-sit-killer feature //===== Topic ================================================================ //= http://www.eathena.ws/board/index.php?showtopic=177918 //===== Additional Comments: ================================================= //= still don't have modify value option, will be done ... in next year ... //============================================================================ // add all the maps that you want this script to trigger ... all pvp and event maps perhaps ? // but if you already enable "all" maps, then can comment all these guild_vs1 mapflag loadevent guild_vs2 mapflag loadevent guild_vs3 mapflag loadevent guild_vs4 mapflag loadevent guild_vs5 mapflag loadevent new_1-1 mapflag loadevent - script DOTAPVP -1,{ // waitingroom "PVP Ladder",0; OnInit: // Config set .sound, 0; // soundeffect : 0 - disable, 1 - play soundeffect to all players on map, 2 - play soundeffect to an area around the killer, 3 - play soundeffect to killer only set .announce, 1; // announce to : 0 - global, 1 - map set .announcemap, 0; // announce the map name in the announcement ? : 0 - off, 1 - on set .announcekill, 1; // announce who pawn who's head : 0 - off, 1 - on set .msg_die, 1; // show message who kill you when die : 0 - off, 1 - on set .msg_kill, 1; // show message you kill who when killed someone : 0 - off, 1 - on set .gmnokill, 0; // GMs are not suppose to kill players. A GM with <this number> level or higher will do nothing. IF set to 60, GM60 and above kill any player will not get anything : 0 - off set .killingspree, 3; set .dominating, 4; set .megakill, 5; set .unstoppable, 6; set .wickedsick, 7; set .monsterkill, 8; set .godlike, 9; set .holyshit, 10; set .continue, 1; // after beyond-godlike, every <this number> kills will make announcement again set .owned, 5; // how many times the party/guild has to kill to announce ownage set .owncontinue, 1; // after ownage, every <this number> party/guild cumulative kills will make ownage announce again set .min_gm_menu, 90; // minimum level of GM can use the GM menu on ladder npc set .showtotal, 20; // show the length of ladder. Note : Maximum value = 128 set .showpage, 10; // set the views per page. Note : Maximum value = 128 set .loweststreak, 3; // mininum streak count allow to show in highest streak ladder. Default 3 means must at least have killing spree streak to display in ladder set .lowestownage, 5; // mininum ownage count allow to show in longest ownage ladder. Default 5 means must at least have 5 ownage counts to display in ladder setarray .maptrigger$, // only these maps will trigger this script "all"; // uncomment this to allow load all maps // "guild_vs1", // "guild_vs2", // "guild_vs3", // "guild_vs4", // "guild_vs5"; // anti-sit-killer system // a player must kill another player with this minimum <this number> base level to get the announcement and in the ladder. // Otherwise only have streak ended announcement and killed player's streak reset. // Its possible for a level 1 novice to kill a level 99 player and he/she will still get in the ladder // but a level 99 kill a level 1 player will get nothing // 0 - off this system ( default is 55, pk setting ) set .lvltokill, 70; // when a player kill another same player <this number> times in a row, the player is warp back to save point. // and the player's streak, kills, and ownage count will deduct accordingly // 0 - off this system set .counttopunish, 6; // minimum level range to kill another player // eg. when set to 20, player level 99 needs to kill another player with minimum level of 79 to get announcement and increase the kill rank. // but a player with base level 50 kills a level 99 will also get the announcement // higher base level cannot kill lower level, but lower level can kill higher level // 0 - off this system set .minlvlrange, 0; // Config ends ------------------------------------------------------------------------------------------ // to prevent bug happen if ( .announce < 0 || .announce > 1 ) set .announce, 0; if ( .continue < 1 ) set .continue, 1; if ( .owncontinue < 1 ) set .owncontinue, 1; if ( .gmnokill <= 0 ) set .gmnokill, 100; if ( .lvltokill <= 1 ) set .lvltokill, 0; if ( .counttopunish <= 1 ) set .counttopunish, 0; set .maptriggersize, getarraysize(.maptrigger$); end; // script start. OnPCKillEvent: if ( getgmlevel() >= .gmnokill ) end; getmapxy .@map$, .@x, .@y, 0; if ( .maptrigger$ != "all" ) { for ( set .@i, 0; .@i < .maptriggersize; set .@i, .@i +1 ) { if ( .@map$ == .maptrigger$[.@i] ) break; } if ( .@i == .maptriggersize ) end; } attachrid killedrid; if ( killerrid != getcharid(3) && ( .msg_die || .msg_kill ) ) { if ( .msg_die ) message strcharinfo(0),"You have been killed by "+ rid2name(killerrid); if ( .msg_kill ) message rid2name(killerrid),"You just killed "+ strcharinfo(0); } if ( @PlayersKilledStreak >= .holyshit ) set .@streakname$,"Beyond Godlike"; else if ( @PlayersKilledStreak >= .godlike ) set .@streakname$,"Godlike"; else if ( @PlayersKilledStreak >= .monsterkill ) set .@streakname$,"Monster Kill"; else if ( @PlayersKilledStreak >= .wickedsick ) set .@streakname$,"Wicked Sick"; else if ( @PlayersKilledStreak >= .unstoppable ) set .@streakname$,"Unstoppable"; else if ( @PlayersKilledStreak >= .megakill ) set .@streakname$,"Mega-kill"; else if ( @PlayersKilledStreak >= .dominating ) set .@streakname$,"Dominating"; else if ( @PlayersKilledStreak >= .killingspree ) set .@streakname$,"Killing Spree"; if ( @PlayersKilledStreak >= .killingspree && killerrid == getcharid(3) ) announce strcharinfo(0) +" has ended "+( (sex)?"him":"her" )+" own "+ .@streakname$ +"["+ @PlayersKilledStreak +"] streak "+( (.announcemap)?("at "+ .@map$):""),16|.announce; else if ( @PlayersKilledStreak >= .killingspree ) announce rid2name(killerrid) +" has ended "+ strcharinfo(0) +"'s "+ .@streakname$ +"["+ @PlayersKilledStreak +"] streak "+( (.announcemap)?("at "+ .@map$):""),16|.announce; else if ( .announcekill && killerrid != getcharid(3) ) announce rid2name(killerrid) +" has pawned "+ strcharinfo(0) +"'s head "+( (.announcemap)?("at "+ .@map$):""),16|.announce; set @PlayersKilledStreak,0; set @dota_sql_deaths, @dota_sql_deaths +1; set @dota_multikills,0; query_sql "replace into pvpladder values ( "+ getcharid(0) +", '"+ escape_sql(strcharinfo(0)) +"', "+ @dota_sql_streaks +", "+ @dota_sql_kills +", "+ @dota_sql_deaths +", from_unixtime("+ @dota_sql_streaktime +") )"; set .@killed_gid, getcharid(2); if ( .@killed_gid ) { setd ".dota_sql_"+ .@killed_gid +"_c", 0; if ( getd(".dota_sql_"+ .@killed_gid +"_h") ) query_sql "replace into ownladder values ( "+ .@killed_gid +", '"+ escape_sql(getguildname(.@killed_gid)) +"', "+ getd(".dota_sql_"+ .@killed_gid +"_c") +", "+ getd(".dota_sql_"+ .@killed_gid +"_h") +", from_unixtime("+ getd(".dota_sql_"+ .@killed_gid +"_t") +") )"; } if ( killerrid == getcharid(3) || baselevel < .lvltokill ) end; if ( .minlvlrange ) set .@killedlvl, baselevel; attachrid killerrid; if ( .minlvlrange && .@killedlvl + .minlvlrange < baselevel ) end; if ( .counttopunish ) { if ( @sitkillminute != gettime(2) ) { deletearray @sitkillid, 128; deletearray @sitkilltimes, 128; set @sitkillminute, gettime(2); } set .@sitkillsize, getarraysize(@sitkillid); for ( set .@i,0; .@i < .@sitkillsize; set .@i, .@i +1 ) { if ( @sitkillid[.@i] != killedrid ) continue; else { set @sitkilltimes[.@i], @sitkilltimes[.@i] +1 ; if ( @sitkilltimes[.@i] >= .counttopunish ) { //warp "SavePoint",0,0; announce strcharinfo(0) +" , Stop killing "+ rid2name(killedrid) + " !!!",0; debugmes strcharinfo(0) +" is sit-killing "+ rid2name(killedrid) +" for "+ @sitkilltimes[.@i] + " times"; logmes "is sit-killing "+ rid2name(killedrid) +" for "+ @sitkilltimes[.@i] +" times"; if ( @PlayersKilledStreak == @dota_sql_streaks ) { set @dota_sql_streaks, @dota_sql_streaks +1 - .counttopunish; set @dota_sql_streaktime, gettimetick(2); } set @PlayersKilledStreak, @PlayersKilledStreak +1 - .counttopunish; set @dota_sql_kills, @dota_sql_kills +1 - .counttopunish; query_sql "replace into pvpladder values ( "+ getcharid(0) +", '"+ escape_sql(strcharinfo(0)) +"', "+ @dota_sql_streaks +", "+ @dota_sql_kills +", "+ @dota_sql_deaths +", from_unixtime("+ @dota_sql_streaktime +") )"; set .@killer_gid, getcharid(2); if ( .@killer_gid ) { if ( getd(".dota_sql_"+ .@killer_gid +"_c") == getd(".dota_sql_"+ .@killer_gid +"_h") ) { setd ".dota_sql_"+ .@killer_gid +"_h", getd(".dota_sql_"+ .@killer_gid +"_h") +1 - .counttopunish; setd ".dota_sql_"+ .@killer_gid +"_t", gettimetick(2); } setd (".dota_sql_"+ .@killer_gid +"_c"), getd(".dota_sql_"+ .@killer_gid +"_c") +1 - .counttopunish; query_sql "replace into ownladder values ( "+ .@killer_gid +", '"+ escape_sql(getguildname(.@killer_gid)) +"', "+ getd(".dota_sql_"+ .@killer_gid +"_c") +", "+ getd(".dota_sql_"+ .@killer_gid +"_h") +", from_unixtime("+ getd(".dota_sql_"+ .@killer_gid +"_t") +") )"; } end; } break; } } if ( .@i == .@sitkillsize ) { set @sitkillid[.@i], killedrid; set @sitkilltimes[.@i], 1; } } set @PlayersKilledStreak, @PlayersKilledStreak +1 ; set @dota_sql_kills, @dota_sql_kills +1 ; if ( @PlayersKilledStreak > @dota_sql_streaks ) { set @dota_sql_streaks, @PlayersKilledStreak; set @dota_sql_streaktime, gettimetick(2); } query_sql "replace into pvpladder values ( "+ getcharid(0) +", '"+ escape_sql(strcharinfo(0)) +"', "+ @dota_sql_streaks +", "+ @dota_sql_kills +", "+ @dota_sql_deaths +", from_unixtime("+ @dota_sql_streaktime +") )"; if ( @PlayersKilledStreak == .killingspree ) setarray .@streakname$,"killingspree.wav","is on a KILLING SPREE","!"; else if ( @PlayersKilledStreak == .dominating ) setarray .@streakname$,"dominating.wav","is DOMINATING","!"; else if ( @PlayersKilledStreak == .megakill ) setarray .@streakname$,"megakill.wav","has a MEGA KILL","!"; else if ( @PlayersKilledStreak == .unstoppable ) setarray .@streakname$,"unstoppable.wav","is UNSTOPPABLE","!!"; else if ( @PlayersKilledStreak == .wickedsick ) setarray .@streakname$,"wickedsick.wav","is WICKED SICK","!!"; else if ( @PlayersKilledStreak == .monsterkill ) setarray .@streakname$,"monsterkill.wav","has a MONSTER KILL","!!"; else if ( @PlayersKilledStreak == .godlike ) setarray .@streakname$,"godlike.wav","is GODLIKE","!!!"; else if ( @PlayersKilledStreak >= .holyshit && ( (@PlayersKilledStreak - .holyshit) % .continue == 0 ) ) setarray .@streakname$,"holyshit.wav","is BEYOND GODLIKE",". Someone KILL "+( (sex)?"HIM":"HER" ) +"!!!!!!"; if ( .@streakname$[1] != "" ) { announce strcharinfo(0) +" "+ .@streakname$[1] +"["+ @PlayersKilledStreak +"] "+( (.announcemap)?("at "+ .@map$):"") + .@streakname$[2],16|.announce; if ( .sound == 1 ) soundeffectall .@streakname$[0],0,.@map$; else if ( .sound == 2 ) soundeffectall .@streakname$[0],0; else if ( .sound == 3 ) soundeffect .@streakname$[0],0; } set @dota_multikills, @dota_multikills + 1; deltimer "DOTAPVP::OnStreakReset"; addtimer 18000,"DOTAPVP::OnStreakReset"; set .@killer_gid, getcharid(2); if ( .@killer_gid && .@killer_gid != .@killed_gid ) { setd ".dota_sql_"+ .@killer_gid +"_c", getd(".dota_sql_"+ .@killer_gid +"_c") +1 ; if ( getd(".dota_sql_"+ .@killer_gid +"_c") > getd(".dota_sql_"+ .@killer_gid +"_h") ) { setd ".dota_sql_"+ .@killer_gid +"_h", getd(".dota_sql_"+ .@killer_gid +"_c"); setd ".dota_sql_"+ .@killer_gid +"_t", gettimetick(2); } query_sql "replace into ownladder values ( "+ .@killer_gid +", '"+ escape_sql(getguildname(.@killer_gid)) +"', "+ getd(".dota_sql_"+ .@killer_gid +"_c") +", "+ getd(".dota_sql_"+ .@killer_gid +"_h") +", from_unixtime("+ getd(".dota_sql_"+ .@killer_gid +"_t") +") )"; } set .@dota_multikills, @dota_multikills; set .@origin, getcharid(3); sleep 1500; if ( .@killer_gid && .@killer_gid != .@killed_gid && getd(".dota_sql_"+ .@killer_gid +"_c") >= .owned && ( ( getd(".dota_sql_"+ .@killer_gid +"_c") - .owned ) % .owncontinue == 0 ) ) { if ( .announce ) mapannounce .@map$, "The guild ["+ getguildname(.@killer_gid) +"] is OWNING["+ getd(".dota_sql_"+ .@killer_gid +"_c") +"] !!!",16; else announce "The guild ["+ getguildname(.@killer_gid) +"] is OWNING["+ getd(".dota_sql_"+ .@killer_gid +"_c") +"] !!!",16; if ( .sound == 1 ) soundeffectall "ownage.wav",0,.@map$; else if ( .sound == 2 ) soundeffectall "ownage.wav",0; else if ( .sound == 3 && attachrid(.@origin) ) soundeffect "ownage.wav",0; } sleep 1250; if ( !attachrid(.@origin) ) end; if ( .@dota_multikills == 2 ) { if ( .announce ) mapannounce .@map$, strcharinfo(0) +" just got a Double Kill !",16; else announce strcharinfo(0) +" just got a Double Kill !",16; if ( .sound == 1 ) soundeffectall "doublekill.wav",0,.@map$; else if ( .sound == 2 ) soundeffectall "doublekill.wav",0; else if ( .sound == 3 ) soundeffect "doublekill.wav",0; } else if ( .@dota_multikills == 3 ) { if ( .announce ) mapannounce .@map$, strcharinfo(0) +" just got a Triple Kill !!!",16; else announce strcharinfo(0) +" just got a Triple Kill !!!",16; if ( .sound == 1 ) soundeffectall "triplekill.wav",0,.@map$; else if ( .sound == 2 ) soundeffectall "triplekill.wav",0; else if ( .sound == 3 ) soundeffect "triplekill.wav",0; } else if ( .@dota_multikills == 4 ) { if ( .announce ) mapannounce .@map$, strcharinfo(0) +" just got a Ultra Kill !!!",16; else announce strcharinfo(0) +" just got a Ultra Kill !!!",16; if ( .sound == 1 ) soundeffectall "ultrakill.wav",0,.@map$; else if ( .sound == 2 ) soundeffectall "ultrakill.wav",0; else if ( .sound == 3 ) soundeffect "ultrakill.wav",0; } else if ( .@dota_multikills >= 5 ) { if ( .announce ) mapannounce .@map$, strcharinfo(0) +" is on a Rampage !!!",16; else announce strcharinfo(0) +" is on a Rampage !!!",16; if ( .sound == 1 ) soundeffectall "rampage.wav",0,.@map$; else if ( .sound == 2 ) soundeffectall "rampage.wav",0; else if ( .sound == 3 ) soundeffect "rampage.wav",0; } end; OnStreakReset: set @dota_multikills, 0; end; OnWhisperGlobal: if ( @spam_dotapvp + 3 >= gettimetick(2) ) // 3 seconds interval so player don spam this command end; set @spam_dotapvp, gettimetick(2); if ( @dota_sql_kills == 0 && @dota_sql_deaths == 0 ) query_sql "select kills, deaths, streaks, unix_timestamp(streaktime) from pvpladder where char_id = "+ getcharid(0), @dota_sql_kills, @dota_sql_deaths, @dota_sql_streaks, @dota_sql_streaktime; if ( @dota_sql_kills || @dota_sql_deaths ) { dispbottom "Your current Streak : "+ @PlayersKilledStreak; dispbottom "Your total Kills : "+ @dota_sql_kills; dispbottom "Your total Deaths : "+ @dota_sql_deaths; dispbottom "Your highest Streak : "+ @dota_sql_streaks; query_sql "select date_format( from_unixtime("+ @dota_sql_streaktime +"),'%a %e/%c/%y %r')", .@time1$; dispbottom "Your highest Streak on : "+ .@time1$; } else dispbottom "You are not in the pvp ladder yet."; if ( getcharid(2) ) { if ( getd(".dota_sql_"+ getcharid(2) +"_h") == 0 ) { query_sql "select currentown, highestown, unix_timestamp(owntime) from ownladder where guild_id = "+ getcharid(2), .@c, .@h, .@t; setd ".dota_sql_"+ getcharid(2) +"_c", .@c; setd ".dota_sql_"+ getcharid(2) +"_h", .@h; setd ".dota_sql_"+ getcharid(2) +"_t", .@t; } if ( getd(".dota_sql_"+ getcharid(2) +"_h") ) { dispbottom "Your guild current Own : "+ getd(".dota_sql_"+ getcharid(2) +"_c"); dispbottom "Your guild highest Own : "+ getd(".dota_sql_"+ getcharid(2) +"_h"); query_sql "select date_format( from_unixtime("+ getvariableofnpc( getd(".dota_sql_"+ getcharid(2) +"_t"), "DOTAPVP" ) +"),'%a %e/%c/%y %r')", .@time2$; dispbottom "Your guild highest Own on : "+ .@time2$; } else dispbottom "Your guild is not in the ladder yet."; } end; OnPCLoginEvent: if ( .maptrigger$ != "all" ) end; OnPCLoadMapEvent: if ( @dota_sql_kills == 0 && @dota_sql_deaths == 0 ) { if ( .maptrigger$ != "all" ) { getmapxy .@map$, .@x, .@y, 0; for ( set .@i, 0; .@i < .maptriggersize; set .@i, .@i +1 ) { if ( .@map$ == .maptrigger$[.@i] ) break; } if ( .@i == .maptriggersize ) end; } query_sql "select kills, deaths, streaks, unix_timestamp(streaktime) from pvpladder where char_id = "+ getcharid(0), @dota_sql_kills, @dota_sql_deaths, @dota_sql_streaks, @dota_sql_streaktime; } if ( getcharid(2) && getd(".dota_sql_"+ getcharid(2) +"_h") == 0 ) { query_sql "select currentown, highestown, unix_timestamp(owntime) from ownladder where guild_id = "+ getcharid(2), .@c, .@h, .@t; setd ".dota_sql_"+ getcharid(2) +"_c", .@c; setd ".dota_sql_"+ getcharid(2) +"_h", .@h; setd ".dota_sql_"+ getcharid(2) +"_t", .@t; } end; } prontera,167,178,1 script PvP-StatsViewer 57,{ set .@npcname$, strnpcinfo(0); while (1) { mes "["+ .@npcname$ +"]"; mes "Hello "+ strcharinfo(0) +"..."; mes "If you want to I can show you your PVP stats."; next; switch ( select ( "Most Kills","Highest Streak","Longest Ownage","Own Information","Explanation" ) ) { case 1: set .@nb, query_sql("select name, kills, deaths from pvpladder order by kills desc limit "+ getvariableofnpc(.showtotal,"DOTAPVP"), .@name$, .@kills, .@deaths); if ( .@nb == 0 ) { mes "["+ .@npcname$ +"]"; mes "The ladder currently is empty."; next; } for ( set .@j,0; .@j < .@nb; set .@j, .@j + getvariableofnpc(.showpage,"DOTAPVP") ) { mes "["+ .@npcname$ +"]"; for ( set .@i, .@j; .@i < (getvariableofnpc(.showpage,"DOTAPVP") + .@j) && .@i < .@nb; set .@i, .@i + 1 ) { mes "^996600"+ (.@i+1) +": ^006699"+ .@name$[.@i] +" ^00AA00["+ .@kills[.@i] +"] ^FF0000<"+ .@deaths[.@i] +">^000000"; } next; } break; case 2: set .@nb, query_sql("select name, streaks, date_format(streaktime,'%a %e/%c/%y %r') from pvpladder where streaks >= "+ getvariableofnpc(.loweststreak,"DOTAPVP") +" order by streaks desc limit "+ getvariableofnpc(.showtotal,"DOTAPVP"), .@name$, .@streak, .@time$); if ( .@nb == 0 ) { mes "["+ .@npcname$ +"]"; mes "The ladder currently is empty."; next; } for ( set .@j,0; .@j < .@nb; set .@j, .@j + getvariableofnpc(.showpage,"DOTAPVP") ) { mes "["+ .@npcname$ +"]"; for ( set .@i, .@j; .@i < (getvariableofnpc(.showpage,"DOTAPVP") + .@j) && .@i < .@nb; set .@i, .@i + 1 ) { mes "^996600"+ (.@i+1) +": ^006699"+ .@name$[.@i] +" ^70AC11{"+ .@streak[.@i] +"} ^000000on :"; mes " ^EE8800"+ .@time$[.@i] +"^000000"; } next; } break; case 3: set .@nb, query_sql("select name, highestown, date_format(owntime,'%a %e/%c/%y %r') from ownladder where highestown >= "+ getvariableofnpc(.lowestownage,"DOTAPVP") +" order by highestown desc limit "+ getvariableofnpc(.showtotal,"DOTAPVP"), .@name$, .@owned, .@time$); if ( .@nb == 0 ) { mes "["+ .@npcname$ +"]"; mes "The ladder currently is empty."; next; } for ( set .@j,0; .@j < .@nb; set .@j, .@j + getvariableofnpc(.showpage,"DOTAPVP") ) { mes "["+ .@npcname$ +"]"; for ( set .@i, .@j; .@i < (getvariableofnpc(.showpage,"DOTAPVP") + .@j) && .@i < .@nb; set .@i, .@i + 1 ) { mes "^996600"+ (.@i+1) +": ^006699"+ .@name$[.@i] +" ^00AAAA("+ .@owned[.@i] +") ^000000on :"; mes " ^EE8800"+ .@time$[.@i] +"^000000"; } next; } break; case 4: if ( @dota_sql_kills == 0 && @dota_sql_deaths == 0 ) query_sql "select kills, deaths, streaks, unix_timestamp(streaktime), date_format(streaktime,'%a %e/%c/%y %r') from pvpladder where char_id = "+ getcharid(0), @dota_sql_kills, @dota_sql_deaths, @dota_sql_streaks, @dota_sql_streaktime, .@time1$; mes "["+ .@npcname$ +"]"; if ( @dota_sql_kills == 0 && @dota_sql_deaths == 0 ) mes "You not yet kill any player."; else { mes "Your Current Streak : ^70AC11{"+ @PlayersKilledStreak +"}^000000"; mes "Your Total Kills : ^00AA00["+ @dota_sql_kills +"]^000000"; mes "Your Death Counts : ^FF0000<"+ @dota_sql_deaths +">^000000"; if ( @dota_sql_kills || @dota_sql_streaks ) { mes "Highest Streak was ^70AC11{"+ @dota_sql_streaks +"}^000000 on :"; query_sql "select date_format( from_unixtime("+ @dota_sql_streaktime +"),'%a %e/%c/%y %r')", .@time1$; mes " ^EE8800"+ .@time1$ +"^000000"; } } next; if ( getcharid(2) ) { if ( getvariableofnpc( getd(".dota_sql_"+ getcharid(2) +"_h"), "DOTAPVP" ) == 0 ) { query_sql "select currentown, highestown, unix_timestamp(owntime) from ownladder where guild_id = "+ getcharid(2), .@c, .@h, .@t; set getvariableofnpc( getd(".dota_sql_"+ getcharid(2) +"_c"), "DOTAPVP" ), .@c; set getvariableofnpc( getd(".dota_sql_"+ getcharid(2) +"_h"), "DOTAPVP" ), .@h; set getvariableofnpc( getd(".dota_sql_"+ getcharid(2) +"_t"), "DOTAPVP" ), .@t; } mes "["+ .@npcname$ +"]"; if ( getvariableofnpc( getd(".dota_sql_"+ getcharid(2) +"_h"), "DOTAPVP" ) == 0 ) { mes "Your guild not yet kill any player."; } else { mes "Your guild name : ^006699"+ strcharinfo(2) +"^000000"; mes "Current Owning : ^00AAAA("+ getvariableofnpc( getd(".dota_sql_"+ getcharid(2) +"_c"), "DOTAPVP" ) +")^000000"; mes "Longest Ownage was ^00AAAA("+ getvariableofnpc( getd(".dota_sql_"+ getcharid(2) +"_h"), "DOTAPVP" ) + ")^000000 on :"; query_sql "select date_format( from_unixtime("+ getvariableofnpc( getd(".dota_sql_"+ getcharid(2) +"_t"), "DOTAPVP" ) +"),'%a %e/%c/%y %r')", .@time2$; mes " ^EE8800"+ .@time2$ +"^000000"; } next; } break; case 5: mes "["+ .@npcname$ +"]"; mes "Explanation for Most Kills:"; mes " "; mes "^996600Rank. ^006699NAME ^00AA00[Total Kills] ^FF0000<Deaths>^000000"; mes " "; mes "--------------------------------"; mes " "; mes "The ^00AA00Kills^000000 added when a player kills another player."; mes " "; mes "^FF0000Deaths^000000 count increase when a player killed by another player, or suicide (eg: Grand Cross)."; mes " "; mes "A player killed by monsters, homunculus or pets will not add the kills or deaths count."; next; mes "["+ .@npcname$ +"]"; mes "Explanation for Highest Streak:"; mes " "; mes "^996600Rank. ^006699NAME ^70AC11{Highest Streak} ^000000on :"; mes " ^EE8800TIME^000000"; mes " "; mes "--------------------------------"; mes " "; mes "The ^70AC11Streak^000000 are added every time a player kills another player. It will reset upon log out, killed by another player, or suicide (eg: Sacrifice)."; mes " "; mes "Then it record in the server the ^EE8800TIME^000000 when that player got that highest streak."; mes " "; mes "A player killed by monsters, homunculus or pets will not reset the streak."; mes " "; mes "--------------------------------"; mes " "; mes "The numbers of straight kills to get these announcements are :"; mes "^70AC11"+ getvariableofnpc(.killingspree,"DOTAPVP") +"^000000 : Killing Spree"; mes "^70AC11"+ getvariableofnpc(.dominating,"DOTAPVP") +"^000000 : Dominating"; mes "^70AC11"+ getvariableofnpc(.megakill,"DOTAPVP") +"^000000 : Mega Kill"; mes "^70AC11"+ getvariableofnpc(.unstoppable,"DOTAPVP") +"^000000 : Unstoppable"; mes "^70AC11"+ getvariableofnpc(.wickedsick,"DOTAPVP") +"^000000 : Wicked Sick"; mes "^70AC11"+ getvariableofnpc(.monsterkill,"DOTAPVP") +"^000000 : Monster Kill"; mes "^70AC11"+ getvariableofnpc(.godlike,"DOTAPVP") +"^000000 : Godlike"; mes "^70AC11"+ getvariableofnpc(.holyshit,"DOTAPVP") +"^000000 : Beyond Godlike"; next; mes "["+ .@npcname$ +"]"; mes "Explanation for Longest Ownage:"; mes " "; mes "^996600Rank. ^006699NAME ^00AAAA(Longest Ownage) ^000000on :"; mes " ^EE8800TIME^000000"; mes " "; mes "--------------------------------"; mes " "; mes "The ^00AAAAOwnage^000000 added every time any guild members killed another player that doesn't belong to his/her guild. It will reset when any of the guild member was killed by ANY player, including his/her guild member."; mes " "; mes "Then it record in the server the ^EE8800TIME^000000 when the guild got that longest ownage."; mes " "; mes "If the server went under maintainance, the current ownage will survive after the server restart."; mes " "; mes "Any guild member killed by monster, homunculus or pets will not reset the ownage count."; next; if ( getvariableofnpc(.lvltokill,"DOTAPVP") ) { mes "["+ .@npcname$ +"]"; mes "You must kill another player with minimum base level of "+ getvariableofnpc(.lvltokill,"DOTAPVP") +", in order to get an announcement or get in the ladder."; mes " "; mes "It's possible for a base level 1 novice kills a base level 99 player and still can get in the ladder."; mes "However when a player level 99 kills a level 1 novice will get nothing."; next; } if ( getvariableofnpc(.counttopunish,"DOTAPVP") ) { mes "["+ .@npcname$ +"]"; mes "Some noob players try to kill the same person over and over again in hope of getting his/her name appear in the ladder."; mes "However if you trying to do the same thing on this ladder, your name will announce to the public, and your action will be recorded into the server to notify the GMs."; next; } if ( getvariableofnpc(.minlvlrange,"DOTAPVP") ) { mes "["+ .@npcname$ +"]"; mes "When you kill another player thats lower base level than you, the base level gap between you and that player must not more than "+ getvariableofnpc(.minlvlrange,"DOTAPVP") +"."; mes " "; if ( getvariableofnpc(.minlvlrange,"DOTAPVP") >= 200) mes "In other words, if your base level is 500, the player you killed must be at least level "+( 500 - getvariableofnpc(.minlvlrange,"DOTAPVP") )+" then only you will get the announcement and in the ladder."; else if ( getvariableofnpc(.minlvlrange,"DOTAPVP") >= 70) mes "In other words, if your base level is 255, the player you killed must be at least level "+( 255 - getvariableofnpc(.minlvlrange,"DOTAPVP") )+" then only you will get the announcement and in the ladder."; else mes "In other words, if your base level is 99, the player you killed must be at least level "+( 99 - getvariableofnpc(.minlvlrange,"DOTAPVP") )+" then only you will get the announcement and in the ladder."; mes "Higher base level kills lower level gets nothing, however lower level player kills higher level will get the announcement."; next; } break; } } } Dota PVP, im not the author, but i know this script.
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Wich maps you want to add to the pvp Room? Annonce on...? Be more especific please.
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You should restart your server if im not wrong. Mapflags didn't restart on @reloadscript
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Difference between VPS and dedicated server for RO
Promise replied to Noctis's question in General Support
If you are new at server installation, you should go for a VPS, 90% of the hosts gives you VPS with a rAthena ready to use, and easy configure commands like ./configure ./athena-start start ./athena-start stop ./athena-start restart -
variables // Character variables .variables // NPC variables #variables // Account Variables
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Invalid variable data or type. upload yous script or the lines that are giving error.
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You have to change the script check from #variable to variable #variables are account variables. variables withouth the # are character variables
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Turn off your server and turn it on again, or just turn it on like 3 times.
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battle.c static int64 battle_calc_base_damage(struct status_data *status, struct weapon_atk *wa, struct status_change *sc, unsigned short t_size, struct map_session_data *sd, int flag) { unsigned int atkmin = 0, atkmax = 0; short type = 0; int64 damage = 0; if (!sd) { //Mobs/Pets if(flag&4) { atkmin = status->matk_min; atkmax = status->matk_max; } else { atkmin = wa->atk; atkmax = wa->atk2; } if (atkmin > atkmax) atkmin = atkmax; } else { //PCs atkmax = wa->atk; type = (wa == &status->lhw)?EQI_HAND_L:EQI_HAND_R; if (!(flag&1) || (flag&2)) { //Normal attacks atkmin = status->dex; if (sd->equip_index[type] >= 0 && sd->inventory_data[sd->equip_index[type]]) atkmin = atkmin*(80 + sd->inventory_data[sd->equip_index[type]]->wlv*20)/100; if (atkmin > atkmax) atkmin = atkmax; if(flag&2 && !(flag&16)) { //Bows atkmin = atkmin*atkmax/100; if (atkmin > atkmax) atkmax = atkmin; } } } if (sc && sc->data[SC_MAXIMIZEPOWER]) atkmin = atkmax; //Weapon Damage calculation if (!(flag&1)) damage = (atkmax>atkmin? rnd()%(atkmax-atkmin):0)+atkmin; else damage = atkmax; if (sd) { //rodatazone says the range is 0~arrow_atk-1 for non crit if (flag&2 && sd->bonus.arrow_atk) damage += ( (flag&1) ? sd->bonus.arrow_atk : rnd()%sd->bonus.arrow_atk ); // Size fix only for players if (!(sd->special_state.no_sizefix || (flag&8))) damage = damage * (type == EQI_HAND_L ? sd->left_weapon.atkmods[t_size] : sd->right_weapon.atkmods[t_size]) / 100; } //Finally, add baseatk if(flag&4) damage += status->matk_min; else damage += status->batk; //rodatazone says that Overrefine bonuses are part of baseatk //Here we also apply the weapon_damage_rate bonus so it is correctly applied on left/right hands. if(sd) { if (type == EQI_HAND_L) { if(sd->left_weapon.overrefine) damage += rnd()%sd->left_weapon.overrefine+1; if (sd->weapon_damage_rate[sd->weapontype2]) damage += damage * sd->weapon_damage_rate[sd->weapontype2] / 100; } else { //Right hand if(sd->right_weapon.overrefine) damage += rnd()%sd->right_weapon.overrefine+1; if (sd->weapon_damage_rate[sd->weapontype1]) damage += damage * sd->weapon_damage_rate[sd->weapontype1] / 100; } } #ifdef RENEWAL if (flag&1) damage = (damage * 14) / 10; #endif return damage; } Here you can edit the damage calc as you want, but we need to know wich part you want to edit.
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Map in black i cant move my pj client 2015-10-29
Promise replied to mayoral012's question in Source Support
Change respawn map, and use correct lua files for your client date. -
Add(1,403,1,300000000,0,2357,1,7513,5,7450,3,7754,3,7566,3,969,500,20080,2000); Add(1,409,1,300000000,0,2524,1,7513,5,7450,3,7754,3,7566,3,969,500,20080,2000); Add(1,415,1,300000000,0,2115,1,7513,5,7450,3,7754,3,7566,3,969,500,20080,2000); Add(1,421,1,300000000,0,2421,1,7513,5,7450,3,7754,3,7566,3,969,500,20080,2000); I really didnt understand your problem. But, tryied to change this?
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Im not surte, but i think that is in battle.c switch(skill_id) { case CR_GRANDCROSS: case NPC_GRANDDARKNESS: { struct Damage wd = battle_calc_weapon_attack(src,target,skill_id,skill_lv,mflag); ad.damage = battle_attr_fix(src, target, wd.damage + ad.damage, s_ele, tstatus->def_ele, tstatus->ele_lv) * (100 + 40 * skill_lv) / 100; if(src == target) { if(src->type == BL_PC) ad.damage = ad.damage / 2; else ad.damage = 0; } } break; Here is the GC damage, and the self damage is if(src->type == BL_PC) ad.damage = ad.damage / 2; // GC Damage / 2 Again, not sure. u should try.
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Yes, you do. if you dont, you will get a caos on your DB. Just create a new schema for the forum tables and input them all right there.
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It works perfect for me, but for some user didn't. Lets try.
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I had the same problem, and the fix was to change packet_db_ver: to 25
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packet_db_ver: 25
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http://www.google.com
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What u mean with random damage? What kind of damage? Deals more damage depending on the target's defense. Drain 1 SP from its owner on each attack. DEF - 30, Flee Rate - 30
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How to fix stat problem please reply asap :( thanks.
Promise replied to Jerome's question in General Support
Its normal on pre-renewal mode. -
It isn't an error, its just a warning, as benching says, you must be able to compile
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Need help on permanent status (possible bug?)
Promise replied to Da Qiao's question in Scripting Support
if( Class==Job_High_Priest ) { bonus bHealPower,30; skill 28,10,1; skill 34,10,1; sc_start SC_ASSUMPTIO,-1,5; } -
Hey guys, i was looking in the forum that some people was asking for this mod, and i have done it long time ago. Im not giving a patch cuz im to lazy to do it. :3 What's this mod? This mod allows you to change the max party size in conf/battle/party.c Requirements: rAthena updated version or rAmod updated version min scripting knowledge (compile and follow a guide) A server (? How to install? 1.- First of all i recommend to backup the files you will touch on this guide (battle.c battle.h party.c) 2.- After that go to src/map/battle.c and find: { "multihit_delay", &battle_config.multihit_delay, 80, 0, INT_MAX, }, add below: // PromisE Mod { "party_size", &battle_config.party_size, 20, 0, INT_MAX, }, // Mod 3.- Go to src/map/battle.h and find: int pc_invincible_time; add below int party_size; 4.- Go to src/map/party.c In this file you have to replace all MAX_PARTY with battle_config.party_size Example: int party_getmemberid(struct party_data* p, struct map_session_data* sd) { int member_id; nullpo_retr(-1, p); if( sd == NULL ) return -1;// no player ARR_FIND(0, MAX_PARTY, member_id, p->party.member[member_id].account_id == sd->status.account_id && p->party.member[member_id].char_id == sd->status.char_id); if( member_id == MAX_PARTY ) return -1;// not found return member_id; } to int party_getmemberid(struct party_data* p, struct map_session_data* sd) { int member_id; nullpo_retr(-1, p); if( sd == NULL ) return -1;// no player ARR_FIND(0, battle_config.party_size, member_id, p->party.member[member_id].account_id == sd->status.account_id && p->party.member[member_id].char_id == sd->status.char_id); if( member_id == battle_config.party_size ) return -1;// not found return member_id; } 5.- conf/battle/party.conf Find // Display party name regardless if player is in a guild. // Official servers do not display party name unless the user is in a guild. (Note 1) display_party_name: no Add below // Party size [PromisE] // Max party size on Battle conf system. party_size: 5 Recompile and restart your server. * To edit the max party members you have to change only this line party_size: 5
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Can you please post if u have a solution? Same with this topic https://rathena.org/board/topic/105991-devotion-bug-on-eamod/ Dont post to say "fix it your self" please.