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Easycore

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Everything posted by Easycore

  1. Yes, but not free release. Like all my showcases.
  2. That's a good idea, I though in that.
  3. Not happened to me. Tested with and without @at
  4. View File bonus bXDefReturn bonus bXDefReturn Add resistances against return damages. ::Structure:: bonus bPhysicalDefReturn,n; +n% damage reduction against physical reflect attack bonus bMagicalDefReturn,n; +n% damage reduction against magical reflect attack ::Video:: Submitter Easycore Submitted 10/25/2018 Category Source Modifications Video https://youtu.be/fRXLDZAVZe8 Content Author Easycore  
  5. Version 1.0.1

    188 downloads

    bonus bXDefReturn Add resistances against return damages. ::Structure:: bonus bPhysicalDefReturn,n; +n% damage reduction against physical reflect attack bonus bMagicalDefReturn,n; +n% damage reduction against magical reflect attack ::Video::
    Free
  6. Extended Check Equip Improve the check equip option, allowing to see a lot of parameters of the characters. Useful for GM Players. ::Parameters you can see:: 1: Player Status: (AID/CID - IP - bLv/jLv - HP/SP - STR/AGI/VIT/INT/DEX/LUK) 2: Player Bonuses 1: (ATK/MATK - ATK%/MATK% - ASPD - DEF/MDEF - FLEE - HIT - P.DODGE - CRIT) 3: Player Bonuses 2: (Elemental Resistances) 4: Player Bonuses 3: (Race Resistances) ::Configuration:: // Extended Check Equip System (Note 1) check_equip: off // Min. group lv to use Extended Check Equip check_equip_lv: 99 :Video::
  7. bAddDoubleDrop Add the possibility to trigger twice the monster drops. ::Structure:: bonus2 bAddDoubleDrop,r,n; r = Race | n = n/100% ::Configuration:: // Enable Double Drop for cards? double_drop_card: 1 // Enable specialeffect and soundeffect when bonus is triggered? double_fx: 1 // What type of drop is affected by this? // 1: Normal Drop, 2: MvP Drop, 4: Item Add Drop Bonuses double_type: 7 ::Video::
  8. Yes, it is. I will update it once I have my laptop back.
  9. Halloween Zone Greetings! Today I'm going to show a basic custom map that I made in 2012, was my first map inspired in the best holiday: Halloween. Live Preview Sketchfab (Click on Image) (Lights doesn't match with in-game) Screenshots
  10. Fixed. You forgot to increase #define MAP_MAX_MSG to 1600.
  11. - Updated to Git Hash: 11b255e - Added Bound Items check
  12. Yes, just ensure that your emulator is update.
  13. PS: @Functor share your wisdom!
  14. Hello, I'm really interested on making new specialeffects (spr/act or str), but the only way to "insert them" that I know is through RagEffect Plugin: Problem is that plugin only supports until 2013-12-23 RagExe. Anyone know another method? (Besides to use missing effects like jobchange.str and levelup.str) Regards~
  15. What do you mean exactly with 'mailing name'? You're right, they're only for show an Icon.
  16. Because the line feed when sends a mail (\r\n and \n) Honestly I don't know If \r\n works equal for Linux, so I only used \n in it.
  17. https://www.youtube.com/results?search_query=extended+vending+ro First two.
  18. View File Extended Vending 2.0 Extended Vending 2.0 Made in Git Hash: '042b88623bf549b88ba619991aaa186d45f7f998' Description Yet another version of Extended Vending, this one works in actual rA c++. It has a few fixes, including vending tax only working with Zeny as currency. What is new? I tried to improve this amazing mod adding a new feature: Vending Report (Mailbox). Basically... whenever you buy items to a vendor, he receive a report that who bough,what items, how many and total profit of them. You can disable this feature through conf/feature, or If you want to disable it for a specific player you must set the permanent variable called NOVREPORT (by a NPC/Bindatcmd/Idk) For < 2015-05-13 Clients Since old mailbox has 300 characters less than RoDex, I decided to take off items name and amount. So only will send 'who bought' and 'total profit'. Feel free to Donate If you want to support me. Submitter Easycore Submitted 07/10/2018 Category Source Modifications Video Content Author Lilith, Easycore  
  19. Version 1.0.6

    3992 downloads

    Extended Vending 2.0 Made in Git Hash: '042b88623bf549b88ba619991aaa186d45f7f998' Description Yet another version of Extended Vending, this one works in actual rA c++. It has a few fixes, including vending tax only working with Zeny as currency. What is new? I tried to improve this amazing mod adding a new feature: Vending Report (Mailbox). Basically... whenever you buy items to a vendor, he receive a report that who bough,what items, how many and total profit of them. You can disable this feature through conf/feature, or If you want to disable it for a specific player you must set the permanent variable called NOVREPORT (by a NPC/Bindatcmd/Idk) For < 2015-05-13 Clients Since old mailbox has 300 characters less than RoDex, I decided to take off items name and amount. So only will send 'who bought' and 'total profit'. Feel free to Donate If you want to support me.
    Free
  20. Easycore

    Hola!

    Bienvenida, espero ver pronto tus habilidades en BrowEdit.
  21. At least post what errors did you get, besides you should ask in 3ceam forum.
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