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Start_

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Everything posted by Start_

  1. It's located on data/textures (Not sure which files, but you can search)
  2. Maybe you need to contact RO Android authors. I think it's because new variables has been added and that RO Android is not supported yet.
  3. Sound like do an x action {Timer count on login/On Level Up} and use announce to bc_self. And had bindatcommand for @ quest Then implement normal quest system. That's it I think so.
  4. Please revert all code modified and use this instead. \src\map\mob.cpp Line 2212 if( test_autoloot && (itemdb_dropeffect(ditem->item_data.nameid) <= 0)) { //Autoloot.
  5. Try mes "<ITEM>501<INFO>501</INFO></ITEM> ^CC0000("+countitem(501)+")^000000"; // Client 2015+ mes "<ITEMLINK>501 Old<INFO>501</INFO></ITEMLINK> ^CC0000("+countitem(501)+")^000000"; // Client Older than 2015
  6. Unregister ID mean you need to register isn't it? Try ID: echoes_M PW: 12341234
  7. Oh I thought you said 127.0.0.1 was work but it wasn't. (Login and enter game) Then it's client side now. Can you try this please? <?xml version="1.0" encoding="euc-kr" ?> <clientinfo> <desc>Ragnarok Client Information</desc> <servicetype>thai</servicetype> <servertype>primary</servertype> <connection> <display>TEST</display> <address>127.0.0.1</address> <port>6900</port> <version>55</version> <langtype>5</langtype> <registrationweb></registrationweb> <loading> <image>loading00.jpg</image> <image>loading01.jpg</image> <image>loading02.jpg</image> <image>loading03.jpg</image> <image>loading04.jpg</image> <image>loading05.jpg</image> <image>loading06.jpg</image> </loading> </connection> </clientinfo> If still not working. Please use client date 20211103 as rAthena standard client date.
  8. Try change IP directly on char_athena, map_athena I can't remember but after I tried changing IP in import, it wasn't working to me too. * Also please try revert those import files to default
  9. Did you try 127.0.0.1 for server-side yet? Is it working? If already tried and it's working on 127.0.0.1. Then please provide login_athena char_athena map_athena to investigate. Also the port and firewall are required to work on it too, did you enabled these port?
  10. Are you using your PC to host or rent a server? If using your own PC please use 127.0.0.1 to enter the game. (Other player keep using that WAN IP) If using VPS/Other hosting, check the firewall/ports 6900 5121 6121.
  11. Try select these patch 5 Enable Proxy Support 231 Remove hardcoded address/port (Recommended) 232 Restore old login packet (Recommended) 326 Disable OTP Login Packet (Recommended) 417 Disable password encryption for lang types 4, 7
  12. Patch Notes Version 6.9 Item Preview able to adjust font size Version 6.8 Fix spacing Fix zero value setting Fix unidentified equipment informations Translation of isequipped Added item preview feature Version 6.7 Fix infinite timer wording bug Fix variable name translation bugs Fix subEle wrong translation bug Fix card list should not contain any item that not included Card in name bug Shorten specialeffect translation Translation of hateffect Translation of showscript Translation of switch case Translation of setarray Version 6.6 Simpified locations (Mostly Thai but also some applied to English too) Variable names will turn into proper translation (Only for no complex variable) Version 6.5 Simpified refine, grade, getskilllv, skill name, skillspcost, skillcooldown, level, chance, autobonus, cause, skill, target, power (Mostly Thai but also some applied to English too) Version 6.4 Added Enchantment List 2 (Scripted Enchantments) Improved readparam readability Shorten All Race, All Class, All Size to All Fix Weapon Level, Armor Level didn't get convert bug Fix Weapon View didn't get convert bug Version 6.3 Fix gender didn't print out bug Fix card and enchantment wrong output in list bug Version 6.2 Fix SC_ (Status Effect) conflicted with SC_ (Shadow Chaser) Version 6.1 Fix RC2 wrong parsing and follow up latest RC2 enum from rAthena Skip comment lines while parsing resource name Version 6.0 Support 2 new bonuses Version 5.9 Fix Enchant Grade wording Fix JOB_ & EAJ_ wording Fix Effect wording Fix getitempos() wording Fix Trait points wording Fix autobonus timer and rate didn't convert correctly Version 5.8 Support 2 more rAthena words converting Version 5.7 Fix skill parsing error. Version 5.6 Added anti-macro generator Fix typo for some bonus converting Version 5.5 Added item group list Support groupranditem, getrandgroupitem Version 5.4 Change ๐ to • Print itemInfo_true.lub too. Version 5.3 Add hide item id, hide sub-type setting Version 5.2 Aegis Name case in-sensitive Version 5.1 Support gradable Version 5.0 Support more 4 languages (But not translated) Version 4.9 Support timer abbreviation Version 4.8 Support sc_start with zero duration Support pet capture rate Remove tis-620 from encoding selection Version 4.7 Item script copier will copy combo too Version 4.6 Fix bonus3 bAddMonsterIdDropItem didn't convert monster name correctly Fix bonus4 bAddEffWhenHit didn't convert correctly Fix item_combo didn't remove comments when fetching Version 4.5 Item will print out in order by ID Add a item (script/equip script/unequip script) copier Fix item_combo didn't remove comments when fetching Version 4.4 Single job or class will print at same line (For setting use new line instead of ,) Version 4.3 Fix autobonus duration didn't convert correctly Settings button are functional now Version 4.2 Fix use sp rate not convert on some item (typo) Better autobonus & bonus_script converting Fix autobonus & bonus_script rate and duration will now print out Fix skill name didn't get convert on some item Version 4.1 Costume equipment will print costume = true instead of costume = false Version 4.0 Use UTF8 as default encoding Version 3.9 Use - instead of _ for line seperation for ANSI convert Version 3.8 Added tis-620 encoding selection Remove setting to replace new item bonus by new line on version 3.6 (Not good enough) Version 3.7 Change :: to - for ANSI convert Version 3.6 Add setting to replace new item bonus by new line Version 3.5 Fix fetching class number from custom item database error Version 3.4 Fix ANSI error cannot convert Version 3.3 Added ANSI encoding selection
  13. A simple converter that will convert item from database to be use in client in 30 seconds. _________________________________________________________ >> Download (v.6.9) << >> Download (Item Preview Collection Sprites) << >> Source Code << >> English Tutorial << >> Thai Tutorial << _________________________________________________________ Pros: Item description sync from database so it's get rid the problem that item description was not match with database. Full combo explanation. Full information explanation. Cons: Not had lore descriptions. Complex item script was take a bit time to read through. How to use: Paste your database files on '\rAthena item_db to itemInfo_Data\Assets', (File name can't be change) Open program and select languages then hit convert. Output files location is the same with program location. Example output: Link Output error? Try this:
  14. Try this: https://github.com/kaninhot004/rathena/blob/the-box-3-fix/npc/the_box_3/buy_exp.txt function script F_ExpMultiplier { sc_end SC_EXPBOOST; sc_start SC_EXPBOOST,86400000,100 * exp_multiplier; return; } - script LoginEvent -1,{ end; OnPCLoginEvent: F_ExpMultiplier(); end; }
  15. \rathena\src\map\battle.cpp Line 1477 You will see SC_END, try add some variable like endure hit count then it should be fine.
  16. If you don't mind, you can use atcommand "@whereis " + .@input$";
  17. See refine npc that merge rough elunium into elunium. (npc/merchant/refine)
  18. Go to doc/script_command See how delequip syntax works.
  19. Ah I see you problem, you need to enchant something into equipment that was equipped. Please use delequip instead of delitem. Ignore my code above it useless now.
  20. .@party_id = getcharid(1); addrid(2,0,.@party_id); instance_enter(.instance_name$,-1,-1,getcharid(0),<CURRENT INSTANCE ID>);
  21. getinventorylist; freeloop(1); for(.@i = @inventorylist_count - 1; .@i >= 0; .@i--){ if(!@inventorylist_equip[.@i] && (getiteminfo(@inventorylist_id[.@i],ITEMINFO_LOCATIONS) == Armor)) { } } freeloop(0);
  22. data/msgstringtable.txt (Search some wordings, you will found it) If it doesn't exist. Please learn how to use GRF Editor then extract it from .grf
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