dexter
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Everything posted by dexter
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Hello everyone, sorry do revive this topic but how can i make this into a lua script for actor?
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The sprites are 100% ripped off from MY server that dates back from 2007, named , (www.nnfro.net), i also have another server online (www.nro.nnfro.net) with custom maps, bijuu sprites, mob sprites, hair sprites, EVERYTHING, those sprites he showed i personally know the spriters, they were made from the spriters i hired back in 2007/2008, think im lying? google nnfro and check the dates.
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So im trying to find out why my map-server is crashing, and im trying to use GDB mode, and i've seen that i need to use this to make the core be generated correctly: Or compile like this: But on both cases i get this: checking whether make sets $(MAKE)... yes checking for gcc... gcc checking for C compiler default output file name... a.out checking whether the C compiler works... yes checking whether we are cross compiling... no checking for suffix of executables... checking for suffix of object files... o checking whether we are using the GNU C compiler... yes checking whether gcc accepts -g... yes checking for gcc option to accept ANSI C... none needed checking how to run the C preprocessor... gcc -E checking whether byte ordering is bigendian... no checking whether pointers can be stored in ints (old code)... yes (with -m32) checking whether gcc supports -Wno-unused-parameter... yes checking whether gcc supports -Wno-pointer-sign... yes checking whether gcc supports -Wno-switch... yes checking for setrlimit... yes checking for inflateEnd in -lz... no configure: error: zlib library not found or incompatible, please specify the correct path with --with-zlib=DIR... stopping I do have zlib installed, And i dont get this error when i compile (./configure --enable-64bit) in 64 bits, but i can't get the command right for using those 2 I've tried this: And it doesn't work either, does anyone know how to use these commands with 64 bits?
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Hello, i want to know if it is possible for a client (hexed 2010-11-24) to make the map server crash, because when i summon a monster and it attacks me, the map-server crashes, and no error messages appear when i compile the emulator
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(SRC) Error in skill.c When putting a modification
dexter replied to Terrorsoul's question in Source Support
Im trying to use that exact code, and im getting the same errors, any help on declaring those variables? -
It doesnt work on players Edit, it does while holding shift
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http://www.mediafire...s5y2isb1lvm2kpv There it is, im pretty sure its in this file (clif.c)
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Im using a very old client, and this problem only happened after i put in alot of snippets, its from 2009 i think (the client), its not the client im sure of it, its something in the source files.
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I have a annoying error that whenever the guild leader logs, he gets all buggy, his equips don't show and doesn't see any npcs, when he walks a bit and a npc or mob gets in his vision, then he can use @refresh and it will fix, but is there any way to fix this? Yes i have some snippets in my source and if anyone is willing to help me i'll post my source files here.
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I have another question xD What happens if there are two achievements with the same monster for example, will it count for both when you kill the monster?
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Yea, i actually want to use those points, thats why i want to know where they are kept xD Like a way to count how many achievements the player has already done
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I see, glad to see its working now xD Small question, where do the points that are set in the achievement_db go? And you also forgot to post the sql file in the attachment
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Edit: Ok, i think i got it now, part of it was my fault, i had 2 entries in the acheivement_db but only one of them was in the other db's (explore,mob etc) and that was making my map-server crash, i deleted the other one and i worked, any other bugs i'll report here. Very great mod Jonne! Edit2: I did get this though...
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Ok so i updated and all, but now when i complete a achievment, my map-server crashes XD, no errors, and only happens when i complete it, im pretty sure it has to do with the cutin, since i used to use a script to make a cutin with news appear evertime someone logged, and with your mod i kept getting map-server crashes untill i figured that out and disabled my script, do you think its possible to fix it or make the cutin not appear? Edit: I think its important to say that before this last update, the cutin from when i completed an achievment was normal, it appeared and i was not getting any map-server crashes And also did you get to read what i said about those filters? they aren't anywhere and they are needed to setup mob and item achievments
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Thanks alot, are the changes already updated? and if not asking too much, were do i change so i dont have to do everything all over ( i manually patch)
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No problem, i dont think you saw my last edit so i'll just leave it here Im sorry but no where did i find this and without it i cant set up item or monster achievments And like i said, everytime i relog, without even using the @achieve i complete the achievment, i only use it once and keep completing it everytime i relog on the explore map Once again great job on this, and have a happy new year
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No trouble at all, but... Now its another error And also, i dont know if its related but everytime i relog on one of the explore achievements i complete it again and also get the prizes, also when i use the @achieve command, when i use it i automatically complete the achievment without doing anything ( i only tested explore acheivments and i not at the map on the time, its with any map, lets say the map is prontera, if i give the achievment on lets say morocc, i automatically complete it there) And just a small thing but when someone completes the achievment it shows ???? on the screen. And last but not least xD Im sorry but no where did i find this and without it i cant set up item or monster achievments
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First of all, great job, although i got a few errors, not while compiling but after, first i tried out @reloadachievement and it didnt work, its like it doesnt exist, and also i got this And yes i have the achievement_cutin_duration in my misc.conf in the battle folder. If you can help me out i'll really be grateful