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Showing content with the highest reputation on 01/21/22 in all areas

  1. View File Unimplemented Official Skills After the success of our previous release Battleground Extended , Mystic Project has decided to release another work for free in the community of rAthena - The Gravity's Unimplemented Official Skills. We've long heard about them since the beginning. I've seen posts of people wondering if there was any releases of them. It took a while but here it is. We did some researches about what was intended by Gravity. I think we came close to the initial project with a few modifications. What are the Unimplemented Official Skills ? Unimplemented Official Skills are skills designed by Gravity long ago that have never been released. They were forgotten / dropped by Gravity. On iRO official wiki, you can see some informations about them. For example: Fire Ivy - iRO Wiki Classic Forgotten Skills List and Effect: Fire Ivy: Wizard has plenty of fire skills, as it was supposed to be an immobile skill that causes damage, we've renamed it to Wind Ivy and made it Wind. It can stop the target and does damage each second. Can be stackable up to 5. Class: Wizard Fury: The LK enters a Fury Phase. Each attack received increases LK's ATK by 1 each 500 damage (up to 5). Some damage are being absorbed and reduced depending of current maxhp. Class: Lord Knight Steal Backpack: Steal 1 stuff / item of Players directly in the inventory. Item is sent to the storage and the Stalker will have it as a rental for 5 minutes. If used on monsters, does a AOE Steal/Steal Coin Class: Stalker System Creation: Auto-Attack system of Whitesmith was designed to summon small devices to attack targets. There are ATK/MATK devices depending on level. Iron is required to make the device. Class: Whitesmith Synthesis Potion: Creates a rental potion that lasts 5 min for the whole party around the Creator if items requirements met. It costs 3 misc items to create a potion. Amount of players in the party increases the amount of items required. Those items are healing potions (heal over 10 seconds), ATK/MATK/Flee/Hit potions. Class: Creator Ragnarok: Ensemble Skill done by a bard and a dancer together. It causes damage in the area, as well as abnormal statuses. Allies receive buffs. Buffs and abnormal statuses are random each second. (similar to gospel) Class: Bard/Dancer Hallucination Walk: Summons a clone of self and cloak the SinX. If used while being cloaked: uncloaked the SinX and causes Hallucination in an area. Class: Assassin Cross Biotechnology: Passive skill. Increases chance to create an embryo and MaxHP of Homunculus by 2% per level. Class: Alchemist Drill Master: Passive skill. Increases damage of homunculus by 2% per level. Class: Alchemist Heal Homunculus: Same as Potion Pitcher lv 4 but targets directly the homunculus by using it without having to click on the homunculus. Class: Alchemist Flame Control: Alchemist inflicts damage linked to the homunculus based on homunculus's ATK and MATK. Chances to inflict a common status depending on homunculus type. Class: Alchemist Twilight Alchemy IV: Creates 200 blue potions if all requirements are met. Bonus - Extra Custom Skills: Earth Wall: Same as Ice Wall but it is indestructible and one cell only. 5 instances maximum. Class: Wizard Earthquake: Adapted version of Earthquake for Wizard. Part of ATK and MATK are defining damage. Class: Wizard Installation and Compatibility: I did put some instructions in the read me file regarding the installation. The diff is compatible with the latest rathena but it is easy to adapt to any version really. Any Questions ? You can contact me on Discord: Grenat#5220 for support regarding the installation. Submitter grenat50 Submitted 01/21/2022 Category Source Modifications Video Content Author Grenat  
    2 points
  2. @Akbaremaybe remove "disable_items;" after: mes "Requirements:"; Normally it blocks changing equipment while talking to npc but it could be possible that it couldn't count ur item because it is an equipment item. Rynbef~
    1 point
  3. Version 1.0.0

    427 downloads

    After the success of our previous release Battleground Extended , Mystic Project has decided to release another work for free in the community of rAthena - The Gravity's Unimplemented Official Skills. We've long heard about them since the beginning. I've seen posts of people wondering if there was any releases of them. It took a while but here it is. We did some researches about what was intended by Gravity. I think we came close to the initial project with a few modifications. What are the Unimplemented Official Skills ? Unimplemented Official Skills are skills designed by Gravity long ago that have never been released. They were forgotten / dropped by Gravity. On iRO official wiki, you can see some informations about them. For example: Fire Ivy - iRO Wiki Classic Forgotten Skills List and Effect: Fire Ivy: Wizard has plenty of fire skills, as it was supposed to be an immobile skill that causes damage, we've renamed it to Wind Ivy and made it Wind. It can stop the target and does damage each second. Can be stackable up to 5. Class: Wizard Fury: The LK enters a Fury Phase. Each attack received increases LK's ATK by 1 each 500 damage (up to 5). Some damage are being absorbed and reduced depending of current maxhp. Class: Lord Knight Steal Backpack: Steal 1 stuff / item of Players directly in the inventory. Item is sent to the storage and the Stalker will have it as a rental for 5 minutes. If used on monsters, does a AOE Steal/Steal Coin Class: Stalker System Creation: Auto-Attack system of Whitesmith was designed to summon small devices to attack targets. There are ATK/MATK devices depending on level. Iron is required to make the device. Class: Whitesmith Synthesis Potion: Creates a rental potion that lasts 5 min for the whole party around the Creator if items requirements met. It costs 3 misc items to create a potion. Amount of players in the party increases the amount of items required. Those items are healing potions (heal over 10 seconds), ATK/MATK/Flee/Hit potions. Class: Creator Ragnarok: Ensemble Skill done by a bard and a dancer together. It causes damage in the area, as well as abnormal statuses. Allies receive buffs. Buffs and abnormal statuses are random each second. (similar to gospel) Class: Bard/Dancer Hallucination Walk: Summons a clone of self and cloak the SinX. If used while being cloaked: uncloaked the SinX and causes Hallucination in an area. Class: Assassin Cross Biotechnology: Passive skill. Increases chance to create an embryo and MaxHP of Homunculus by 2% per level. Class: Alchemist Drill Master: Passive skill. Increases damage of homunculus by 2% per level. Class: Alchemist Heal Homunculus: Same as Potion Pitcher lv 4 but targets directly the homunculus by using it without having to click on the homunculus. Class: Alchemist Flame Control: Alchemist inflicts damage linked to the homunculus based on homunculus's ATK and MATK. Chances to inflict a common status depending on homunculus type. Class: Alchemist Twilight Alchemy IV: Creates 200 blue potions if all requirements are met. Bonus - Extra Custom Skills: Earth Wall: Same as Ice Wall but it is indestructible and one cell only. 5 instances maximum. Class: Wizard Earthquake: Adapted version of Earthquake for Wizard. Part of ATK and MATK are defining damage. Class: Wizard Installation and Compatibility: I did put some instructions in the read me file regarding the installation. The diff is compatible with the latest rathena but it is easy to adapt to any version really. Any Questions ? You can contact me on Discord: Grenat#5220 for support regarding the installation.
    Free
    1 point
  4. @Erossmaybe u used the wrong file. But I've added an if-statement to check if mob class is boss too. ChangedMob v2.cpp @Erossdoes it solved ur request? Rynbef~
    1 point
  5. or you can see sprite from HG beginner hat just replace with your LOGO RO but if you wanna animation HG LOGO you must learn how to make it
    1 point
  6. @ErossTry this changes but the MVPs need MVP Exp to multiply the stats. Changed Mob.cpp Rynbef~
    1 point
  7. This is going to be a blunt post. For some time now the rAthena staff have been actively working to reduce the number of reseller advertisements that crop up on our forums, our Discord server, Facebook, websites, etc. We strongly advise that rAthena users do not engage with resellers. The code/content isn’t theirs to sell. You receive little to no support. You are at risk of being scammed. You are not supporting the developers of their respective projects or original content creators. You are lining the pockets of thieves and scammers who have no idea what they’re doing. The original project authors begin to feel demotivated - this can cause them to stop working on this and upcoming projects altogether. The number of reports from our users who have been scammed has increased significantly over the last year. If you wish to hire the services of a known and trusted developer, please use https://rathena.org/board/thirdpartyservices/ - this list of members of our forum has been vetted and approved. This is a list of members who are not going to scam you. If you decide to give your money to some random idiot that claims to have “full working premade x, y, z” then that’s on you. We can’t stop you, but you’re certainly adding fuel to the fire and these idiots will continue to take advantage of other members of our community. If you receive a DM from anyone trying to sell content on rAthena’s Discord or forum and the person is not listed on the Third Party Services page, we suggest taking evidence and report the users to a member of staff. So, what should you do instead? Setting up rAthena and a working client is easy. You don’t need someone else to do it for you - that is not how you learn. Using any of the multitude of tutorials and wiki pages will help you get your rAthena server up and running. If you don’t do it yourself, you will not learn where the configurations are. You won’t learn how to modify an item/mob. You won’t know how to enable an NPC. If you’re now thinking “well, I don’t have time, that’s why I pay someone” then maybe running a game server is not for you. Reseller = Bad. Learning and Self-Betterment = Good. I’m hoping this post gets our point across loud and clear.
    1 point
  8. Application.php 'ForwardYears' => 15, // (Visual) The number of years to display ahead of the current year in date inputs. 'BackwardYears' => 30, // (Visual) The number of years to display behind the current year in date inputs.
    1 point
  9. 4871 downloads

    These are the old versions of Izlude and Alberta. Including map files (.gat | .gnd | .rsw) and minimaps (.bmp)
    Free
    1 point
  10. prontera,200,180,3 script Training Grounds 55,{ mes "[^000088 Training Grounds ^000000]"; mes "Enter training grounds?"; menu "Yes!",-; next; mes "[^000088 Training Grounds ^000000]"; mes "Goodluck!"; warp "06guild_r",100,181; close; } 06guild_r,100,183,3 script TG Keeper#1 729,{ mes "[^000088 TG Keeper ^000000]"; mes "Hello, what do you want to do?"; menu "-Leave",-,"-Harder monsters",Lgt,"-Heal me please",Lheal; next; mes "[^000088 TG Keeper ^000000]"; mes "Thank you for using the ^880000Training Grounds^000000!"; warp "prontera",156,188; close; Lgt: next; mes "[^000088 TG Keeper ^000000]"; mes "Take care!"; warp "06guild_r",100,135; close; Lheal: next; mes "[^000088 TG Keeper ^000000]"; mes "Here you go!"; percentheal 100,100; close; } 06guild_r,100,137,3 script TG Keeper#2 732,{ mes "[^000088 TG Keeper ^000000]"; mes "Hello, what do you want to do?"; menu "-Leave",-,"-Harder monsters",Lgt,"-Heal me please",Lheal; next; mes "[^000088 TG Keeper ^000000]"; mes "Thank you for using the ^880000Training Grounds^000000!"; warp "prontera",156,188; close; Lgt: next; mes "[^000088 TG Keeper ^000000]"; mes "Take care!"; warp "06guild_r",100,87; close; Lheal: next; mes "[^000088 TG Keeper ^000000]"; mes "Here you go!"; percentheal 100,100; close; } 06guild_r,100,89,3 script TG Keeper#3 730,{ mes "[^000088 TG Keeper ^000000]"; mes "Hello, what do you want to do?"; menu "-Leave",-,"-Harder monsters",Lgt,"-Heal me please",Lheal; next; mes "[^000088 TG Keeper ^000000]"; mes "Thank you for using the ^880000Training Grounds^000000!"; warp "prontera",156,188; close; Lgt: next; mes "[^000088 TG Keeper ^000000]"; mes "Take care!"; warp "06guild_r",100,41; close; Lheal: next; mes "[^000088 TG Keeper ^000000]"; mes "Here you go!"; percentheal 100,100; close; } 06guild_r,100,43,3 script TG Keeper#4 731,{ mes "[^000088 TG Keeper ^000000]"; mes "Hello, what do you want to do?"; menu "-Leave",-,"-Heal me please",Lheal; next; mes "[^000088 TG Keeper ^000000]"; mes "Thank you for using the ^880000Training Grounds^000000!"; warp "prontera",156,188; close; Lheal: next; mes "[^000088 TG Keeper ^000000]"; mes "Here you go!"; percentheal 100,100; close; } 06guild_r mapflag nowarpto
    1 point
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