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Showing content with the highest reputation on 12/19/21 in all areas

  1. 4CrAM-Open Hey everyone. Today marks a very special day for the 4CrAM project. A day that will change the private server community. The project has been a big success and it has not only made it possible to have fully working for 4th jobs on private server's a thing but it also allowed me to recover from a difficult situation I was in at the start of the project. Im very thankful to the people who have supported me up to this moment. Without you this project wouldn't of been possible. But its been about a year and a half and with the code finally reaching a point that im happy with it, I feel its time to reveal it to the public. Today is the day I make all of the work ive done up to this point public for the community but with a little extra in it. The code contains fully working 4th jobs, fully working traits system with the sub-stats working 100% official, the AP system fully working, all 4th job skills working, a few new commands along with some others modified for developing purposes, a custom job changer NPC for all the latest jobs, and a few other goodies. But the last feature to be included with this release is something I felt would be a good thing for the player base, overall community, and my way of saying thanks. I don't want players to be divided into 2 sides due to one side having access to 4th jobs and the other side having their character's potential limited. So with this I decided to also release full ready to play support for all of the expanded jobs. This will allow all players to reach their final jobs and gain access to base level 250 and the traits system. However, none of their skills are coded in yet. The power gap between 4th jobs and older renewal era expanded jobs was just too great to keep this from the community and with this release the gap can be minimized. I hope everyone enjoys this release and have as much fun with it as I did coding it all. This is my gift to the community. Enjoy. Also be sure to leave me a thank you if your not too lazy. One final note. CHECKMATE AND FUCK YOU TO A CERTAIN PERSON!!!! You know who you are. >=D 4CrAM-Open Github Link Note: A 2020-09-02bRagexeRE client or newer is needed for 4th jobs access. A 2021-11-17aRagexeRE or newer is needed to access everything. Be sure to adjust the set client date your using in the defines_pre.hpp file. Keep in mind the 2021-11-17 client is still new and issues are likely to still exist with its support. https://github.com/Rytech2/4CrAM-Open
    4 points
  2. Version 1.0.0

    1203 downloads

    Since Rytech released their 4th job code it is also pertinent to have the sprites corrected. It works with Kamishi's palletes and almost any generic
    Free
    1 point
  3. Evening all! With the recent forum updates comes some new shiny features from IPS. The feature I'm most excited about is the new Achievements and Ranks. The old Badges & Awards plugin has been merged into the new Achievements system on the forums - I'm sure some of you have already begun to receive additional badges for posting content or uploading a file! The ancient Ranks system has been replaced with the new one and updated to use the names of familiar in-game mobs. The order is different to the old one and the number of points for each rank has changed slightly, but I can see that some of you are already quickly climbing the ladder! The following table details how many points gets you to which rank, and how to earn those desirable points. Posting a comment/reply: 5 points Following a content item: 2 points Following a member: 2 points Following a node (forum, album, category, etc): 2 points Posting a content item: 10 points Reacting to a user's post/content item: 1 point for both giver and receiver There are other methods, but to reduce forum spam I'm omitting them from this list. Remember; spamming the forum will result in Warning Points which may result in your account being suspended. Happy posting!
    1 point
  4. It's nice to use function for this but with just 2 comparable string.. you can just use the compare function like this 604,Branch_Of_Dead_Tree,Dead Branch,2,50,,50,,,,,0xFFFFFFFF,7,2,,,,,,{ if( compare(strcharinfo(3),"dbroom") || compare(strcharinfo(3),"06guild_")) { delitem 604,1; monster "this",-1,-1,"--ja--",-1,1,""; } else dispbottom "This item cannot be used within this are. please use the db room!"; },{},{}
    1 point
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