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Showing content with the highest reputation on 11/16/21 in all areas

  1. Version 2.0.0

    516 downloads

    Introduction: Due to the limitation of alootid that can only loot up to 10 items by default. (can change at /src/). However players are always greedy, they want to loot almost everything, but not every items, so 10 slots can't fill their desires. So this custom manager are introduced. It help player to setup different combination of alootid settings. (Different hunting monster/maps could switch to different settings) player no longer worry what their previous alootid settings was. player can switch/save any settings whenever they want. alootid settings could be auto loaded when they join the game. * In short, just a macro to use to the alootid atcommand. To make it less confusing to player, disable the alootid and start using alootid2 instead. Usage: @alootid2 list @alootid2 <save/add/remove> <#> <item1> ... <item10> @alootid2 <load/clear/reset> <#> @alootid2 set <#> name <name> @alootid2 set <#> autoload <1/0> Example: chatbox: @alootid2 save 3 609 608 607 Usage: @alootid2 save <3> - save successfully. chatbox: @alootid2 load 1 Your autolootitem list has been reset. Autolooting item: 'Green_Herb'/'Green Herb' {511} Autolooting item: 'Apple'/'Apple' {512} Autolooting item: 'Banana'/'Banana' {513} Autolooting item: 'Grape'/'Grape' {514} Autolooting item: 'Carrot'/'Carrot' {515} Usage: @alootid2 load <2> - loaded successfully. chatbox: @alootid2 list <1> - 501, 502, 503, 504, 505, 506, 507, 508, 509, 510 <2> - 511, 512, 513, 514, 515 (autoload upon login) <3> - 609, 608, 607 Usage: @alootid2 list - found 3 settings. Preview:
    Free
    1 point
  2. I think you can simply just edit this https://github.com/rathena/rathena/blob/master/db/item_randomopt_db.yml just remove the mode line "Mode: Renewal"
    1 point
  3. 1 point
  4. Hii! o/ This was my fourth custom map! Back in December 2018, a client requested a room for events that looked very scary. The map that was originally requested was the "green room" to the north, and I added the southern "endless room" as an extra. But this room originally looked fairly simple. Later on I made a "make up" or update to these rooms, and I added the side decorations, as well as "special effects" (glows and smokes). I also made the southern room look more properly like Endless Tower, hence the name of the map! Additionally, now the northern room looks even more like a cave where really spooky things occurred >:3 The last screenshots belong to the older first version, for comparison purposes. + Map Overview + +Southern Room+ +Northern Room+ +Older Version+ +Glowing Effects Preview+ https://cdn-animation.artstation.com/p/video_sources/000/453/297/endless-effects.mp4
    1 point
  5. change in (yes to no) ?? rathena\conf\battle.conf // Should ammo be unequipped when unequipping a weapon? // Official behavior is "yes". ammo_unequip: yes
    1 point
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