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  1. case solved: D2 1D 68 B4 FF B4 00 8B C1 <-look for this line RED channel - CA GREEN channel - DF BLUE channel - FB For example, we want to change it by blue color. We need to modify bytes to: D2 1D 68 00 00 FF 00 8B C1 credits to @Functor for giving me hints on how to hexed client ?
    2 points
  2. Version 1.0.0

    647 downloads

    with this you can add a "like" variable that hooked to the unique id that Gepard provide ofc the script wont work without Gepard Shield Faster Explanation: all you need to know if you already know how to script: TO SET EXAMPLE: Account Variable in rAthena EX: #VAR = 10; Character Variable in rAthena EX: VAR = 10; Gepard Variable ? > with this functions EX: gepard_int_set("VAR",10); AFTER THE ABOVE THE RESULT WOULD BE> TO GET EXAMPLE: Account Variable in rAthena EX: mes "" + #VAR;// = 10 Character Variable in rAthena EX: mes "" + VAR;// = 10 Gepard Variable ? > with this functions EX: mes "" + gepard_int_get("VAR");// = 10 Download the test NPCs for more Explanation: Script Header: //===== rAthena Script ======================================= //= set and get for gepard //===== By: ================================================== //= Sader1992 //https://rathena.org/board/profile/30766-sader1992/ //===== Current Version: ===================================== //= 1.0 //===== Compatible With: ===================================== //= rAthena Project //= https://github.com/sader1992/sader_scripts //===== Description: ========================================= <<<<<<< READ ME! //= YOU MUST RUN THE SQL SCRIPT IN YOUR MAIN SQL FIRST!!!!! //= you should add this to the end of your 'rathena/npc/other/Global_Functions.txt' //= gepard_int_get(<"key">,{<index>{,<"unique id">}}); //= gepard_string_get(<"key">,{<index>{,<"unique id">}}); //= gepard_int_set(<"key">,<value>{,<index>{,<"unique id">}}); //= gepard_string_set(<"key">,<"value">{,<index>{,<"unique id">}}); //============================================================ /* //ADD THIS TO YOUR SQL! CREATE TABLE IF NOT EXISTS `gepard_reg_num` ( `unique_id` int(11) unsigned NOT NULL default '0', `key` varchar(32) binary NOT NULL default '', `index` int(11) unsigned NOT NULL default '0', `value` int(11) NOT NULL default '0', PRIMARY KEY (`unique_id`,`key`,`index`), KEY `unique_id` (`unique_id`) ) ENGINE=MyISAM; CREATE TABLE IF NOT EXISTS `gepard_reg_str` ( `unique_id` int(11) unsigned NOT NULL default '0', `key` varchar(32) binary NOT NULL default '', `index` int(11) unsigned NOT NULL default '0', `value` varchar(254) NOT NULL default '0', PRIMARY KEY (`unique_id`,`key`,`index`), KEY `unique_id` (`unique_id`) ) ENGINE=MyISAM; */
    Free
    2 points
  3. I open this topic to find out if anyone has a custom script already created or support me to made it with the Charleston Crisis enchantment system described on this iROwiki page: https://irowiki.org/wiki/Verus_Enchants This system is already working on NovaRO and can be viewed here: https://www.novaragnarok.com/wiki/Verus_Equipment_Exchange Also with this occasion I wanted to share my modifications to the instance version of @Ziu, @Alayne and @DanielArt for the addition of the 6 missing equipements (Mass Charleston NPC) exchangeable with 10 Charleston Parts and part of the @llchrisll's file that introduces the 2 NPC PLUTO_09 and MARS_01 in Verus which allow you to purchase the Excellion Set and related enchantments: https://www.novaragnarok.com/wiki/Verus_Equipment_Exchange#Excellion_Set With these 2 files, the instance Charleston Crisis is almost complete, but unfortunately it will only lack the part related to the enchanters... alone I can not do it because I'm not a good coder but I think you could copy and edit from the system of enchantments of Mora, as reported by IROWiki: CharlestonCrisis.txt excellion_gear.txt
    1 point
  4. Download, install and extract kRO server, all you need is in rdata.grf.
    1 point
  5. how to disable the shortcut button and the maximize window?
    1 point
  6. For Blessed (Blacksmith Blessing) refinemenet feature, you can use (replace the current NPC) by hd_refiner.txt NPC from Refine UI update.
    1 point
  7. add this if(getequiprefinerycnt(.@part) < 10) failedrefitem .@part // if refine is less than +10... item will break.. above Line 166: specialeffect EF_CURSEATTACK;
    1 point
  8. https://github.com/rathena/rathena/blob/34971e57fa6b52a6811c7f1dae83486c58486aed/conf/char_athena.conf#L150 // Manage possible letters/symbol in the name of charater. Control character (0x00-0x1f) are never accepted. Possible values are: // NOTE: Applies to character, party and guild names. // 0: no restriction (default) // 1: only letters/symbols in 'char_name_letters' option. // 2: Letters/symbols in 'char_name_letters' option are forbidden. All others are possibles. char_name_option: 1 // Set the letters/symbols that you want use with the 'char_name_option' option. // Note: Don't add spaces unless you mean to add 'space' to the list. char_name_letters: abcdefghijklmnopqrstuvwxyz ABCDEFGHIJKLMNOPQRSTUVWXYZ1234567890 char_name_option: 0 or you add the characters in this char_name_letters: abcdefghijklmnopqrstuvwxyz ABCDEFGHIJKLMNOPQRSTUVWXYZ1234567890 i think you might need to separate them in space ? maybe? don't know about Japanese
    1 point
  9. found the keyboard button but not for the map here's for the keyboard button keyboard button 73 68 6F 70 00 00 00 00 6B 65 79 62 6F 61 72 64 00 00 00 00 73 6E 73 <-look for this line 73 68 6F 70 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 73 6E 73 <- change it to this line
    1 point
  10. Version 1.0.0

    404 downloads

    Hello everyone! I'm maken06. I'm learning to create sprites and this is my first monster "Wooden Training Doll from Maple Story". Special thanks to @smiths12 thanks to his teachings, I managed to animate the monster. pd: Do not forget to give me a reputation or reaction. ?
    Free
    1 point
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