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Showing content with the highest reputation on 05/17/19 in all areas

  1. Dear rAthena folk, I was looking for a way to replace the Artwork of the Satan Morocc (or Morroc - whatsoever) card. Gravity never officially released this card. After couple hours on GIMP I decided to share the blank card and my rework with the community. File is in .XFC format, but it should be compatible with Photoshop as well. Compatibility: Export the file as 24bit BMP & "write color space information" unchecked, otherwise the Client won't recognize the .bmp file. Left: Old Artwork | Right: Reworked Artwork Artwork Credits: Gravity | aBsolitude You can change anything in the provided .XFC file thanks to layering.
    4 points
  2. solved eliminate the homunculus and create another: D my apologies for the inconvenience
    1 point
  3. 1 point
  4. Hello @Joam, I used a font called "DejaVu Math TeX Gyre", 15 Size and -1.0 letter spacing. (Using GIMP on Manjaro Linux KDE) It's not the original font that Gravity uses in their cards but it looks quite similar. Furthermore, don't forget to outline the title with white color. le
    1 point
  5. Version 1.0.0

    2467 downloads

    __________***PLEASE READ***__________ I updated a variety of ragnarok emojis. Example: became > Feel free to do whatever with the graphics. Use parts of it or fully, use them as a base or else - but please follow these rules: ________________________________________ Rules: Do not sell these graphics to anyone. Do not ask me to fix, adjust or change something unless you're willing to pay for it. If you upload them somewhere for others to download, please credit me and/or link back to herc.ws's download section. Contains: Ragnarok Emojis Contact Discord: 방탄#4526
    Free
    1 point
  6. hello! this is my first patcher design. kindly rate it thanks! ? a little update ?
    1 point
  7. yes but you can overwrite it in the next line too - script NO_WATER -1,{ OnInit: //setcell "<map_name>",0,0,<max x>,<max y>,CELL_WATER,0; //Example: //Removeing the water from the map setcell "prt_fild05",0,0,400,400,CELL_WATER,0; //Adding water cells to the map //120,120 is water setcell "prt_fild05",120,120,120,120,CELL_WATER,1; //from 150,140 to 150,190 is water setcell "prt_fild05",150,140,150,190,CELL_WATER,1; //etc } just general information xD and i think editing the map it self better for you , so if you counter this problem again you would know the fix
    1 point
  8. Hello all members! along time without post on rAthena I'm having an issue, actualy don't know if this is a issue or not ? I was comparing the ASPD of my server with the RO calculator ASPD, i compare like 4 renewal calculator, iRO and kRO based i thought ASPD In-Game with Buffs (Agi up, blessing, Awake potion) = 176 ASPD in all calculators with (Agi up, blessing, Awake potion) = 182.XX So i was wondering if i have some bug/error/bad modification, i dont know Thanks you all rAthena version git hash: 7c1a88270b6c283fe001d25958d07d280ce9268d
    1 point
  9. goto \data\luafiles514\lua files\datainfo and edit this tb_cashshop_banner.lub
    1 point
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