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  1. Marketplace link: rAthena Language Support - Visual Studio Marketplace This extension now lives in rAthena organization, my own fork has been archived. This extension provides rAthena-flavored Athena language syntax highlighting and code snippets and automatically highlights files with .rascript extension. Automatic rAthena script detection for .txt files is coming soon. The following is the non-exhaustive list of code snippets provided by Athena Language Support. * `defnpc`, `defnpcfloat`, `defwarp`, and `defshop` (In-game objects definition) * `deffunction` (Function definition) * `On:` event handler snippet * `for`, `while`, `do` flow control snippet report issues: https://github.com/rathena/vsce-rathena-language-support/issues Special thanks to @JoWei for the base extension for Atom.
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  2. Hello there, Some of you might know this already and maybe have read the original guide for it. But for those who doesn't know it yet, see below. Note: I’m sharing the steps on how to do it using CentOS7 for the proxy server/VM while the main server/VM will be anything you like as long as rAthena supports it. Before everything else, I would like you to know that this guide will only work on CentOS7 and this doesn’t guarantee that it will provide low latency to your players since its main function is to HIDE the IP of your MAIN VPS to avoid being bombarded with unwanted traffic. In the event, you received lots of traffic on your proxy, you can just reject it on your main VPS via firewall rules/iptables. Requirements Spare VPS to configure the proxy Patch your client using updated "Enable Proxy Support" patch provided by 4144's NEMO & Functor DO NOT patch "Skip Service Select" since you need it to choose from the multiple connections. Add multiple connection on your clientinfo.xml/sclientinfo.xml Configure subnet_athena.conf to prevent sending real IP in network packets from login and char servers. (Functor) (Optional) Enable "Cancel to Select Service" Patch VPS Configuration (IMPORTANT) Note: Again, make sure that your VPS is using CentOS7 since this was tested under the said OS and working 100% Follow the commands provided below. /* Port Forwarding CentOS 7 FirewallD */ // ======================================================================== // Please read the comments per line it is self-explanatory. // Important Parameters: // INSERT_ZONE = output of the get default zone // INSERT_IP = is the public IP of your main VPS or server // If you like the guide give it a thumbs up! // ======================================================================== // This command is to get the default zone being used by your VM. firewall-cmd --get-default-zone // This command is to check all rules applied to your VM by the current active zone. firewall-cmd --zone=INSERT_ZONE --list-all // Enabling Masquerade Status (IP Forwarding). // This is the important configuration else below won't work firewall-cmd --zone=INSERT_ZONE --add-masquerade --permanent // IP/Traffic forwarding // Make sure you have configured masquerade firewall-cmd --zone="INSERT_ZONE" --add-forward-port=port=6900:proto=tcp:toport=6900:toaddr=INSERT_IP --permanent firewall-cmd --zone="INSERT_ZONE" --add-forward-port=port=6121:proto=tcp:toport=6121:toaddr=INSERT_IP --permanent firewall-cmd --zone="INSERT_ZONE" --add-forward-port=port=5121:proto=tcp:toport=5121:toaddr=INSERT_IP --permanent // Add rules for ro-ports (assuming that you didn't change the port) firewall-cmd --zone=INSERT_ZONE --add-port=6900/tcp --permanent firewall-cmd --zone=INSERT_ZONE --add-port=6121/tcp --permanent firewall-cmd --zone=INSERT_ZONE --add-port=5121/tcp --permanent // Reload rules to take effect firewall-cmd --reload clientinfo.xml/sclientinfo.xml Configuration (IMPORTANT) The example below shows how to configure multiple connections/tunnel to your VPS. (P.S. I'm not quite sure how many connection is the limit that can be defined on the xml) <?xml version="1.0" encoding="euc-kr" ?> <clientinfo> <desc>Ragnarok Online Client Information</desc> <servicetype>america</servicetype> <servertype>primary</servertype> <connection> <display>^FF0000[ SE Asia ]^000000 - Connection Tunnel</display> <balloon>This server is dedicated to SEA Region to possibly reduce latency.</balloon> <address>INSERT_IP_HERE</address> <port>6900</port> <version>46</version> <langtype>1</langtype> <registrationweb>https://rathena.org/board</registrationweb> <loading> <image>loading00.jpg</image> <image>loading01.jpg</image> </loading> <yellow> <admin>2000000</admin> </yellow> </connection> <connection> <display>^FF0000[ US Central ]^000000 - Connection Tunnel</display> <balloon>This server is dedicated to US Central Region to possibly reduce latency.</balloon> <address>INSERT_IP_HERE</address> <port>6900</port> <version>46</version> <langtype>1</langtype> <registrationweb>https://rathena.org/board</registrationweb> <loading> <image>loading00.jpg</image> <image>loading01.jpg</image> </loading> <yellow> <admin>2000000</admin> </yellow> </connection> <connection> <display>^FF0000[ US West ]^000000 - Connection Tunnel</display> <balloon>This server is dedicated to US West Region to possibly reduce latency.</balloon> <address>INSERT_IP_HERE</address> <port>6900</port> <version>46</version> <langtype>1</langtype> <registrationweb>https://rathena.org/board</registrationweb> <loading> <image>loading00.jpg</image> <image>loading01.jpg</image> </loading> <yellow> <admin>2000000</admin> </yellow> </connection> </clientinfo> subnet_athena.conf (IMPORTANT) Change the default value (shown below) subnet: 255.0.0.0:127.0.0.1:127.0.0.1 TO subnet: 0.0.0.0:127.0.0.1:127.0.0.1 As per Functor, "If you will just apply the patch of EXE - game client will not use these IPs from network packets. But players will be able to find real IP by using any network sniffer.". That's it. If you have question, drop by a comment. ROK On! Original Links: Ragnarok Proxy Setup (Hide your VPS IP) Other: Setting up 2020 rAthena Server | Setting up 2020 Client - rAthena based
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  3. Hello people~ I am Adel and this is my updated sprite showcase. ❤ ❤ ❤ Hope you enjoy ❤ ❤ ❤ Note: Please do not steal the display images. Some of the references for my sprites were taken from other game sources. Mob Sprites Other Sprites
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  4. PRE https://github.com/zackdreaver/ROenglishPRE/tree/master/System RE https://github.com/zackdreaver/ROenglishRE/tree/master/Ragnarok/System
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  5. make sure to file defines_pre.hpp on \ src \ custom exists
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  6. ? Update 27 April 2019: upgraded emulators to actual hash: https://github.com/rathena/rathena/commit/21e7a35b729be8a9edafa6eb49e2e52060e09ff4 upgraded client-side to actual versions upgraded and re-packed client files and also added some fixes to these grfs for common issues posted here or founded by me earlier tested AI for the game client, if someone wishes to share their own good working AI for homunculus - go ahead to the topic. OpenServer not updated to 5.3.0 version, because current one works just fine, and I'm lazy to upgrade it Instead of old customized (repacked with 7z) client, now used LATEST official kRO client updated up to 27 April 2019 (2.7GB) Minor small fixes here and there. All files repacked instead of SFX to winrar archives. So please use any tool like 7zip or winrar to extract these archives All files re-uploaded, new links posted already. Broken links fixed, and so on. Game exe re-patched with new NEMO patches, and tested, fixed visual issues, etc things. Summary: the package is stable and good for a long run. Use it. For a long time I will not update the package because of many reasons. For people who wish to upgrade your current (previous) version to this one -> please go to few pages back, I already posted earlier how to do that). Enjoy.
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  7. Make sure each BGM has a bit rate of 128 kbps. You can use Goldwave/Audacity/MP3 Bitrate Converter (easy to use) to make the changes. Also make sure that the mp3nametable is up to date. Note: Gravity BGM's shouldn't be an issue but make sure to check your mp3nametable first.
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