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  1. < Stolao's Script Collection> Please Comment, Good or Bad i want to know your guys thoughts on what i should do next. Update History At Afk At Commands Auto Event Custom Functions Daily Login Reward Ex Job Master Floating Rates Fly-Wings Group Buffs Mvp Speed Run Non-Abuse Healer Poring Power Pvp Ladder Mining -Unsupported, Bug Fixes Only- Weapon Mastery -Unsupported, Bug Fixes Only- Coming soon to a server near you
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  2. E - Script Collection Last Update : September 10, 2013 Refine Function SQL Mission Board Monster Marching Vendor Control Advanced Stylist Coin Exchanger Doppelganger Race Of The Day Limited Items Multi Currency Shop Random News GM Online List Link Broken E-Inquiry DotA Runes Flower Counting Game Class Restriction Chain Quest Build Manager Misc Scripts : Freebies Script Card Trader Gold Room [ Pick Gold ] Gold Room [ Guild Tax ] Map Restriction [ GM Based ] Daily Reward Monthly Reward Monster Spawner Monster Summoner with Last Summoned Display Players Stats & Equipments 3rd Job Item Giver Exchanger [ Cashpoint to Coins ] Exchanger [ Poring Coin - Zeny ] Exchanger [ Points to Tickets ] Exchanger [ Item to Item ] Exchanger [ Item to Item ] Exchanger [ Multi Item to 1 Item ] Party Match Auto Ban Over Stats Users Soul Link Buff Kill Players gain Cash Points Party Members All Get Items [ Snippet ] Message Board Stalker Class Skill Reproduce NPC Multiple Selection Quest [ Template ] In-Game Item Rewarder In-Game Points Rewarder Invasion Event Custom Item Rate Status Point Seller [ Snippet ] Anti Bot Security Script Anti Bot Script [ Code / Question ] Item Combo Restriction [ LHZ Card ] Drop Item Upon Death PVP Switcher + Announcer [ Guild Master ] Rotating Waitingroom Messages +10 Refiner [ Specific Items ] Random Rate Item Exchanger MVP Invasion Premium Users [ Boost Rates ] Display Cutin Image upon Login Custom Randomed Box Items Kick GM during WOE Custom Crafting NPC Restrict Same IP [ Certain Map ] Coloured Items Exchanger Guild Master Changer Party Team PK Match Gambling Game IRC Channel Crafting NPC Guild Storage Restriction Stage Game [ Version 4 ] Monster Wiki Event [ Version 3 ] Special Thank you for my Tutor : Notes : I am a bit lazy to write all those Script Descriptions, i do believe that all of you able to get how this script works. Anyway, i will still doing my best to write the Updated Changelog or informations about the script as detail as possible. All the Scripts above are uploaded to Pastebin . Abide the Following Rule : Scripts Error / Not Working , you have to Explain it in Details. ( Add in Images / Modified Scripts ) Do not SPAM / BUMP in my Topic. Do not ask for Support stuffs for other Scripts in this Topic. Link Down , then drop [ @Emistry ] a message. I Reserved the Right for NOT Answering your Posts if you did not abide my Topic's Rules. Keep This In Your Mind : All the Scripts i distribute here are NOT FOR COMMERCIAL USES . DO NOT remove my Credits if you are using part of the scripts to modify your own. DO NOT re-release the scripts in any form / way. If you ♥ these Scripts , Click on to Vote this Topic up. Or you may also click on at above the Topic
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  3. Hello rAthena, anyone can help me about my script PvP dotasound I got an error about getmapxy invisible / not on map so the map not appear when you kill / killed someone at pvp zone thank you very much ~
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  4. change this: getmapxy .@map$,.@x,.@y,0; to : getmapxy .@map$,.@x,.@y;
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  5. True but if there is no active woe, it will still count... I don't see the point of making this script if you don't add the agitcheck() - script asdfg -1,{ OnPCKillEvent: setarray .@map$, "aldeg_cas01", "aldeg_cas02"; // maps if ( getcharid(3) == killerrid || !agitcheck() ) end; // auto end if player kills himself and also if woe is not active for ( .@i = 0; .@i < getarraysize(.@map$); .@i++) { if ( strcharinfo(3) == .@map$[.@i] ) { #WOE_POINTS++; dispbottom "Gained 1 WoE Points. Total : "+ #WOE_POINTS +" WoE Points."; } } end; }
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  6. - script OnlineReward#1 -1,{ //--Start of the Script OnPCLoginEvent: attachnpctimer ""+strcharinfo(0)+""; initnpctimer; end; OnTimer30000: //Check if Vending (normal or @at) if(checkvending() >= 1) { dispbottom "The rewards has stopped because you were vending . Please relog if you wish to start again."; stopnpctimer; end; } OnTimer60000: set @minute, @minute + 1; //Check for 1 Minute if(@minute == 1 && (strcharinfo(3) == "prontera" || strcharinfo(3) == "payon")){ set @minute,0; set #CASHPOINTS,#CASHPOINTS+100; dispbottom "You received 100 Cash Points. Current Cash Points: " + #CASHPOINTS; } stopnpctimer; initnpctimer; end; } if(@minute == 1 && (strcharinfo(3) == "prontera" || strcharinfo(3) == "payon")){
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  7. At if(@minute) add to it: && (strcharinfo(3) == prontera || strcharinfo(3) == payon) So it looks like this: if(@minute == 1 && (strcharinfo(3) == prontera || strcharinfo(3) == payon)) {
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  8. Version 1.0.0

    1324 downloads

    I'm releasing this map for free! Enjoy! Spread love! Contact me in Skype: keough_99
    Free
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  9. //CASH TICKETS 32130,10CP_TIX,10 Cash Points Ticket,0,50,,70,,,,,0xFFFFFFFF,7,2,,,,,,{ set #CASHPOINTS,#CASHPOINTS+10; dispbottom "You gained [ 10 Cash Points ]. Enjoy!"; },{},{} 32131,50CP_TIX,50 Cash Points Ticket,0,50,,70,,,,,0xFFFFFFFF,7,2,,,,,,{ set #CASHPOINTS,#CASHPOINTS+50; dispbottom "You gained [ 50 Cash Points ]. Enjoy!"; },{},{} 32132,100CP_TIX,100 Cash Points Ticket,0,50,,70,,,,,0xFFFFFFFF,7,2,,,,,,{ set #CASHPOINTS,#CASHPOINTS+100; dispbottom "You gained [ 100 Cash Points ]. Enjoy!"; },{},{} I have this on my server. Feel free to use as base. It is a consumable ticket that gives Cash Points to the player.
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  10. Looks nice, the idea is a lot like the one I had when I made a source modification with an additional database file instead of a script. Here are some hints: In line 15 you set @warp without even using it. In line 31 (warp for Morocc) you check for @warp$ == "mor" and in line 61 (warp for Mora) you do the same check, however this second check is never reached. I'd also suggest that you could use the Compare function because it could shorten the whole script (not by loc, but by words). There is a "problem" with cities with a name consisting of two or more words, like El Dicastes or Port Malaya. Only the first word is read (as @go port malaya considers "port" as the first parameter and "malaya" as the second).
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