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Showing content with the highest reputation on 12/06/18 in all areas

  1. Version 1.0.0

    1323 downloads

    I'm releasing this map for free! Enjoy! Spread love! Contact me in Skype: keough_99
    Free
    6 points
  2. Version 1.0.0

    1522 downloads

    I'm releasing this mall map for free! Feel free to message for support add me in skype: keough_99
    Free
    5 points
  3. Version 1.0.0

    1109 downloads

    This is a sky city made by me long time ago. You can contact me in Skype by adding me at keough_99 Feel free to use my maps!!
    Free
    4 points
  4. Hi! Some months ago, I was working on a map that someone commissioned. They weren't very clear if the map had to have a classical theme or a nordic theme because they wanted something nordic and valkyries, but also a colosseum, so I decided for a slightly mixed aesthetics, but as I progressed it ended up looking more classical. However, when it was really close to completion, the commissioner poofed forever, so I was left with the almost complete map. But now I've decided to complete it and make it better, and maybe even make 2 extra versions of it that I have in mind. The current design consists of this: A "Gate of Life" to the south (where the "gladiators" enter into the scene), green GAT on the stairs separate from the middle for the public (although they wouldn't be able to see others fighting in the middle because of the distance), and a Goddess blessing the winner to the front, giving a sacred reward or maybe even ascending to the realm of the gods (ahah I think that in a way you could almost interpret it as a ritual battle like the Aztec ones ^^; ). However, in the new version it will have more flags, a place for the king/queen or empress/emperor to sit down under the goddess's statue, and I figured out how to make a "devastated" version of this map as well. I think I'll also rename it to Colosseum, or Amphitheatron. Here are some previews of the current map still without changes What do you think of this map as it looks now? If you have any constructive idea or suggestion, please let me know! TOP VIEW AND MIDDLE GATE OF LIFE STATUES (2 retextured) DECORATIONS MAP Thanks in advance for your input!
    3 points
  5. Estimados, Buenos días, junto con saludarlos les propongo generar un repositorio GIT con la intención de traducir la mayor cantidad de NPCs, ya sea de misiones, ciudades, instancias etc. Incluso de realizar traducciones al iteminfo. El propósito es que la comunidad hispana tenga su propio repositorio con su lengua materna. Si están interesados, podemos seguir el siguiente proyecto. Quedo atento a sus comentarios. FictionX
    1 point
  6. Hey guys, I'm working on a project that translates item scripts into item descriptions. The source is available at github. The idea is simple. For example, the item script from item id 1310 (Glorious Cleaver) { bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player,20; bonus bUnbreakableWeapon; .@r = getrefine(); if(.@r>5) { bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2); bonus2 bAddRace,RC_Player,pow(min(14,.@r)-4,2); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player,5; bonus bAspdRate,5; } if(.@r>8) { bonus bAspdRate,5; bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,50; bonus4 bAutoSpellOnSkill,"MC_MAMMONITE","NPC_CRITICALWOUND",2,200; } } is converted into Increase physical damage by 75% against demihuman enemies. Increase physical damage by 75% against player enemies. Pierce physical defense by 20% of demihuman enemies. Pierce physical defense by 20% of player enemies. Weapon is indestructible. [Refine Count is 6 - 15] Increase physical damage by 6% ~ 15% (Refine Count) against demihuman enemies. Increase physical damage by 6% ~ 15% (Refine Count) against player enemies. Pierce physical defense by 5% of demihuman enemies. Pierce physical defense by 5% of player enemies. Attack Speed +5% [Refine Count is 9 - 15] Attack Speed +5% Add a 5% chance to cast Critical Wounds of level 1 on each normal attack. Add a 20% chance to cast Critical Wounds of level 2 when using Mammonite. Another example, the item script from item id 1311 (Vecer Axe) { if(readparam(bLuk)>=90) { bonus bBaseAtk,20; } if(readparam(bDex)>=90) { bonus bCritical,5; } if(readparam(bDex)>=90&&readparam(bLuk)>=90) { bonus2 bSkillAtk,"MC_MAMMONITE",15; } } is converted into [LUK is 90 - 150] Base ATK +20 [DEX is 90 - 150] Critical +5 [DEX is 90 - 150 and LUK is 90 - 150] Increase damage of Mammonite by 15%. The tool has a few limitations regarding non-trivial code structures and unsupported statements, functions, and etc. However, the tool's one major advantage is that there is no mismatch between the server's item scripts and client's item descriptions. If this sounds familiar, then you may remember me from this thread. Unlike the previous project, you can translate the json data files into another language, which is used to generate item descriptions. Project Language: C License: Public Domain Platform: Windows, Linux, Mac OS X Dependency: jansson (MIT License) Build: Visual Studio 2017, makefile Support: rAthena (renewal) To Do lua format flavour text [optional] I Need Help I need multiple sources for flavor text in English. If you have any links or files, then feel free to send them to [email protected]. For example, the item id 1186 (Death Guidance) has the flavor text (from RMS). All present for the destruction of weapons that exist cursed. The sword is the curse of his master, and is the owner and make someone unhappy.
    1 point
  7. < Stolao's Pvp Ladder> Features: A Dynamic Pvp Ladder Todo: Suggestions? Optimize? Changelog: 3.00 Overhaul 3.01 Fixed missing "No" for "No Ygg" 3.02 Added Show Map Name Option 3.03 Added Max Players Option 3.04 Optimized and fixed SQL queries [Secret] 3.05 Replaced some queries with addrid(0) 3.06 Updated Rewards to RODEX compatable 3.07 Fixed all rom referancing room [0] player limit 3.08 Made Made .MaxPlayers = 0, mean unlimited 3.09 Removed use of getd 3.0A Cleaned up some code 3.0B Moved Menu Generation to fix Map Count not showing 3.0C Actually Added RoDex Support now 3.0D Fixed Map Menu Generation 3.0E Fixed sql query 3.0F Cleaned Code a bit 3.10 Did more Cleaned Code a bit 3.11 Fixed a logic bug in GM reset 3.12 Added Waiting Room 3.13 Added Dynamic Waiting Room 3.14 Moved and added more At_Commands 3.15 Dynamic Waiting Room (&4096) require Waiting Room (&2048) to work 3.16 Increased Waiting Room Rotation Time 3.17 Fixed Typos in Reset PVP Stats 3.18 Removed unnessisary next, creating hang screens 3.19 Made compatable with new mail command 3.1A Reformatted Rewards in conf to support 5 items Links: Latest Pvp Ladder
    1 point
  8. View File 9 Towns in Map Here is my 9 towns in 1 map ! Contact me for support in skype: keough_99 Submitter K e o u g h Submitted 12/05/2018 Category Maps & 3D Resources Video https://youtu.be/kIFe-3sJR9U Content Author Keough  
    1 point
  9. The topic has been removed because of rAthena staff double standards and hypocrisy things. (rA staff blame me that I made a money on this topic while it's not and never was) All that I did for the last 2.5 years with around ~1k answers from my side is help for free for newbies here, but to rA staff, my topic is a pain in the ass. Sorry guys, but the topic can't be maintained on such a community anymore because of its admins. Bye
    1 point
  10. No no no, it's your content and you can do whatever you wish to do. I just asked, because did not saw that you planning to sell it. Do not worry please, sell it if you wish to, or share light version if you wish, or do nothing if you wont to do anything ? Thx for the answer.
    1 point
  11. Se o seu client for atualizado, você traduz as abas de classe nas ultimas linhas do skilltreeview.lub JobSkillTab.ChangeSkillTabName(JOBID.JT_NOVICE, "1st", "2nd", "3rd") JobSkillTab.ChangeSkillTabName(JOBID.JT_NINJA, "1st", "2nd", "3rd") JobSkillTab.ChangeSkillTabName(JOBID.JT_GUNSLINGER, "1st", "2nd", "3rd") JobSkillTab.ChangeSkillTabName(JOBID.JT_SUPERNOVICE, "1st", "2nd", "3rd") JobSkillTab.ChangeSkillTabName(JOBID.JT_TAEKWON, "1st", "2nd", "3rd") JobSkillTab.ChangeSkillTabName(JOBID.JT_STAR, "1st", "2nd", "3rd") JobSkillTab.ChangeSkillTabName(JOBID.JT_LINKER, "1st", "2nd", "3rd") JobSkillTab.ChangeSkillTabName(JOBID.JT_STAR2, "1st", "2nd", "3rd") JobSkillTab.ChangeSkillTabName(JOBID.JT_DO_SUMMONER, "Summoner") JobSkillTab.ChangeSkillTabName(JOBID.JT_DO_SUMMONER_B, "Summoner")
    1 point
  12. data > luafile514 > stateinfo
    1 point
  13. Version 1.0.0

    430 downloads

    Here is a kinda RO2 Skin I made long time ago. Free
    Free
    1 point
  14. hi rAthena i want to make this script work on rA http://herc.ws/board/topic/13061-iro-weekly-turn-in-event-gramps-npc/ this have version 1.1 that can spawn mob and rA don't have it here on rA need somone convert it Thanks!
    1 point
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