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  1. Version 1.2.0

    549 downloads

    Rune Config: // ============= // Rune Settings // ============= // Rune names (in-order) setarray .Rune$[1], "Invisibility", "Haste", "Double Damage", "Illusion", "Regeneration"; // NPC View ID if server in renewal mode setarray .npc_view_re[1], 2450, 2696, 2697, 2702, 2703; // NPC View ID if server in pre-renewal mode setarray .npc_view_pre[1], 1120, 1096, 1582, 1388, 1031; // Rune effect duration (seconds) .duration = 20; // Respawn time of rune after being pick-ed up (minutes) .respawn_time = 1; Main Config: // ============= // Game Settings // ============= // How many players to start? // default = 4 (2v2) .minplayers = 4; // How long, in mins, for players to register_time // default = 3 mins .register_time = 3; // How many mins before rune is spawned // default : 1 min .runespawn = 1; // Event duration in minutes.. // default : 10 mins .duration = 10; // Reward settings setarray .rwd[0], 501, 10, // win team reward 501, 5; // lose team reward Hi guys, This is originally my Ragnarok Event v2 which was supposed to be a paid script.. but... I changed my mind.. I renamed it to Rune War.. Enjoy!
    Free
    2 points
  2. April Digest 2018 The following digest covers the month of April, 2018. Staff Changes: @Nitrous is now a developer. @tr0n returns to his International Moderator position for the German section. @Azura Skyy, @crazyarashi, @Z3R0 and @Promise have left the Moderator teams. Development Highlights: CORE: Dropped an unused declaration (170da178) Added Random Option item data to getinventorylist (f07a1c4b) Fixed error in getinventorylist (1390930c) Added support for homunculus autofeeding (aff70f64) Added a config for disabling novice/summoner character creation (aab5d549) Adjusted Madogear interaction with skills (1efd7b5e) Fixed a compile warning from homunculus autofeed (7901c1b2) Corrected a potential integer overflow (1d539c3e) Applied MHP limit based on bLv (7f2c6cf2) Corrected item_db script curly parsing (ec1470b6) Fixed a bug with MAX_ITEM_RDM_OPT (f948b9a6) Updated getunitdata / setunitdata (cdae404e) Resolved storage saving on server crash (8893ef1c) Removed a stack push from getvar (25f2626c) Made the second parameter for bonus script command optional (07e2bf09, cc63bb59) Fixed default mob AI spawn (3b385d95) Changed SI_ enum to the official EFST_ enum (d13d6a6e, 55bf142a) Fixed a few problems with homunculus autofeed (2c68db9f) Added ZC_NPCACK_SERVERMOVE2 (aaffbaaa) Updated item_group_db column requirements (01846710, 4ffb1b04) Added support for missing 2018 clients (8c7cd293) DATABASE: Updated Item DB: Muscle Fool, Biscuit Stick, Hunting Arrow, Akaraje, Fidelity Necklace, Hero Judgement Shawl, Hero Target Suit, White Slim Potion Box (e96807cc, 71bf8cc8, 963d9b04, 72c0f9c8, e23f06d6, e7ccee76, fac4d9be) Updated Shadow Chaser skills (e509930a) Added new items, some fixes and missing duplicates (7a361690) Added Phantasmagorika mobskill placeholder (05dd7b31) Updated Mob and NPC identity (33e36809, ae65e2e2, 94e68930) Corrected some shadow equipment (33960fef) SCRIPT: Fixed a few typos and language mistakes (fdc48770) Fixed typos in Phantasmagorika quests (dca8cc60) Cleaned up custom battleground scripts (e2b9e42b) Corrected a NPC name in academy.txt (aee83557) Initial release of instance Isle Bios (5a0b72a7) Fixed Regenschirm Guard Laboratory Permit issue (3a8814ac) Added missing getpartymember calls in MVP ladder script (258069da) OTHERS: Added mailmap file to coalesce together commits (872eb00c) Updated Item Bonus documentation (c4d3f0fd) Statistics: Excluding merges, 14 authors have pushed 68 commits to master and 93 commits to all branches. On master, 125 files have changed and there have been 7,752 additions and 3,866 deletions. 43 Active Pull Requests 65 Active Issues 37 Merged Pull Requests 6 Proposed Pull Requests 44 Closed Issues 21 New Issues List of Contributors: @aleos89, @Akkarinage, @Angelic234, @AnnieRuru, @arby89, @Atemo, @BrOgBr, @crazystorm2017, @cydh, @ecdarreola, @Encon21, @Everade, @flamefury, @gegewu85, @iubantot, @juanfus, @kisuka, @Lemongrass3110, @llchrisll, @mrdiablo, @RadianFord, @sader1992, @secretdataz, @syracuase, @talesofragnarok, @teededung, @Valacobino, @vstumpf, @Yuchinin, @zackdreaver Show your support to rAthena by submitting your Issue or Pull Requests! By providing enough useful info (Git Hash, Client Date, RE/Pre-RE, crashdump, how to reproduce, etc) you will help us to solve the issues faster
    1 point
  3. here try it //===== eAthena Script ======================================= //= Warper Script //===== By: ================================================== //= Darkchild //===== Current Version: ===================================== //= 2.1 //===== Compatible With: ===================================== //= Any eAthena Version; //===== Description: ========================================= //= Generic warper... //===== Additional Comments: ================================= //= 1.0 by Darkchild //= 1.1 by jabs //= 1.2 by Lupus (placement fixed in Amatsu) //= 1.3 fixed Louyang label typo, added warp and WARPRA into //= Nifleheim. Also sorted all names in alphabet order [Lupus] //= 1.4 fixed morroc warp npc overlaying kafra [Aria] //= 1.4a Added Ayothaya and Einbroch to list, and town Warpra's [Fredzilla] //= 1.4b fixed Izlude warp npc overlaying BBS [Justin84] //= 1.5 Added this NPC to more places [Lupus] //= 1.6 Rewrote a lot. Changed the sprite, some locations. [Poki#3] //= TODO Add an option for selecting the level of the dungeon. [Poki#3] //= 1.7 Temporary? Added F_ClearGarbage to clear unused/outdated variables [Lupus] //= 1.8 Removed Duplicates [Silent] //= 1.9 Optimized for the greater good. [Kisuka] //= 2.0 Fixed warp for AntHell and Yuno. [Kisuka] //= 2.1 Moved AntHell warp agent to the new anthell entrance. [brianluau] //============================================================ //============================================================ //= To allow selecting the Level of the Dungeon you want to //= Warp to set the @lvlselect variable to 1 (Not implemented yet!) //============================================================ - script Warp Agent#01::warpra 859,{ // set @lvlselect,0; set .paymentT, 1000; set .paymentD, 5000; callfunc "F_ClearGarbage"; //Clear outdated, unused variables mes "[Warp Agent]"; mes "Hello " + strcharinfo(0) + ","; mes "I can teleport you to any Town or Dungeon!"; mes "But have small charge,"+.paymentT+" zeny for Town."; mes "and "+.paymentD+" for Dungeon."; mes "So, where do you want to go?"; next; switch(select("To a Town:To a Dungeon")) { case 1: mes "[Warp Agent]"; mes "Please select which town you would like to be teleported to."; next; switch(select("Alberta:Aldebaran:Amatsu:Ayothaya:Comodo:Einbroch:Einbech:Geffen:Gonryun:Hugel:Izlude:Lighthalzen:Louyang:Lutie:Morroc:Payon:Prontera:Umbala:Yuno")) { case 1: set zeny, zeny - .paymentT; warp "alberta",27,236; break; case 2: set zeny, zeny - .paymentT; warp "aldebaran",145,120; break; case 3: set zeny, zeny - .paymentT; warp "amatsu",197,86; break; case 4: set zeny, zeny - .paymentT; warp "ayothaya",149,118; break; case 5: set zeny, zeny - .paymentT; warp "comodo",188,161; break; case 6: set zeny, zeny - .paymentT; warp "einbroch",64,200; break; case 7: set zeny, zeny - .paymentT; warp "einbech",70,95; break; case 8: set zeny, zeny - .paymentT; warp "geffen",119,66; break; case 9: set zeny, zeny - .paymentT; warp "gonryun",150,130; break; case 10: set zeny, zeny - .paymentT; warp "hugel",96,145; break; case 11: set zeny, zeny - .paymentT; warp "izlude",128,111; break; case 12: set zeny, zeny - .paymentT; warp "lighthalzen",158,92; break; case 13: set zeny, zeny - .paymentT; warp "louyang",210,108; break; case 14: set zeny, zeny - .paymentT; warp "xmas",150,133; break; case 15: set zeny, zeny - .paymentT; warp "morocc",159,93; break; case 16: set zeny, zeny - .paymentT; warp "payon",152,75; break; case 17: set zeny, zeny - .paymentT; warp "prontera",156,187; break; case 18: set zeny, zeny - .paymentT; warp "umbala",130,130; break; case 19: set zeny, zeny - .paymentT; warp "yuno",160,168; break; } break; case 2: mes "[Warp Agent]"; mes "Please select which dungeon you would like to be teleported to."; next; switch(select("Abyss Lake:Amatsu Dungeon:Anthell:Ayothaya Dungeon:Bibilan Dungeon:Coal Mine (Dead Pit):Culvert:Einbech Dungeon:Glast Heim:Gonryun Dungeon:Juperos:Lighthalzen Bio Lab:Magma Dungeon:Niflheim:Odin Temple:Orc Dungeon:Payon Dungeon:Pyramids:Sphinx:Sunken Ship:Thanatos Tower:Turtle Dungeon")) { case 1: set zeny, zeny - .paymentD; warp "hu_fild05",189,207; break; case 2: set zeny, zeny - .paymentD; warp "ama_dun01",229,12; break; case 3: set zeny, zeny - .paymentD; warp "moc_fild20",164,145; break; case 4: set zeny, zeny - .paymentD; warp "ayo_fild02",280,149; break; case 5: set zeny, zeny - .paymentD; warp "izlu2dun",106,88; break; case 6: set zeny, zeny - .paymentD; warp "mjolnir_02",81,359; break; case 7: set zeny, zeny - .paymentD; warp "prt_sewb1",126,248; break; case 8: set zeny, zeny - .paymentD; warp "einbech",135,249; break; case 9: set zeny, zeny - .paymentD; warp "glast_01",368,303; break; case 10: set zeny, zeny - .paymentD; warp "gonryun",160,195; break; case 11: set zeny, zeny - .paymentD; warp "yuno_fild07",218,176; break; case 12: set zeny, zeny - .paymentD; warp "lighthalzen",158,285; break; case 13: set zeny, zeny - .paymentD; warp "yuno_fild03",39,140; break; case 14: set zeny, zeny - .paymentD; warp "niflheim",35,161; break; case 15: set zeny, zeny - .paymentD; warp "odin_tem01",98,144; break; case 16: set zeny, zeny - .paymentD; warp "gef_fild10",70,332; break; case 17: set zeny, zeny - .paymentD; warp "pay_arche",43,132; break; case 18: set zeny, zeny - .paymentD; warp "moc_ruins",62,162; break; case 19: set zeny, zeny - .paymentD; warp "moc_fild19",107,100; break; case 20: set zeny, zeny - .paymentD; warp "alb2trea",75,98; break; case 21: set zeny, zeny - .paymentD; warp "tha_scene01",131,223; break; case 22: set zeny, zeny - .paymentD; warp "tur_dun01",149,238; } break; } end; } // --------- NPC Clones ------------ // --------------------------------- // ----------- Towns ------------- alberta,31,240,4 duplicate(warpra) Warp Agent#02 859 aldebaran,145,118,4 duplicate(warpra) Warp Agent#03 859 amatsu,192,81,1 duplicate(warpra) Warp Agent#04 859 ayothaya,144,117,6 duplicate(warpra) Warp Agent#05 859 comodo,194,158,4 duplicate(warpra) Warp Agent#06 859 einbroch,59,205,4 duplicate(warpra) Warp Agent#07 859 einbroch,243,189,2 duplicate(warpra) Warp Agent#08 859 einbech,135,249,4 duplicate(warpra) Warp Agent#09 859 geffen,115,66,4 duplicate(warpra) Warp Agent#10 859 gonryun,151,130,4 duplicate(warpra) Warp Agent#11 859 izlude,133,117,4 duplicate(warpra) Warp Agent#12 859 hugel,88,151,5 duplicate(warpra) Warp Agent#13 859 lighthalzen,155,79,6 duplicate(warpra) Warp Agent#14 859 louyang,210,106,4 duplicate(warpra) Warp Agent#15 859 morocc,156,95,4 duplicate(warpra) Warp Agent#16 859 prontera,161,192,4 duplicate(warpra) Warp Agent#17 859 payon,182,110,4 duplicate(warpra) Warp Agent#18 859 umbala,132,130,4 duplicate(warpra) Warp Agent#19 859 xmas,150,136,4 duplicate(warpra) Warp Agent#20 859 yuno,137,162,4 duplicate(warpra) Warp Agent#21 859 // ------------ Dungeons ------------ ama_dun01,233,9,1 duplicate(warpra) Warp Agent#22 859 moc_fild20,162,139,6 duplicate(warpra) Warp Agent#23 859 ayo_fild02,279,154,4 duplicate(warpra) Warp Agent#24 859 izlu2dun,104,82,4 duplicate(warpra) Warp Agent#25 859 prt_sewb1,125,253,4 duplicate(warpra) Warp Agent#26 859 mjolnir_02,85,363,4 duplicate(warpra) Warp Agent#27 859 einbech,81,101,1 duplicate(warpra) Warp Agent#28 859 glast_01,370,308,4 duplicate(warpra) Warp Agent#29 859 yuno_fild03,37,135,4 duplicate(warpra) Warp Agent#30 859 niflheim,32,161,4 duplicate(warpra) Warp Agent#31 859 gef_fild10,71,339,4 duplicate(warpra) Warp Agent#32 859 pay_arche,39,135,4 duplicate(warpra) Warp Agent#33 859 moc_ruins,64,166,4 duplicate(warpra) Warp Agent#34 859 moc_fild19,106,97,4 duplicate(warpra) Warp Agent#35 859 alb2trea,73,101,4 duplicate(warpra) Warp Agent#36 859 tur_dun01,148,239,4 duplicate(warpra) Warp Agent#37 859 lhz_dun01,157,285,4 duplicate(warpra) Warp Agent#38 859 hu_fild05,186,210,4 duplicate(warpra) Warp Agent#39 859 yuno_fild07,221,179,4 duplicate(warpra) Warp Agent#40 859 tha_scene01,139,194,1 duplicate(warpra) Warp Agent#41 859 odin_tem01,96,149,4 duplicate(warpra) Warp Agent#42 859
    1 point
  4. So, i found out that if you exceed 100% of resistance from race or elements its considered as undead. If anyone can add an option into this one // Should race or element be used to consider someone undead? // 0 = element undead // 1 = race undead // 2 = both (either one works) undead_detect_type: 0 something like this... maybe? // Should race or element be used to consider someone undead? // 0 = element undead // 1 = race undead // 2 = both (either one works) // 4 = Miss magic/physical attacks instead of healing the opponent. undead_detect_type: 4 I know.. my sever can bypass the 100% resistance for elements im running a High Rate server. but it could be a good option for the future..
    1 point
  5. A guide as to help you create your own test server. Please know that I won't be accompanying you as you're making this, this is just a guide, and if you follow this guide smoothly, then you won't be having any problems then. Please know that I will not answer any questions that can be searched in the search function. Again, this guide is a full package ― guides with pictures. Please read carefully, follow the guide thoroughly. You want to have a test server, read the instructions. Also, this is just a magnification of the Wiki guide. What to download: - Please download them first. I don't want you guys to lose the passion because of downloading. Install msysgit and MS Visual Studio 2015, don't install but only download MySQL Workbench and MySQL yet, we'll tackle on that later on. NOTE: This guide follows the WiKi guide from rAthena. This topic is not to, any form, replace, change or etc rAthena WiKi guide. Good News: If you find this tiring and such please follow this topic instead. Click this link to go. However, if you're asking as why I'm still making this guide when there's this guide made by @Anacondaqq then, I just want to finish what I started. Anyway, this is a very, very long long guide, so if you're really excited, then please refer the link above. A. Transferring rAthena server files to your personal computer. B. Building solution using MS Visual Studio *insert version*. C. Building connection to your server files to your address. D. Follow up configuration for connecting your server to your personal computer. E. MySQL Installation F. MySQL Workbench Installation G. Installing files to your MySQL Workbench H. Applying log schema to your MySQL Workbench
    1 point
  6. Version 1.0.0

    1384 downloads

    Hi guys, just designed a web template, too lazy to php/sql it, so... ill give it away for free to anybody who wants to give it a good use. * Do NOT sell it as a personal work.
    Free
    1 point
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