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  1. 1. Arc Bishop Improvement The first protagonist of the fifth job improvement project is "Arc Bishop". As mentioned in the previous developer notes, the main focus of the Arc Bishop enhancement is the reinforcement of the secondary location. However, through the improvement of this skill, we tried to change the arc bishop management in various styles. Skills are scheduled to be improved and new skills are planned to be added. 1) Change existing skills - Expiatio Existing Xpia Arti had the effect of neglecting only physical defense. I will add magic armor ignoring effect to this magic series so that it will be effective for the military. - Lauda Lamus Instead of removing the existing LUK bonus by raising the probability of anomalies of the existing 4th level master to 100% Increases Critical Damage by adding more effects to a level of skill worth investing 4 levels We are going to improve. - Lauda Agnus Instead of eliminating the existing VIT bonus by raising the state-anomaly probability of the existing 4-level master to 100% MHP% increase effect by adding more effects, 4 levels worth investing in the skill to improve The expected. - Duplex light We will upgrade the damage to have more powerful attack power than before. - Ancilla. Existing Ansila means only the catalyst needed for the skill, except the option to restore the SP when used directly. It can be used to increase the amount of healing during a certain period of time, I will do it. - Renovati It is a skill that can not be freely used in a real party. To compensate for this, when you cast a skill, the effect of the Renovati will be given to all the party members on the screen, The amount of recovery itself will be slightly raised to improve the skill to be used in party play. - Judex In the case of Judex, which is the skill that can be used first by the Kuma series arc bishops, the damage is slightly raised We are going to improve it so that it will strengthen the position of Arc Bishop in the Kuma series. - Adoramus Adora Moose, which consumes Blue Gemstone but has a shortcoming of being a single target, We will improve to Target range skill instead of slightly lowered. 2) New skill - Vitoraphatumu Gives a Rex ether or effect to a specified enemy and surrounding enemies. The higher the skill level, the greater the range. With Viti Feratoom, Arc Bishop will be able to provide solid support in battle. - Conneniio The party members in the same map as you are brought to your location. It is a battle support through the quick joining of the party members during various quests and battle play through Konnio. You will be able to perform the mission. 2. Taekwon high occupation group For users who have a lot of interest in the contents of Taekwondo top job group, I will briefly show the contents developed so far. 1) Implementing Skills The primary skill implementation is now complete and internal testing is scheduled 2) Image Implementation The sprite image of Sultry and Soul Ripper has been confirmed and work is in progress. Skill effects are also in progress. 3. Awareness of the tertiary career group I will introduce you to the awakening system mentioned at the last meeting. The current job arousal is scheduled to be developed, with the goal of updating within 2018. Please note that the information below is not finalized yet, but it is about the development plan. 1) Awakening system You can upgrade to the 3rd generation occupation army at the 175th level. At awakening, you return to level 100 and the maximum level expands to level 185. (However, status points are given up to 175 levels.) In addition, new skills are added for each occupation, and the maximum occupation level is extended to 70 levels. You can choose among the basic third-class outfits and new outfits. <At arousal, you can choose your own dress> 2) Characteristic system After awakening, the characteristic system is open. The character system is given one character point per level-up, and these character points are placed directly on the character's character You can invest in the characteristics you are involved in. Characteristic systems will enable a variety of cultivation depending on the investment of character points. <At the time of awakening, the new characteristic system is opened.> 4. 32 new cards Part 2 of the Hero that did not have any card items, Part 3 of the Hero's Trail, 32 new cards in Rock Ridge It will be added. We will prepare existing contents to play more aggressively by adding card items. 5. Memorial Dungeon: Reorganization of the Charleston Plant The Charleston factory, which was temporarily shut down due to a re-entry routine, will be restored and will be back. We are also planning additional reorganization to allow you to play the Charleston factory more aggressively. . Episode 17.1 Libellions and Heart Hunter ... The center of the incident was moved to the Schwartzwald Republic. New Stories and New Items We are preparing for various new episodes. 7. Illusion of Teddy Bear The first Illusion series in 2018. I would like to ask you for a new addition to the Einbrook area. 8. Breaking the Limit Change in Super Novice Breaks the limit that was stopped at level 160. Extends the level of Super Novice to level 175 and breaks the limit. It will be changed to "Hyper-nobis". Reconstruction of the skills due to breaking the existing limit and new skills of Hyper-nobis I'm in the middle of planning. Once you've decided on more details, we'll walk you through the developer notes. Now Super Novice is up to 99 levels! Up to level 175 will be hypernobi!> UPDATE THIS UPCOMING JANUARY 24 2018 1. Update 32 new card items In celebration of the New Year, 32 new card items will be updated from Part 2 of the Hero to North American Localizing Rock Ridge . 1) Hero's Trail Part.2 Card Update - Geffen Magic Tournament Competition In the Geffen magic contest, only penalty cards have been added. This update will update 15 different cards. Players from the Arpeggiator to the Fékinanavian will be added to the Geffen magic contest. - Devils Tower The shadow dungeon of the drill and the follower's card of the drill are updated in the drill's top dungeon. - Ghost Palace In the Ghost dungeon of the specter, one article of Sakryi card is updated. This card can be obtained in exchange form instead of drop form. 2) Hero's Trail Part.3 Card Update - Non-fair Raiding Unofficial dungeons will update the cards of the non-ATV and two of the Captain Felock cards. - Fenrir and Sarah In addition to the existing Sarah card, one more paper card of the period will be updated. 3) Update the Rock Ridge Card 11 kinds of cards will be updated to the monsters in Rock Ridge. 2. Apply new UI We are currently in the process of selecting a new character and applying the cache store UI. 3. Geffen Magic Contest, strengthening the Ghost Palace contents of the specter Added the ability to give random options to equipment items that can be obtained from the Geffen magic contest and the Ghost Palace You can purchase an order that gives you a random option for equipment items in the Geffen magic contest coin, and you can purchase abrasives that give you a random option for the Taunos weapon series with a piece of earth shine. <You can purchase items for granting random options through the NPC> <Each item has been refined and cards are kept, so you can set up your equipment options for free> <You can configure new equipment settings through various options> Also, all of the movement restrictions of the Geffen Magic contest coins and the pieces of earth shatter are lifted, and access to new contents is enhanced.
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  2. January Digest 2018 The following digest covers the month of January, 2018. Staff Changes None. Development Highlights CORE: Turned pet db into a dynamic map (fb966a12) Updated Item Group features (32950ece) Implemented getequiptradability script command (bfb6972c) Fixed a wrong fifohead allocation (c4bfe0b1) Merged two similar conditions on mapchange (6f01321b) Fixed typo in atcommand.cpp (a6818eb5) Fixed space allocation for new castle data (48d79cef) Added RagexeRE support until 2018-01-03 (7a0f3d0e) Fixed a minor typo in client.conf's comment (0ccf309c) Updated Spanish message conf (e9bb1064) Added support for 2018-01-17aRagexeRE (c4a57c57) Cleaned up whisper code between map-servers (3a8c8a9d) Fixed mapserver crash on script command warp (bb0dd7b8) Fixed a problem with instance_db import (ec59e955) Fixed required weapon messages (de9b4efd) Fixed minor style typo in clif_obfuscation.hpp (db4e9b25) DATABASE: Updated Item DB (8e45966c, 19e712c8) Added new mob placeholders and npc ids (8c53679a, dea92eef) Corrected Cannibalize behavior (15b6d5cc) Fixed SQL sync (f02cde4e) Implemented item "Lunar Rainbow" (ad53dba4) Fixed Badge Of Order Grace missing bonus (a524e39a) Corrected MATK bonus in the item 'Infinity Dagger' (5e0d3e54) Corrected Reverberation behavior (2e90136d) Fixes missing item view on Lapine Shield and White Gold Shield (d04d307e) Corrected Old Glast Heim items (805114c3) Corrected Strawberry Decoration sets (8616332f) Added combos for Legionaire Helm (a8976dd2) Corrected 'Reborn in Valhalla' achievement (fe9f1ace) Fixed Amdarias' Vampire Gift cast rate (585f419e) Cleaned up Miracle damage bonus (f2c73848) Implemented heroes trail cards (1a560dd0) Updates Rolling Cutter counter behavior (4171cd18) SCRIPT: Updated twintowers.txt (d5c6c6d3) Updated Old Glast Heim instance (c04c2e7e) Fixed a typo in 2008's Christmas event (de50a5e3) Added a missing warp in paradise.txt (1f7ceabb) Fixed F_SexMes call (a65e7dbf) Fixed a few name typos with Niflheim (16780638) Fixed sleep error in Geffen Magic Tournament (31bd28df) Fixed Job Level check for Blacksmith and Alchemist quest (8530a7b1) OTHERS: Changed forking reference link (31988abd) Statistics Excluding merges, 14 authors have pushed 56 commits to master and 85 commits to all branches. On master, 82 files have changed. There have been 18,165 additions and 2,208 deletions. There are 26 merged Pull Requests and 16 Proposed Pull Requests. There are 26 new Issues and 43 Closed Issues. List of Contributors @4144, @admkakaroto, @aleos89, @anacondaqq, @Artuvazro, @Atemo, @AzarthMZintos, @BrOgBr, @cydh, @Daegaladh, @Dakado, @ecdarreola, @Everade, @exneval, @Haikenz, @im-mi, @insanchen, @jenkijo, @Jeybla, @Lemongrass3110, @lighta, @luan122, @LunarSHINING, @MrAntares, @rofasindo, @sader1992, @sctnightcore, @secretdataz, @srhmike, @syracuase, @technoken, @uddevil, @Valorro, @win4517, @zackdreaver Show your support to rAthena by submitting your Issue or Pull Requests! By providing enough useful info (Git Hash, Client Date, RE/Pre-RE, crashdump, how to reproduce, etc) you will help us to solve the issues faster
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  3. You atleast need gcc 5.1
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  4. i will check it later, i think i missed something at OnInit part. Thanks for reporting! edit: im not at home right now UPDATE! : Link is available below while waiting for approval from moderator Here is a new version and fix for the said bug by @maken06 Added Limit players to get buffed only once per activation Goddess_Blessing_v1.1 : https://pastebin.com/7435vtNB Updated to v1.2 Added @goddessreset command for hot-fix like the bug above. Avoid changing ".delay_tick" once goddess blessing is activated. Goddess_Blessing_v1.2 : https://pastebin.com/Q2ARQBb5 Disregard the previous links and use this : https://pastebin.com/RCCCaL5X 1st link (no hotfix) 2nd link (all players can use @goddessreset command)
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  5. Thats absolutely cool! I think for the bot matter it should be compiled to a dll and get hash checked so a player cannot script their own plugin. That way server owner can go crazy and build awesome stuff based on your api but in the end you get bound to that stuff they coded. Heck you could even end up writing your own game guard (user input --> event happens you check for ahk --> forward to client or discard) The possiblities are endless awesome! :3
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  6. UPDATE: Extended Vending 1.9.6 1. fix - checking currency from customer cart to inventory. 2. fix - vending_items sql update vending_id to not unique. 3. compatible to latest git full src/map CPP Git hash: b48f0e8896e318e1f3cc75aee4bfeace957d7f19 Version 1.9.6 (02-11-2018).diff
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  7. You can find the topic regarding it here: Regards, Chris
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  8. The solution would require a bit of work considering its only using an account variable to determine if the user has reached the limit. You would probably have to change this to an sql table and instead of increasing an account variable it should read an entry and determine if it exists and is ready. I can look into it at a later time. However it would require a bit for work.
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