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Showing content with the highest reputation on 09/01/17 in all areas

  1. View File Slot Machine With Random Reward and Running at Spesified OnClock Hi All, Here i want share with you my modification script from @GmOcean Thanks. For GM access level change at line 3 for item/zeny payment change at line 235 ~ 238 for OnClock, change at line 191~196 This Slot Machine will disapear after 5 Minutes If you want replace, change it at line 201 For random reward, change at line 31~76 and 106~151 Special thanks to 1. @GmOcean for slot machine script 2. @Emistry for enable hideoffnpc and hideonnpc 3. @Nova for inspired slot machine function Submitter hendra814 Submitted 09/01/2017 Category Games, Events, Quests Video Content Author GMOcean, hendra814, Nova  
    2 points
  2. Hello everyone, today I want to show you my new job. I wanted to restore 2 old sites of official Russian servers. First site this - normal CMS and for him I decided to use CORA™ CMS. The second site is already a personal account for the gaming account. (In order to get to in panel you need to login or register. I applied a normal authorization check that would redirect a person) *For the game panel, I use the found engine in my archives and in open access it is not available* Note: The panel will be translated to English version. Now I'll show you an outline of my work: For the first case: For the second case: Login: Registration: Panel: Thank you for attention!
    2 points
  3. Problem Please open the link and read https://github.com/rathena/rathena/pull/2089 tl;tr VS2008, VS2010 solutions no more available after upgrade above. I'm not against these changes, but they create some problems that are described in comments in the link above and in the images below. My little "cry story", which affects many users, and main ideas has been explained there: https://github.com/rathena/rathena/pull/2089 Solution 1.91GB data instead of 9.1GB data to download / store on HDD just for doing the same task (compiling) is not it good? Something like this looks this tool, and on the screenshot above you see that login, char, map server and others projects inside solution has been successfully built. What is it? This is Visual Studio C++ Build Tools. Detailed information what is it you can read here: https://msdn.microsoft.com/en-us/library/dd293626.aspx This is just a set of console apps as the compiler, linker, etc. Without heavy Visual Studio IDE which does its job pretty well. You can save up to 4-5x times internet bandwidth and space at disk. For whom is this? I think this guide will be useful for all who has only one goal - compile rAthena source code on Windows and run it. For people who wish to save some data, and internet bandwidth. Who don't develop new features for rAthena, because IDE much better for this purposes. Pros of VS 2017 C++ Build Tools: lightweight, you need to download and install just ~1.9GB of data, instead of installing whole very heavy Visual Studio IDE (~8-15GB depends on VS) very fast, resource lite, because don't need to run IDE, this is a command line tool not need to modify any part of a project, you can compile whole .sln (solution) of rAthena without any modification via a single command or running compile.bat (see below) Do the same things what do "Build Menu" in VS 2017 (build, rebuild, clean solution, break, etc) Ideal tool for people with limited internet, and SSD drives which use rAthena for compilation / recompilation only (src -> .exes) will print errors, warnings while compilation too, like Visual Studio 2017 IDE, so you will not miss any problems Cons of VS 2017 C++ Build Tools: if you are not a developer of rathena source code, and don't use Visual Studio 2017 full features (https://docs.microsoft.com/en-us/visualstudio/ide/whats-new-in-visual-studio) you will not find any negative sides of this. Guide how to compile rAthena on Windows How to compile rAthena without Visual Studio IDE but by Visual Studio C++ Building Tools? It's very easy, let me follow you though mini-guide which will require few actions from you. 1. Go Here: https://www.visualstudio.com/downloads/#build-tools-for-visual-studio-2017/ download Building Tools for Visual Studio 2017, then run it 2. Go to Individual Components and select next checkboxes: Static analysis Tools VC++ 2017 v141 toolset (x86,x64) Windows Universal CRT SDK Visual C++ Build Tools core features Windows 8.1 SDK Windows Universal C Runtime This is minimal package of things what need to install to make compilation works, either you will have tons of errors when will try to compile a code. This minimal package has been tested and verified on Win10x64 and works great. Nothing extra, only most important components. 3. Let's try to compile your server (rAthena source code (rAthena.sln)) Mini-theory what you need to know. You will build whole solution (rAthena.sln) via MSBuild via command line by entering next format As I remember MSBuild not added to "path", so just calling from command line "MSBuild" command not enough, for that need or create .bat file, or call it manually via terminal (console) If you don't want to read details below, you can stop here, and download "compile.bat", then copy the file to your rAthena folder and run it. After this you will see console window inside what you will be able to see compilation output. Then when process will be finished, you will get compiled rAthena exe's in rAthena emulator folder from where you have been ran "compile.bat" file. Or here is raw code from compile.bat you can copy-paste it to text editor then save your file as 'compile bat' and copy the file to your rAthena folder @Echo OFF Echo "Building solution/project file using batch file" SET PATH=C:\Program Files (x86)\Microsoft Visual Studio\2017\BuildTools\MSBuild\15.0\Bin SET SolutionPath=%~dp0\rAthena.sln Echo Start Time - %Time% MSbuild.exe %SolutionPath% /p:PlatformToolset=v141 /m Echo End Time - %Time% Set /p Wait=Build Process Completed... If you don't want to use .bat file, you can always launch compilation via next combination of actions Click "Run Start (Windows button)" - find in Start Menu - Developer Command Prompt for VS 2017, and then run it. Inside opened console app, enter next command: MSBUILD C:\user\admin\desktop\rathena\rAthena.sln /p:PlatformToolset=v141 /m Where path you must set by yourself (where is located your rAthena.sln) About /p:PlatformToolset=v141. By default rAthena solution file developed for VS2013, and VS2013 uses v120 toolset. This toolset available only with Visual Studio 2013, and this toolset impossible to install for this VS Building Tools. So, we have installed v141 toolset and we will use it. And we don't need to edit any config files to update our solution (like in rAthena guide what you can read at topic about rAthena solution upgrade). So, don't remove this parameter, and always have it as an argument, either you will not be able to compile solution and will see million of errors. About /m - this is the optional parameter, you can not use it if don't wish (/m parameter makes compilation much faster). When you will enter it, MSBuild will compile source code in console and will print you about any warnings / errors during compilation (like you see in Visual Studio IDE). When it will finish, you will see results, something like this Useful commands And Links Build / Re-build Project: MSBuild <path_to_rAthena.sln> /p:PlatformToolset=v141 or if you wish to build faster try add /m flag too MSBuild <path_to_rAthena.sln> /p:PlatformToolset=v141 /m Clean Solution: MSBuild <path_to_rAthena.sln> /t:Clean Information about MSBuild: https://msdn.microsoft.com/en-us/library/dd293626.aspx/ That's all, hope it's enough, and I have helped someone.
    1 point
  4. Version 1.2.0.0

    7561 downloads

    Heya! This is a new project I've made aiming to manage the various databases as easily as possible. This tool was initially developped using Client database editor's engine, a tool from GRF Editor. It has been adapted to support more database formats and many of the features have been improved. How to install Download the zip archive provided from the download link at the top right corner of this description or directly from there : http://www.mediafire.com/download/p0zhcc8ipa6cjt3 . Install the application with SDE Installer.exe; if you are missing a .NET Framework you will be prompted to download it. Once you are done, you can start the program from the link on your desktop. Features Both rAthena and Hercules' formats are supported by the application. Many conversions between rAthena and Hercules are possible. Converting items can be done simply by right-clicking on the elements and selecting "Copy entries to clipboard (ServerType)". Undo and redo commands are available, as well as navigation commands (quite useful when switching tabs a lot). There are many shortcuts within the application, all of which are shown when right-clicking items or going through the menus. I do plan on adding more as well. The databases are 'merged' between each other to offer an easier view. This is true mostly for the item and mob databases. Flag fields can be entered with either an hexadecimal value or an integer value. You will have to add "0x" if you want to enter an hexadecimal number though. For Windows XP users, the program's layout may change a bit. The Aero theme is applied to make sure the application looks like it should. Getting started Create a new project from File > New project. Go in the settings tab and set the path of your database. If you're using pre-renewal, then drop the pre-re folder in the "Server DB path" box (drop the re folder otherwise). Don't drop your "db" folder, it simply won't work! Save your project file to avoid redoing this step everytime you reload the application by going in File > Save project info. The project info file is automatically saved, so you don't need to save it everytime you do a modification in the settings. If you associate .sde files with this tool, you will be able to start up your project from the project file directly (which is more convenient). The last setting is the resource files and it is optional. Simply drag and drop a GRF in the paths list. This will add icons in the items list view (it will also make the application slower when scrolling for that list). Easy input fields All the fields are easy to set and most of them have tooltips. For example, to edit the drops of a mob, simply right-click on the items and change the drop value (both float and integer values are accepted in the field : typing 5.20 is the same as typing 520). How to save the database There are multiple ways to save the database : quick save, full save and export. Quick save keeps the commands you've applied on the database (Ctrl-S), this is the saving option you should be using. Full save (Ctrl-Shift-S) does not keep the commands and you will not be able to undo any operations afterwards. Export (File > Export to db/SQL) exports the database to another folder and this is normally used to convert databases. When saving, the comments are preserved as much as possible, but this is not always possible. For example, the items table from Hercules is always rewritten, so the comments will be lost in this file. Unmodified tables will not be saved. Disabling a tab will also prevent the associated table from being rewritten/saved. This can be achieved by right-clicking on a tab and selecting "Disable 'table name'". SQL support You can export your current database to SQL from File > Export to SQL > ... The first option in the list is the current database format. The other options are used for conversions between rAthena and Hercules. Backups system The application automatically creates backups everytime you save the database (can be disabled in Settings > Enable backups manager). You can revert to a previous date by going in Tools > Backups manager. This tool's purpose is to make sure you never lose any important data (as well as preventing data corruption). Merging or adding lines from another database It is possible to merge databases by going in Edit > Add item from raw db line. Simply copy and paste the lines from the database you want to add. You must select the corresponding table before doing so, of course. (Known bug : adding lines with invalid parameters will put the database in an invalid state). Synchronize with client database files If "Synchronize with client database files" is checked in the Settings tab, you'll be able to turn on all the following features. Bind item tabs together (suggested by UltraCat) This feature enables you to quickly alternate between the Item and Client Items tabs. Whenever you switch table, it will autoselect the item previously selected. The text search filter will also be applied to all three tables (Item/Item2/Client Items). Subfilters (such as item description, script, etc) will be ignored if the item isn't included in the search result. Manage view IDs automatically (suggested by UltraCat) This feature allows you to completely ignore the view IDs for headgears and costumes. Only the identified resource's field is taken into account when synchronizing with the client databases, so make sure you set at least this field! You must also set up the lua paths; go in any item table and click on the wheel next to the "View ID" field. This will bring up a dialog to setup the paths (preferably, the files should be located in your data folder to avoid saving the GRF all the time). They will be automatically decompiled if necessary. If everything has been properly set, the View ID field for the headgears and costumes will be grayed out. When saving, you'll notice some view IDs will be switched around, but SDE will try to keep your original IDs as much as possible. The view names will be changed to the item's Aegis Name (has no effect ingame). Mob sprites edition In the mob tables, you will find a wheel button, similar to the view IDs. Setting up the paths will allow you to see the mob sprites as they will appear ingame (except for granny models, like emperium for instance). The "..." button can let you select the sprites from the mob folder in the GRFs (or data folder). Preview images With the client tables synchronization, the preview image for items in the list view will be properly displayed. This is handy for custom items. Notepad++ support There is support for Notepad++ to easily find items in a text (or conf) database. Right-click an item and use "Select in Notepad++". Search feature The search engine is the same used as CDE, so it should make it easy to find an item. There is also a hidden search option : if you type "[number_of_slots] 4" it will give all the items with 4 slots or "[refineable] true" will give you all refineable items. This can be applied to any attribute in the table which are not shown in the search panel. Todo list Import from SQL (is that even necessary?). Automatically create a table from a file. Batch files / command line methods (would be similar to GrfCL). Known bug : exporting mob_skill_db from Hercules to SqlRenewalHercules doesn't seem to be parsing properly (for this file only). Type safety (check for invalid inputs, use the same SQL rules when loading the databases). Hope you enjoy this tool! The sources will be available on githut for the next release. If you have a feedback or suggestions, let me know and I'll probably add them to the software. Sources https://github.com/Tokeiburu/RagnarokSDE
    Free
    1 point
  5. DISCONTINUED Since I updated some of NEMO's easy-to-update patches, I think the community would benefit from them too. Don't expect much though Download updated patches on my fork of NEMO. (Commit logs) These patches are distributed "as is", without warranty of any kind. In no event shall I be liable for any claims, damages or other liabilities. If you'd like to buy me a symbolic beer, feel free to donate to my PayPal. Symbolic beer hall of fame: (Thank you for the kind donation) @Hurtsky @renniw @Radian @Haziel
    1 point
  6. Version 1.2

    1583 downloads

    Hi All, Here i want share with you my modification script from @GmOcean Thanks. For GM access level change at line 3 for item/zeny payment change at line 235 ~ 238 for OnClock, change at line 191~196 This Slot Machine will disapear after 5 Minutes If you want replace, change it at line 201 For random reward, change at line 31~76 and 106~151 Special thanks to 1. @GmOcean for slot machine script 2. @Emistry for enable hideoffnpc and hideonnpc 3. @Nova for inspired slot machine function
    Free
    1 point
  7. View File Nightmare Mushroom Another monster custom from maplestory, Nightmare Mushroom. Submitter smiths12 Submitted 09/01/2017 Category Monster Sprites Video Content Author RagBoy  
    1 point
  8. ok deja buscarlo que lo tengo en otro pc xDD y te mando el link para que lo descarges =)
    1 point
  9. It also works in 2015-10-29 onwards. Try ctrl+clicking or shift+clicking at the item while the chat box is active.
    1 point
  10. 1 point
  11. Okay, I'll try to fix it and i will notice you if already update.
    1 point
  12. I can share my .git folder, then you guys can revert it and get all files. How about it? Uploading the whole files will takes time and bandwidth, and I don't like it. Don't ask me how to do the revert thing, google it. Edit: The LINK: https://drive.google.com/open?id=0ByNNuo3ZgP1bNzNOTFhpWmgtTVE
    1 point
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