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Showing content with the highest reputation on 12/12/16 in Posts

  1. Need the latest kRO Install folder for your private server? Look no further! ----> Download <---- Latest: 2023-04-04 Installation: Official kRO Updated: 04/04/2023 Download Link: https://mega.nz/folder/jUsDgRxQ#ttLmLjPY9p9cfU5_ShWVCw Package contains RSU RO Patcher Lite for kRO and kRO RE by [Ai4rei] This package is maintained by [Akkarin] Note: Due to continued abuse of my webservers, the files have been moved to MEGA. You can download an extractable .zip of an installed kRO directory, or you can download the official installer from kRO's website. Note: If you require older maps that are compatible with 2021 and older clients, download the 2021 .zip. A fan of this topic? Hit the rep button
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  2. I noticed there are some members who are actually looking for some old files of Ragnarok Full Client, too bad this is the only full client that I have. Back then during my old-good childhood moment, getting these Installation CD isn't something really easy for a kid who doesn't even own a computer Since the Installation CD seem like still working, so I manage to get a clean copy of old MRO Full client files. The purpose I shared the files are solely for your own usage, experiments, study and etc. Definitely not for commercial usages. Files Preview : Before Install Files Preview : After Install Download Link https://goo.gl/lWlR4z https://drive.google.com/file/d/0B9-MawP6r5K9bHl2T3lrNVVySjQ/view If the link doesn't work or dead, you may try PM me, hopefully I still have the files to re-upload it in the future. Disclaimer * I doesn't provide any support over this topic, I am just sharing the resources. * Don't you ever ask me, "is there any updates??" on this topic. Credit Gravity / Gameflier / any other Original Creator.
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  3. The other day I released a 100% functional version of the official Wave Mode Forest instance, now I'm releasing a 75% working version of the official Wave Mode Sky instance. This one took a lot more work to get to this point and I wanna start working on something else so I'm releasing it in an almost done state. In Wave Mode Sky you battle against invaders that spawn in waves who try to get to the bottom of the stairs. If 20 of them get to the bottom of the stairs you lose, and every 5 waves you're rewarded with treasures spawning in random locations. The invaders will mostly opt to attack you but sometimes they lose interest and try to head for the finish line instead. This release also includes an update to the previous wave mode forest instance that I released a couple of days ago, it fixes a potential exploit and should not be able to be abused now assuming that no more than a full party can enter the instance. The issues(things that aren't working as they should): 1) There's a simple if statement pathfinding system that forces the monsters to walk towards the closest dummy NPCs which will direct them towards the finish line. The problem is that in some cells the pathfinding sends them to the wrong dummy NPC which is usually too far away so they will simply stop moving and just freeze there if there are no players around. This can be fixed, it just takes some finetuning of the current system or a complete rewrite to a smarter pathfinding system 2) There are supposed to be mercenaries helping you in this wave mode. I've implemented this, but the problem is that when the mercenaries die the wave monsters seem to just stop moving at all if there are no players around completely breaking the game. So I've disabled this but the code is available in the script if you'd like to uncomment it and mess around with it. Just like the wave mode forest version it will need a small source patch to make it work properly. A variable is implemented that can tell if monsters are attacking or not and force them to not attack if they are attacking using getunitdata and setunitdata. I will get back to this and try to get it properly working but I'm shelfing it for now so I can work on other projects(BQ queue system for example). Anyways here it is: Put this in your mob_db.txt: 2401,G_PORING,Poring,Poring,1,60,1,0,0,1,8,9,2,5,6,1,1,0,6,5,10,12,1,3,21,0x4200061,400,1872,672,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [...] 2569,G_ANOPHELES,Anopheles,Anopheles,95,7238,1,0,0,1,242,260,7,10,64,60,42,58,88,42,10,12,0,4,64,0x4200061,170,1084,2304,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 2570,G_BREEZE,Breeze,Breeze,92,6755,1,0,0,2,379,431,83,32,75,101,46,35,66,55,10,12,1,0,64,0x4200061,100,140,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 2571,G_BUTOIJO,Butoijo,Butoijo,88,7524,0,0,0,1,358,460,77,12,50,65,30,30,106,44,10,12,2,6,43,0x4200061,200,1100,483,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 2572,G_CARAMEL,Caramel,Caramel,25,518,1,0,0,1,67,76,39,0,19,10,15,10,32,5,10,12,0,2,22,0x4200061,200,1604,840,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 2573,G_CHONCHON,Chonchon,Chonchon,5,57,1,0,0,1,11,14,27,0,13,4,4,0,8,5,10,12,0,4,24,0x4200061,200,1076,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 2574,G_CIVIL_SERVANT,Civil Servant,Mao Guai,89,5292,1,0,0,2,276,337,90,56,67,76,40,65,62,30,10,12,1,2,44,0x4200061,200,1257,528,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 2575,G_COCO,Coco,Coco,38,836,1,0,0,1,71,82,37,0,22,13,30,20,38,10,10,12,0,2,22,0x4200061,150,1864,864,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 2576,G_CREAMY,Creamy,Creamy,23,378,1,0,0,1,61,62,28,20,16,1,1,0,1,20,10,12,0,4,24,0x4200061,150,1136,720,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 2577,G_FABRE,Fabre,Fabre,6,72,1,0,0,1,12,15,24,0,12,5,5,5,12,5,10,12,0,4,22,0x4200061,400,1672,672,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 2578,G_HORN,Horn,Horn,32,705,1,0,0,1,64,75,52,8,10,12,36,25,21,35,10,12,1,4,22,0x4200061,200,1528,528,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 2579,G_HYLOZOIST,Heirozoist,Hylozoist,102,12000,1,0,0,1,268,349,101,68,97,67,72,88,69,60,10,12,0,6,47,0x4200061,155,741,1536,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 2580,G_KAHO,Kaho,Kaho,98,7045,1,0,0,1,504,728,106,55,81,61,55,65,66,73,10,12,1,6,83,0x4200061,150,1700,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 2581,G_LUDE,Lude,Lude,101,11574,1,0,0,2,218,296,90,53,97,38,55,82,69,55,10,12,0,1,29,0x4200061,150,890,960,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 2582,G_LUNATIC,Lunatic,Lunatic,3,55,1,0,0,1,11,12,18,0,10,3,3,0,8,5,10,12,0,2,60,0x4200061,200,1456,456,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 2583,G_MARTIN,Martin,Martin,39,1056,1,0,0,1,70,88,58,19,25,29,28,15,30,10,10,12,0,2,42,0x4200061,300,1480,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 2584,G_MINERAL,Mineral,Mineral,96,8300,1,0,0,1,578,635,127,23,70,61,40,50,62,50,10,12,0,0,40,0x4200061,250,648,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 2585,G_MOLE,Mole,Holden,85,6228,1,0,0,9,260,309,82,16,53,65,31,30,48,31,10,12,0,2,42,0x4200061,300,1400,960,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 2586,G_NERAID,Neraid,Nereid,98,9550,1,0,0,1,196,267,100,37,97,45,60,30,69,50,10,12,0,2,22,0x4200061,200,776,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 2587,G_OBSIDIAN,Obsidian,Obsidian,97,10088,1,0,0,1,590,670,129,37,84,38,40,60,53,50,10,12,0,0,42,0x4200061,350,720,864,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 2588,G_PITMAN,Pitman,Pitman,90,7208,1,0,0,1,182,242,104,48,78,56,45,35,50,30,10,12,2,1,42,0x4200061,180,960,336,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 2589,G_POPORING,Poporing,Poporing,30,524,1,0,0,1,74,94,36,17,17,26,20,18,36,5,10,12,1,3,25,0x4200061,300,1672,672,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 2590,G_ROCKER,Rocker,Rocker,15,185,1,0,0,1,19,24,16,3,12,18,8,10,17,5,10,12,1,4,22,0x4200061,200,1864,864,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 2591,G_SAVAGE,Savage,Savage,59,2301,1,0,0,1,172,195,126,3,56,21,54,10,47,15,10,12,2,2,42,0x4200061,150,1960,960,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 2592,G_SIORAVA,Siorava,Siorava,87,6500,1,0,0,1,450,660,20,40,10,40,66,70,67,10,10,12,0,0,21,0x4200061,250,1536,1296,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 2593,G_SIROMA,Siroma,Siroma,98,11910,1,0,0,1,389,489,64,38,83,43,50,70,80,60,10,12,0,0,61,0x4200061,180,432,648,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 2594,G_SNOWIER,Snowier,Snowier,103,13934,1,0,0,2,510,592,121,47,91,61,67,45,61,55,10,12,2,0,41,0x4200061,220,936,1020,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 2595,G_STAINER,Stainer,Stainer,21,365,1,0,0,1,65,74,22,25,10,10,24,0,39,15,10,12,0,4,24,0x4200061,200,1688,1188,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 2596,G_STAPO,Stapo,Stapo,95,8805,1,0,0,1,364,415,129,36,20,46,25,35,53,30,10,12,0,0,42,0x4200061,300,936,792,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 2597,G_STEEL_CHONCHON,Steel Chonchon,Steel Chonchon,48,1199,1,0,0,1,77,112,57,20,30,62,20,10,56,10,10,12,0,4,24,0x4200061,150,1076,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 2598,G_UNGOLIANT,Ungoliant,Ungoliant,94,17070,1,0,0,1,689,733,108,28,71,70,58,43,92,38,10,12,2,4,45,0x4200061,350,420,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 2599,G_WILD_RIDER,Wild Rider,Wild Rider,95,33300,0,0,0,1,1320,1848,480,22,100,100,30,70,100,30,10,12,2,5,41,0x4200061,150,432,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 2600,G_WOLF,Wolf,Wolf,45,1219,1,0,0,1,80,91,55,3,27,24,30,15,33,5,10,12,1,2,22,0x4200061,200,1054,504,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 2601,G_YOYO,Yoyo,Yoyo,38,898,1,0,0,1,63,74,40,0,20,11,34,20,19,10,10,12,0,2,22,0x4200061,200,1054,54,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 2602,G_ZIPPER_BEAR,Zipper Bear,Zipper Bear,90,6620,1,0,0,1,410,467,130,40,68,51,50,35,58,20,10,12,1,2,27,0x4200061,155,780,1008,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [...] 3075,WA_TREASURE,Treasure Chest,Treasure Chest,80,0,0,0,0,0,0,0,0,0,0,0,0,0,999,0,0,0,0,0,20,0x6200000,0,0,0,0,0,0,0,0,0,0,0,12081,3000,12086,3000,12076,3000,12091,3000,607,1000,0,0,0,0,0,0,0,0,0,0 3076,WA_MONSTER_1,ANGELING,Angeling,Angeling,77,19800,1,0,0,1,355,500,72,238,58,50,33,105,67,200,10,12,1,8,86,0x6203695,200,1072,672,672,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 3077,WA_MONSTER_2,Deviling,Deviling,66,16890,1,0,0,1,298,481,67,70,48,50,33,75,77,200,10,12,1,6,87,0x6203695,200,1072,1056,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 3078,WA_MONSTER_3,Fake Angel,False Angel,105,10988,1,0,0,2,505,640,106,84,112,67,43,81,68,80,10,12,0,8,66,0x3885,160,920,720,336,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 3079,WA_MONSTER_4,Cornus,Cornus,120,20722,1,0,0,2,288,810,66,95,51,47,59,99,93,77,10,12,1,2,66,0x1089,120,1000,624,300,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 3080,WA_MONSTER_5,Solace,Lady Solace,123,24729,1,0,0,2,667,832,96,96,106,65,61,42,82,72,10,12,1,8,66,0x6203295,180,576,420,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 3081,WA_MONSTER_6,Shelter,Mistress of Shelter,125,27000,1,0,0,2,691,935,80,89,99,66,41,103,95,89,10,12,1,8,66,0x6203295,160,432,420,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 3082,WA_MONSTER_7,Skeggiold,Skeggiold,131,53290,1,0,0,1,733,1058,85,92,91,89,65,118,98,75,10,12,0,8,46,0x6203885,200,672,780,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 3083,WA_MONSTER_8,Skeggiold,Skeggiold,131,52280,1,0,0,1,767,985,80,86,91,86,67,116,102,71,10,12,0,8,46,0x6203885,200,672,780,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 3084,WA_MONSTER_9,Rudo,Rudo,135,501489,1,0,0,1,1401,2902,196,96,106,65,61,42,125,72,10,12,0,8,66,0x2003695,120,1576,504,360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 3085,WA_MONSTER_10,Incarnation of Morroc,Incarnation of Morroc,132,63900,1,0,0,1,1267,1412,199,35,126,91,63,61,76,37,10,12,2,8,27,0x6203695,110,576,480,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 3086,WA_MERCENARY,Mercenary,Mercenary,101,20099,1,0,0,1,557,775,66,36,20,46,25,35,64,30,10,12,1,7,20,0x3795,200,672,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 And this in your instance_db.txt: <Unused ID>,Wave Mode Forest,3600,300,1@def01,43,76 <Unused ID>,Wave Mode Sky,3600,300,1@def02,29,35 Just be aware of the fact that Sky Wave Mode could be exploited if you add too good rewards to it. This is more of a proof of concept and a 75% finished job rather than a complete version. Edit: The .diff was missing some code, should be fixed now... Hopefully. WaveMode.txt script.diff
    1 point
  4. Hello. This is a rough version of the official wave mode forest instance which I made for my upcoming episode 15.1 pre-renewal server. It's a custom implementation which is mostly official except for a few tweaks to dialogue and some quirks due to limitations in rAthena that I found while scripting it. The two main differences are the fact that you can't inflict status changes on monsters in rAthena during the unitwalkto state because they will just keep moving even though they're frozen or stone cursed so I made them status immune, and they have the original speed of the original enemies they correspond to(unlike on iRO where they're a bit slower and they sometimes stop walking for a while). I'm attaching the script itself because it's a bit big to paste. To make it work you need to make a small modification to script.c to make unitkill, unitwalk and unitwalkto allow a GID of 0 to reference the activator of OnTouchNPC triggers. I'm attaching a unified .diff for it. Add/replace this in mob_db.txt: 2401,G_PORING,Poring,Poring,1,60,1,0,0,1,8,9,2,5,6,1,1,0,6,5,10,12,1,3,21,0x4200061,400,1872,672,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [...] 2569,G_ANOPHELES,Anopheles,Anopheles,95,7238,1,0,0,1,242,260,7,10,64,60,42,58,88,42,10,12,0,4,64,0x4200061,170,1084,2304,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 2570,G_BREEZE,Breeze,Breeze,92,6755,1,0,0,2,379,431,83,32,75,101,46,35,66,55,10,12,1,0,64,0x4200061,100,140,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 2571,G_BUTOIJO,Butoijo,Butoijo,88,7524,0,0,0,1,358,460,77,12,50,65,30,30,106,44,10,12,2,6,43,0x4200061,200,1100,483,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 2572,G_CARAMEL,Caramel,Caramel,25,518,1,0,0,1,67,76,39,0,19,10,15,10,32,5,10,12,0,2,22,0x4200061,200,1604,840,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 2573,G_CHONCHON,Chonchon,Chonchon,5,57,1,0,0,1,11,14,27,0,13,4,4,0,8,5,10,12,0,4,24,0x4200061,200,1076,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 2574,G_CIVIL_SERVANT,Civil Servant,Mao Guai,89,5292,1,0,0,2,276,337,90,56,67,76,40,65,62,30,10,12,1,2,44,0x4200061,200,1257,528,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 2575,G_COCO,Coco,Coco,38,836,1,0,0,1,71,82,37,0,22,13,30,20,38,10,10,12,0,2,22,0x4200061,150,1864,864,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 2576,G_CREAMY,Creamy,Creamy,23,378,1,0,0,1,61,62,28,20,16,1,1,0,1,20,10,12,0,4,24,0x4200061,150,1136,720,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 2577,G_FABRE,Fabre,Fabre,6,72,1,0,0,1,12,15,24,0,12,5,5,5,12,5,10,12,0,4,22,0x4200061,400,1672,672,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 2578,G_HORN,Horn,Horn,32,705,1,0,0,1,64,75,52,8,10,12,36,25,21,35,10,12,1,4,22,0x4200061,200,1528,528,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 2579,G_HYLOZOIST,Heirozoist,Hylozoist,102,12000,1,0,0,1,268,349,101,68,97,67,72,88,69,60,10,12,0,6,47,0x4200061,155,741,1536,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 2580,G_KAHO,Kaho,Kaho,98,7045,1,0,0,1,504,728,106,55,81,61,55,65,66,73,10,12,1,6,83,0x4200061,150,1700,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 2581,G_LUDE,Lude,Lude,101,11574,1,0,0,2,218,296,90,53,97,38,55,82,69,55,10,12,0,1,29,0x4200061,150,890,960,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 2582,G_LUNATIC,Lunatic,Lunatic,3,55,1,0,0,1,11,12,18,0,10,3,3,0,8,5,10,12,0,2,60,0x4200061,200,1456,456,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 2583,G_MARTIN,Martin,Martin,39,1056,1,0,0,1,70,88,58,19,25,29,28,15,30,10,10,12,0,2,42,0x4200061,300,1480,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 2584,G_MINERAL,Mineral,Mineral,96,8300,1,0,0,1,578,635,127,23,70,61,40,50,62,50,10,12,0,0,40,0x4200061,250,648,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 2585,G_MOLE,Mole,Holden,85,6228,1,0,0,9,260,309,82,16,53,65,31,30,48,31,10,12,0,2,42,0x4200061,300,1400,960,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 2586,G_NERAID,Neraid,Nereid,98,9550,1,0,0,1,196,267,100,37,97,45,60,30,69,50,10,12,0,2,22,0x4200061,200,776,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 2587,G_OBSIDIAN,Obsidian,Obsidian,97,10088,1,0,0,1,590,670,129,37,84,38,40,60,53,50,10,12,0,0,42,0x4200061,350,720,864,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 2588,G_PITMAN,Pitman,Pitman,90,7208,1,0,0,1,182,242,104,48,78,56,45,35,50,30,10,12,2,1,42,0x4200061,180,960,336,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 2589,G_POPORING,Poporing,Poporing,30,524,1,0,0,1,74,94,36,17,17,26,20,18,36,5,10,12,1,3,25,0x4200061,300,1672,672,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 2590,G_ROCKER,Rocker,Rocker,15,185,1,0,0,1,19,24,16,3,12,18,8,10,17,5,10,12,1,4,22,0x4200061,200,1864,864,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 2591,G_SAVAGE,Savage,Savage,59,2301,1,0,0,1,172,195,126,3,56,21,54,10,47,15,10,12,2,2,42,0x4200061,150,1960,960,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 2592,G_SIORAVA,Siorava,Siorava,87,6500,1,0,0,1,450,660,20,40,10,40,66,70,67,10,10,12,0,0,21,0x4200061,250,1536,1296,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 2593,G_SIROMA,Siroma,Siroma,98,11910,1,0,0,1,389,489,64,38,83,43,50,70,80,60,10,12,0,0,61,0x4200061,180,432,648,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 2594,G_SNOWIER,Snowier,Snowier,103,13934,1,0,0,2,510,592,121,47,91,61,67,45,61,55,10,12,2,0,41,0x4200061,220,936,1020,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 2595,G_STAINER,Stainer,Stainer,21,365,1,0,0,1,65,74,22,25,10,10,24,0,39,15,10,12,0,4,24,0x4200061,200,1688,1188,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 2596,G_STAPO,Stapo,Stapo,95,8805,1,0,0,1,364,415,129,36,20,46,25,35,53,30,10,12,0,0,42,0x4200061,300,936,792,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 2597,G_STEEL_CHONCHON,Steel Chonchon,Steel Chonchon,48,1199,1,0,0,1,77,112,57,20,30,62,20,10,56,10,10,12,0,4,24,0x4200061,150,1076,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 2598,G_UNGOLIANT,Ungoliant,Ungoliant,94,17070,1,0,0,1,689,733,108,28,71,70,58,43,92,38,10,12,2,4,45,0x4200061,350,420,576,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 2599,G_WILD_RIDER,Wild Rider,Wild Rider,95,33300,0,0,0,1,1320,1848,480,22,100,100,30,70,100,30,10,12,2,5,41,0x4200061,150,432,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 2600,G_WOLF,Wolf,Wolf,45,1219,1,0,0,1,80,91,55,3,27,24,30,15,33,5,10,12,1,2,22,0x4200061,200,1054,504,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 2601,G_YOYO,Yoyo,Yoyo,38,898,1,0,0,1,63,74,40,0,20,11,34,20,19,10,10,12,0,2,22,0x4200061,200,1054,54,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 2602,G_ZIPPER_BEAR,Zipper Bear,Zipper Bear,90,6620,1,0,0,1,410,467,130,40,68,51,50,35,58,20,10,12,1,2,27,0x4200061,155,780,1008,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 And add this to instance_db.txt: <Unused ID>,Wave Mode Forest,3600,300,1@def01,46,64 It should now be working assuming that you compiled your server correctly and you've put everything in the right place Screenshots: http://imgur.com/a/TprVU Most of you probably don't know me but I used to develop for eAthena a long time ago and I'm coming back to work on pservers. I will be making a lot more things both script- and sourcewise and sharing them with the public soon. My goal is to make rAthena a little bit more update until leaked scripts can be implemented for everything. script.diff WaveMode.txt
    1 point
  5. Mob DB Mob Skills Quest DB Instance GhostPalace.txt
    1 point
  6. Hello. I'm MasterOfMuppets and I've just become a developer for rAthena. Some of you may recognize my name from when I used to develop for eAthena a long time ago where I mostly scripted custom implementations of official NPCs after painstaking screenshotting and play testing on iRO. This time it will be a bit different and I plan on mostly working on the source side of things. Although I'm not necessarily against working on scripting, the paradigm has changed a bit and we seem to wait for offical leaks before implementing new NPCs. I will probably write many custom versions of official scripts anyway and release them here, as I plan on making a pre-renewal server for myself with as much up-to-date renewal content as possible. But anyways on to the interesting stuff. The first project I've decided to take on on the source side of things is implementing the official battlegrounds queue in the RO interface of newer clients as I believe it will be a nice feature to have. Basically the way it works is that it makes it so you can queue for battlegrounds no matter where you are and get teleported to where you were before as you finish. I don't know exactly how long it will take to implement this, but I will try to work on it as fast as possible and hope that I can get some help testing it once it's finished. Nice to meet you guys, and I'm excited to be back in the Ragnarok pserver community.
    1 point
  7. I am using vs 2012 with the current git try to use it Visual Express 2012 from microsoft
    1 point
  8. Hi the error is by overlapping vertex. The surface of your model is not flat, a face or a triangle of the model is overcoming that surface. In browedit looks okay because it renders different than in Ragnarok. Means you must fix the model in 3d software. Maybe you can upload the model to see if we can help. Edit: and by flat I mean, that vertex is not joining the others by the exact x,y,z coordinates to make a flat surface.
    1 point
  9. This has nothing to do with Euphy's script and has more to do with the monster database. Find the Emperium in the monster database I think it's 1288 changing the mode from 352 to 353 should make it walk around. You can see a full explanation of all the monster modes in server/doc/mob_db_mode_list.txt. I'm moving this to DB support.
    1 point
  10. my bad, should be OnPCKillEvent: if (killerrid != getcharid(3)){ announce strcharinfo(0)+" killed "+rid2name(killedrid),bc_map; } end;
    1 point
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