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Showing content with the highest reputation on 09/10/14 in all areas

  1. DE's HEARTRINGS SYSTEM This may sound crazy, but I also believe it's a good idea, why not? In order to get some advertising (since it's really needed), I'm implementing a points system that people can exchange for gifts or some love. These services aren't mean to boost your server graphics development or something, these are just lovely gifts from me. Ok, so let's go, I'll list what stuff gives points: Posting a lovely (it must be lovely, if not it doesn't count lol) message there: +1 Heartring Using DE's userbar linking to this thread (each RO-related forum counts): +5 Heartrings Link from your RO website/forum (each site/forum counts, not userbar): +10 Heartrings Purchasing something from me (over 25$): +10 Heartrings Use more than 5 of my custom sprites in your server: +10 Heartrings Use more than 15 of my custom sprites in your server: +15 Heartrings Translating one of my guides from Spanish to English: +15 Heartrings Sending me a customer (over 50$): +20 Heartrings Working with me in a collaboration project/server: +20 Heartrings Advertise my services in your main page: +20 Heartrings Being a lovely person: +50 Heartrings Acting not according to my ToS: +1000 Baphorings and u lose all your stacked love. Gifts/prizes: 10 Heartrings for 5% discount. 20 Heartrings for 10% discount. 20 Heartrings for an inventory sprite gift. 30 Heartrings for a 20 dyes pack. 40 Heartrings to advertise your server in my signature for 1 month. 50 Heartrings to make a beautiful headgear for you. 60 Heartrings to make an NPC based on you and with your name on it. 80 Heartrings to make a small map to commemorate our love <3. 100 Heartrings and you will get a lovely prize . *-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-* If you liked my work, dont forget to use the DE's Userbar =D I think it's good to show my work in order to encourage other people to start spriting/pixel art. Well, basically, my RO-related works are organized in generations/collections. My portfolio is made up of: 1st Sprite Generation (a.k.a. The Red Moon Collection): My first sprites and palettes, Jan 07 ~ Jun 07. Approximately made up of 30 works. 2nd Sprite Generation (a.k.a. The Silver Moon Collection): Medium knowledge as a spriter. Not private spriter anymore (Not working for p.servers). Jun 07 ~ Jul 08. Around 25 designs or more. 3rd Sprite Generation (a.k.a. The Golden Moon Collection): High Knowledge in RO Graphics. 4th Sprite Generation (a.k.a. The Light Moon Collection): 2010-2011 (last works as a RO artist before retirement) .A. Hearts (.Atska.'s Collection): Dedicated to Atska. Fashion and girlish customs. 1st Mapping Generation: When I got Borf's. 2nd Mapping Generation When I improved at Borf's My current works aren't included in any generation/collection anymore. Download packs: First Sprite Generation: Headgears - Mobs Second Sprite Generation: All material (Except private or/and unfinished works) Third Sprite Generation: Mobs UPDATE: My sprites are no longer available for free. Please contact me to purchase them through email or twitter. Thanks to Luigiman for hosting the material - Give credits in your website or forum. - You are not allowed to redistribute or share them unless I gave permission to do so. Redistribution of my public work is allowed in brAthena, frAthena, DivineRO and rAthena. - Do not steal credits from the original author/s. - It is prohibited to use these works to make money unless I gave you permission to do so. - You are not allowed to edit my material without permission. Many of these works are based on official Gravity's designs, so I'm not the only author of these designs (there are, however, a lot of 100% original designs). Keep that in mind if you are planning to give credits to me only. Same happens with Trickster Edits. I wrote in descriptions which sprites are Trickster conversions or edits. If you want to use them as donations, please ask me through PM and then I may give you the permission. DevilEvil's Portfolio Fourth Sprite Generation To conmemorate Gay Pride Festival /me likes EVE Based on people: Jman, Usako, Rico, Eury, Epoque, me, and a friend, Phoebe xD. Third Sprite Generation Based on an Arcturus NPC A project never finished for Kisuka . Made it for the Gay Pride Festival (Reference from Arcturus) Original designs by DevilEvil are published under the Creative Commons non-commercial license. Second Sprite Generation (Forum doesnt let me upload more images) Original designs by DevilEvil are published under the Creative Commons non-commercial license.
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  2. if you want to use please read topic reference ref topic : http://rathena.org/board/topic/60817-extended-vending-system-18/ this version fix & cleanup support rAthena only update : 23/11/2015 enjoy upgrade_extended_vending_item.sql ExtendedVendingSystem_1.9.patch ExtendedVendingSystem_1.9.1.diff ExtendedVendingSystem_1.9.1_r17704.diff ExtendedVendingSystem_1.9.2.diff ExtendedVendingSystem_1.9.3_r12836.diff ExtendedVendingSystem_1.9.4_r15149.diff
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  3. With this diff your guildname and partyname will be shown with fakename too. As example it helps if you write a easy title system that uses fakename. Nothing special but can be useful for someone. I actually made it because the old one was outdated. fakename.diff
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  4. Recommended to use this for latest git. +1 For this~~!
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  5. function script B_Sunlight { if (getcharid(1)) { getmapxy(.@map1$, .@x1, .@y1, 0); getpartymember getcharid(1), 1; getpartymember getcharid(1), 2; for(set .@i,0; .@i < $@partymembercount; set .@i,.@i+1) { if (isloggedin($@partymemberaid[.@i], $@partymembercid[.@i])) { attachrid $@partymemberaid[.@i]; if (HP > 0) { getmapxy(.@map2$,.@x2,.@y2,0); if ((.@map1$ == .@map2$) && (distance(.@x1,.@y1,.@x2,.@y2) <= 30)) { sc_start SC_Intravision,30000,0; } } } } } else { sc_start SC_Intravision,30000,0; } end; } This should work, I can't test for you. This script will also check the range between the party member and only affect members within the screen (and alive). Change your Box of Sunlight item_db script into callfunc "B_Sunlight";
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  6. I'm not sure but you can test. In src\map\skill.c line 477 //Plagiarism only able to copy skill while SC_PRESERVE is not active and skill is copyable by Plagiarism if (skill_db[idx].copyable.option&1 && pc_checkskill(sd,RG_PLAGIARISM) && !sd->sc.data[SC_PRESERVE]) return 1; change by //Plagiarism only able to copy skill while SC_PRESERVE is not active and skill is copyable by Plagiarism if (pc_checkskill(sd,RG_PLAGIARISM) && !sd->sc.data[SC_PRESERVE]) return 1;
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  7. I believe your @event come from a script command, if so you can add to the script label. if (strcharinfo(3) == "prontera" && "izlude") end;
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  8. Assuming it's not compiled, you can edit it with any text editor. You'll probably want to use Notepad++ for it.
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  9. To elaborate on some of what Euphy said, you likely won't see new source edits and scripts being released, partially due to the decline in interest in such an old MMORPG (and MMORPGs as a genre) but also because a lot of the innovation has happened. It can't hurt to throw out a source/script request you think would be new and unique should you think of one. I'm sure rAthena would love to see it's community contributing more. Regards, ~Azura Skyy
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  10. I really don't know where you're looking, since there are some 500 users online each day and things are being released at least every week or so. I don't think that qualifies as "dead" (see: eAthena). On the other hand, you're right that interest in RO has decreased; most of the old players/developers have moved on, and 2D MMOs aren't exactly in demand anymore. But your server more likely isn't attracting players because people expect more innovative ideas than before (given that all the creative events, etc. are now pretty much standard), and what attracted people years ago isn't necessarily what people want to see now.
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