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  1. Revision 279 added. (2014-08-28_browedit_20_rev-279.rar) Full BrowEdit 2.0 SVN Log: http://svnlog.borf.info/browedit.log Download Link: https://www.dropbox.com/sh/uy06b3ds5r80gcb/AAAUNcW0YltlirAdan00EZvPa Edit: config.borf.json with your current RO directories. Input with your keyboard your config name once you open browedit.exe and asks for it. Your graphic card must support OpenGL 2.0+~ to run this software. Whats new: Major Update: Mirror or Simmetry at object edit mode: allows to mirror complete maps at the RSW file. Useful for simmetry maps. Experimental for now. (press M to simmetry) Major Update: Bug reporting: Extension, once you have a crash, a crashlog can be send to borf by mail. Major Update: Height edit mode: Initial work at this mode. Left click to select an amount of tiles, right click and drag to add height or decrease it. Look for the radial menu (spacebar) to find the "height edit tools option" and disable the smoothness at heights. General bugs fixed and clean ups. Introduction: We all know how great and useful is browedit these days, that it has become the unique choice at Ragnarok Mapping. We will always be thankful to @Borf, who has created this tool years ago, and now, since the past year, he has been working with a new version of it. This project replaces the old one %5Blink%5D that was the previous and Old Java version of Browedit 2.0 *which is no longer used*. This thread will have regular updates about the project. Any kind of feedbacks and suggestions are always welcome. Video: (Video pretty says all of how browedit has improved greatly) Screenshots: Features already working: Faster and more efficient, even at complex camera distances. Real-Time Rendering of Changes Made Multi Core support (before, past browedits were only for 1 core) RSM Animation Texture Edit mode *partially* Texture window list (which is optimized and loads fast) Object Edit Mode *partially* (which now, replaces object group edit mode of past brows) Rotate, Position, Resizing and multi selection are supported. Sounds Effects Some TODO: Water rendering Add Undo Structure (probably Redo aswell) Config Window Start Working on More Edit Modes. Saving. Add Skybox (a fancy feature that will add sky to maps. Probably it can be linked to fogparametertable.txt) Possible New Features: New Lightmaps Proper Lightmap calculations across models 3D RSM Models editor inside Browedit probably with animation support (/me hopes) Multi-User Share Mapping (multiple mappers could work on a same map in real time) We have to be thankful with @Borf that has been working on this project for a long time. If you have programming skills, you can be part of this project, please don't hesitate to contact me by PM. Please support the project by giving us feedback and nice or useful ideas that would make browedit 2.0 improve. Also, please avoid to report constantly bugs or glitches, one time is enough. Keep in mind this is under progress and not a release version. Motivation is always welcome. Share this project and show us your support to make it possible.
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  2. Facebook: https://www.facebook.com/OlroxMaps 1. Concept Hi I did some time to show some work I did I'm sure some people were wondering where I was? well, very busy xD but alive and healthy, which counts The sketch. The idea was to create a recreational area for parties, inspired as a pirate area in the past, but reworked as a recreational area for parties, this map is going to be used as an event of an end-season of Summer of this server. The map has multiple areas like: a place for drinks, a dance area, an open beach area, volcano hot springs, bar, break water area, etc. 2. Features New features on this map: I tried to focuss at small details. Thanks by a new way of working, I can invest more hours efficiently in a map from now. Effects were used to give the feeling of a party area. A huge volcano was created from scratch. Textures were made to simulate ash, and lights to make the crater. This volcano has some hotsprings were players can have fun Some crow nests are placed near the dance area, to allow Game Masters, to watch the entire fun at a high altitude. 3. Video *watch in HD 1080p* Please I suggest you to watch the video. This map comes with animation or effects that you can't see on SS. 4. Screenshots Comments are always apreciated. Thank you in advance
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  3. Those are .sql files provided with each updates, check on your '/rAthena/sql-files/upgrades/' folder and import them when necessary.
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  4. I'm not sure how that would have happened. Did you make sure you applied all applicable sql upgrades?
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  5. If you take a look at any scripts inside npc/jobs/ or npc/re/jobs/, you'll find plenty of good examples. Job constants are the first entries in db/const.txt.
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  6. You're missing the import for sql-files/upgrades/upgrade_20140523.sql.
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