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  1. This system will give title (by @fakename) to who is on the list automatically. Preview: https://www.youtube.com/watch?v=kTXp3ZiT7ZY ----------------------------------------------------------------- Download: Script GD_PK_TITLE_2.txt (info) GD_PK_TITLE.txt SQL gd_pk_title.sql ----------------------------------------------------------------- Command: @delpktitle for clean the datebase @refhpktile for refresh the datebase ----------------------------------------------------------------- Setting: Define this rank is top 2 of killer set .SP_RANK,2; Define system will give "[MVP]" to top 1 player function GETTILE { switch(getarg(0,0)) { case 1: return "[MVP]"; default: return ""; } }
    2 points
  2. Dear Community, Community Events We from rAthena would like to express our thankfulness and appreciation for our loyal community by offering, from now on, periodically Community Events. That said, I am very proud to present to you our first Community Event! Community Event #1: A Fireworks Script Contest For our first Community Event, a script which displays fireworks should be created. How exactly the firework is displayed and of which elements it consists (be it skill effects, special effects, monsters walking around and or being killed) is completely up to you. The goal is that it is a pleasure and excitement to watch your firework. Apart from the script, you also have to hand in a video which shows your firework. To ensure equal chances for everyone, your video has to be exactly thirty seconds long. Your script can show a longer firework, but the winners are determined only based on the video - the scripts will be released after the winner has already been crowned. Everyone can participate in this Community Event. Deadline The deadline is Tuesday, the 24th of Decembre 2013, 11:00 pm GMT/UTC. We will not accept scripts which we receive after this point of time, so make absolutely sure you submit your script before it! Requirements Your script has to be released under a free license (e.g., GNU General Public License) and you have to clear this by adding the respective comments at the start of your script. Be aware that all scripts will eventually be released for free to our community. Moreover, you are not allowed to publicise your script and or video before the winner has been crowned. Doing so will lead to exclusion from this Community Event. Submit your work To submit your script, send a private message to Xynvaroth with the message title "Fireworks Script Contest" containing your script and video as an attachments (or, if not possible, external links). You will receive a confirmation of me that your script has been submitted. The winner's election When the deadline is reached, I will open a public vote including all videos and then, the whole rAthena community will decide over the winner. After that, all scripts will be released and the winner awarded. All server owners are more than welcomed to use one or more of the scripts for their Silvester celebration! Rewards The winning script will permanently be added to our repository in a new folder and thus, be distributed with any future rAthena version. On top of that, the winner will receive a permanent forum award: ! Conclusion Feel free to use this topic for any questions which might remain. I hope for many people to participate and wish each and everyone of you much creativity and good luck! ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- The deadline is reached and the votes are now opened! The votes will be closed before New Year's Eve, so be sure to cast your vote early enough! Submission #1 by Emistry Script: http://pastebin.com/raw.php?i=2LMhiRQW Submission #2 by goddameit Script: http://pastebin.com/AXJh5sjp Submission #3 by Euphy Script: http://pastebin.com/raw.php?i=4UjSjjHr ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Votes are closed! The result: Submission #2 by goddameit (19) Submission #1 by Emistry (14) Submission #3 by Euphy (5) Congratulations, goddameit, you are the winner of the Community Event #1: Fireworks Script Contest! You have been given your award and your work will be added to our repository within the next days. This has been our first Community Event and even though I am not too content with the amount of people who participated, I will definitely hold further Community Events. Now, there will be a break before the next Community Event starts. Until then, you are more than welcomed to use this topic for general feedback, e.g. what can be made better next time! I would like to thank everyone for participating and hope you liked it. Yours sincerely, Xynvaroth
    1 point
  3. November Digest 2013 The following digest covers the month of November, 2013. Development Team Lilith is now a Core Developer. Najara is now a Graphics Moderator. Akkarin is now a Document Developer. Development Highlights Major Updates: - Rebellion skills added 507f047 - Added banking support 1290826 - Monster Transform merge 9c438ce - Shadow Equipment System support bd2503e / 7355677 / fef6307 - Implemented VIP System 3064821 / d2ee0dd Command Updates: - bonus_script command added 99098c1 / 9e8e3cf / dcb2572 - atcommand fullstrip added c953236 Renewal Scripts: - Nothing to report Event Scripts: - Nothing to report Statistics : There were 66 commits during November
    1 point
  4. *bindatcmd "<command>","<NPC object name>::<event label>"{,<atcommand level>,<charcommand level>}; This command will bind a NPC event label to an atcommand. Upon execution of the atcommand, the user will invoke the NPC event label. Each atcommand is only allowed one binding. If you rebind, it will override the original binding. The following variables are set upon execution: .@atcmd_command$ = The name of the @command used. .@atcmd_parameters$[] = Array containing the given parameters, starting from an index of 0. .@atcmd_numparameters = The number of parameters defined. Example: When a user types the command "@test", an angel effect will be shown. - script atcmd_example -1,{ OnInit: bindatcmd "test",strnpcinfo(3)+"::OnAtcommand"; end; OnAtcommand: specialeffect2 338; end; }
    1 point
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