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  1. Borf (the author of BrowEdit Mapping Software) is in need of developers for his new BrowEdit 2.0 project. He is looking for skilled developers who are comfortable working in environments of C++, Open GL & User Interfaces to help him with his new BrowEdit 2.0 project. Please submit an application via a message to my rAthena forum name Syouji if you are interested in being a part of his team. This is a volunteered based project. BrowEdit 2.0 SVN Log: http://svnlog.borf.info/browedit.log New Feature Possibilities for BrowEdit 2.0 Real-Time Rendering of Changes Made Multi-User Share Mapping (Multiple users working on the same map in real-time) Proper Lightmap Calculations Across Models Faster & More Efficient Under a Java Build Re-Designed Edit Modes Quick Easy Copy/Paste Everything (E.g - Models/Lightbulbs/Effects/Sounds/Terrain) External Tool - Lightmaps Exporting to Other Tools for Easy Editing (E.g - Blender) Application Details - Name - Age - Time Zone - Programming Languages you're skilled with - Any portfolio work you've made (optional) - Contact Email BrowEdit 2.0 Preview
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  2. E - Script Collection Last Update : September 10, 2013 Refine Function SQL Mission Board Monster Marching Vendor Control Advanced Stylist Coin Exchanger Doppelganger Race Of The Day Limited Items Multi Currency Shop Random News GM Online List Link Broken E-Inquiry DotA Runes Flower Counting Game Class Restriction Chain Quest Build Manager Misc Scripts : Freebies Script Card Trader Gold Room [ Pick Gold ] Gold Room [ Guild Tax ] Map Restriction [ GM Based ] Daily Reward Monthly Reward Monster Spawner Monster Summoner with Last Summoned Display Players Stats & Equipments 3rd Job Item Giver Exchanger [ Cashpoint to Coins ] Exchanger [ Poring Coin - Zeny ] Exchanger [ Points to Tickets ] Exchanger [ Item to Item ] Exchanger [ Item to Item ] Exchanger [ Multi Item to 1 Item ] Party Match Auto Ban Over Stats Users Soul Link Buff Kill Players gain Cash Points Party Members All Get Items [ Snippet ] Message Board Stalker Class Skill Reproduce NPC Multiple Selection Quest [ Template ] In-Game Item Rewarder In-Game Points Rewarder Invasion Event Custom Item Rate Status Point Seller [ Snippet ] Anti Bot Security Script Anti Bot Script [ Code / Question ] Item Combo Restriction [ LHZ Card ] Drop Item Upon Death PVP Switcher + Announcer [ Guild Master ] Rotating Waitingroom Messages +10 Refiner [ Specific Items ] Random Rate Item Exchanger MVP Invasion Premium Users [ Boost Rates ] Display Cutin Image upon Login Custom Randomed Box Items Kick GM during WOE Custom Crafting NPC Restrict Same IP [ Certain Map ] Coloured Items Exchanger Guild Master Changer Party Team PK Match Gambling Game IRC Channel Crafting NPC Guild Storage Restriction Stage Game [ Version 4 ] Monster Wiki Event [ Version 3 ] Special Thank you for my Tutor : Notes : I am a bit lazy to write all those Script Descriptions, i do believe that all of you able to get how this script works. Anyway, i will still doing my best to write the Updated Changelog or informations about the script as detail as possible. All the Scripts above are uploaded to Pastebin . Abide the Following Rule : Scripts Error / Not Working , you have to Explain it in Details. ( Add in Images / Modified Scripts ) Do not SPAM / BUMP in my Topic. Do not ask for Support stuffs for other Scripts in this Topic. Link Down , then drop [ @Emistry ] a message. I Reserved the Right for NOT Answering your Posts if you did not abide my Topic's Rules. Keep This In Your Mind : All the Scripts i distribute here are NOT FOR COMMERCIAL USES . DO NOT remove my Credits if you are using part of the scripts to modify your own. DO NOT re-release the scripts in any form / way. If you ♥ these Scripts , Click on to Vote this Topic up. Or you may also click on at above the Topic
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  3. jTynne's @go Command Alternative In .txt Format! This is my custom alternative to @go that allows end users the ability to EASILY add/change @go locations on the fly without the need to edit any source files OR recompling/rebooting their server. This is a highly customizable script that is pretty straight-forward in its coding. You can easily add in or adjust existing @go locations in seconds. Please Note: This will replace the default @go command when loaded in-game! Instructions / Customization To use? Simply upload and @loadnpc the file in-game and @go will be modified. If you wish to add in a new @go location, all you have to do is add a new entry following the format noted below: if(@warp$ == "35" || @warp$ == "ecl" || @warp$ == "ecla" || @warp$ == "eclag" || @warp$ == "eclage") { callsub Process,"eclage",110,39,0,0; } if(@warp$ == "36" || @warp$ == "ser" || @warp$ == "sere" || @warp$ == "seren" || @warp$ == "serenglade") { callsub Process,"serenglade",34,82,0,0; } As noted in the text in red above, you add in a number higher than the current highest value (in the script currently, Eclage is 35, so to add in a custom location, simply add in a value of 36, customize the text based warp strings you want (for @go 36, in the above example, you can either use @go 36 or @go ser @go sere @go seren or @go serenglade, and all will teleport you to the same location of serenglade <34,82>). Planned for future releases: - Additional options GM's can set for the command in the header. (Re-use delay, price per use option) Version History : Current Version 2.0 2.0 Dec 31st, 2012 : http://www.jtynne.com/rAthena/scripts/gobind_v2.txt 1.0 Dec 29th, 2012: http://www.jtynne.com/rAthena/scripts/gobind.txt Please report any bugs you may find, and/or if you have any requests / suggestions for the script as a response to this thread. Thank you! (Please +1 me if you enjoy this script~)
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  4. File Name: Flying Sheep File Submitter: Gennosuke Kouga File Submitted: 29 Dec 2012 File Category: Animated Headgears Content Author: Gennosuke Kouga - Hyachan, mindstream Flying sheep Sprite created by me Act created by mindstream Act fixed by me DON'T: Use it as donation reward Modify without permission Distribute my sprites on any file hosting sites Click here to download this file
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  5. Have you asked him the result the dice emoticon displayed? I've tested this script with some friends couple WoEs and it turned out to be flawless. @edit: Oh, sorry! It's really permitting only one chance, I completely forgot this! Change the following parts in the script: This: mes .@n$+"\rLet's roll!"; close2; sleep2 1000; set @rdice, rand(1,6); setarray .@dicemots[1],58,59,60,61,62,63; emotion .@dicemots[@rdice]; sleep2 2000; mes .@n$+"\rHere it is!"; getitem .@id,@rdice; set .hasget, 1; close; Into this: mes .@n$+"\rLet's roll!"; close2; sleep2 1000; set @rdice, rand(1,6); setarray .@dicemots[1],58,59,60,61,62,63; emotion .@dicemots[@rdice]; sleep2 2000; getitem .@id,@rdice; set .hasget, 1; mes .@n$+"\rHere it is!\rLet's roll once again!"; close2; set @rdice, rand(1,6); sleep2 1000; mes .@n$+"\rHere it is!"; getitem .@id,@rdice; set .hasget, 2; close;
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  6. Can anyone make a autoloot potion script for me? Example, by eating the potion you will grant a 30mins looting item that is below or equal to 1% dropping rate Thanks
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  7. try this item script ... 501,Red_Potion,Red Potion,0,50,,70,,,,,0xFFFFFFFF,7,2,,,,,,{ atcommand "@autoloot 1"; sleep2 1800000; atcommand "@autoloot off"; },{},{} Thanks to Jeroen in IRC for providing easier solution than making an script function. * topic should be in db request though.
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  8. Try reading the GRFs from a different location such as your desktop and see what happens ;o
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  9. your BE seems to be working fine on my end, aren't there anymore information you can provide?
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  10. I checked your configuration and it looks fine. Did 2 windows pop up when you started browedit.exe? (Interface & CMD Prompt). Or, did only the CMD window show and stood frozen?
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  11. Uh-oh! I just read the error you said from your map-serv! Another NPC have bugs, and you'll probably get an error with it later. Do you have it's name from map-server debug?
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  12. @Olrox : here the picture i try but still same. @Olrox : Done this problem fix it. Many thanks.
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  13. Disabled when logged and when WoE Starts, but it is enabled when WoE ends.
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  14. Here it is! prontera,150,150,6 script WoE Prize 403,{ set .@n$, "[WoE Prize]"; // NPC name set .@id, 13825; // Prize ID set .@gid, getcharid(2); // Character's GuildID set .@gnm$, strcharinfo(2); // Character's GuildNAME set .@gld$, getguildmaster(.@gid); // Character's GuildMasterName set .@gcas, getcastledata("your castle here",1); // ID of the guild castle owner if( .hasget ) { mes .@n$+"\rThe prize has already been taken!"; close; } if( .@gcas != .@gid ) { mes .@n$+"\rYour guild isn't this castle owner!"; next; mes .@n$+"\rOnly the Guildmaster of this castle owner guild can have access to the prize!"; close; } if( strcharinfo(0) != .@gld$ ) { mes .@n$+"\rYou're not the "+.@gnm$+"'s Guildmaster."; next; mes .@n$+"\rOnly the Guild Master have access to the Prize!"; close; } mes .@n$+"\rHello, "+.@gnm$+" Guildmaster!"; mes "I'm the WoE Prizer NPC, it looks like that you haver won this last WoE, huh!"; next; mes .@n$+"\rAs the owner of this castle, you have the bonification of getting a prize."; next; mes .@n$+"\rI'll do you a sortition with /dice..."; next; mes .@n$+"\rDon't be afraid, you don't have one-to-six chance to win!"; next; mes .@n$+"\rYou will be rewarded wherever result comes out, the dice is just to define the quantity of it!"; next; mes .@n$+"\rMay I start, then?"; next; mes .@n$+"\rLet's roll!"; close2; sleep2 1000; set @rdice, rand(1,6); setarray .@dicemots[1],58,59,60,61,62,63; emotion .@dicemots[@rdice]; sleep2 2000; mes .@n$+"\rHere it is!"; getitem .@id,@rdice; set .hasget, 1; close; OnAgitEnd: enablenpc strnpcinfo(3); end; OnAgitStart: OnInit: disablenpc strnpcinfo(3); set .hasget, 0; end; } I apologize my lateness, yesterday was reveillon party. If there's any error with the script, call me. Don't forget to change it's coordinates and "your castle here" (I used prtg_cas03 to test it).
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  15. you said you are using rAthena ...bu you show us eAthena ?? ??? otherwise....just update your rAthena
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  16. trunk/conf/battle/skill.conf // Dancing Weapon Switch // On official server, a fix is in place that prevents the switching of weapons to cancel songs. // Default: yes dancing_weaponswitch_fix: yes
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  17. Yeah, that's what I was planning to do. But he said "whatever the amount is. the guild leader gets". I'm wondering if it wins despite any result, because if it is like that, the dice is somewhat pointless.
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  18. Even using the emoticon "/dice", there's no way to guess beyond a script which number has came from it. If I make this NPC to you, it will have to use random numbers that may not match to the emoticon numbers. Anyway, I got some doubts while reading your topic. Well, whatever number comes out, the guild leader will get his prize? I didn't got it. Can you explain well?
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  19. item_db.txt ............{ Sample(); },{},{} npc.txt function script Sample { switch ( basejob ) { case Job_Alchemist: set .@spirit, 445; break; case Job_Monk: set .@spirit, 447; break; case Job_Star_Gladiator: set .@spirit, 448; break; case Job_Sage: set .@spirit, 449; break; case Job_Crusader: set .@spirit, 450; break; case Job_SuperNovice: set .@spirit, 451; break; case Job_Knight: set .@spirit, 452; break; case Job_Wizard: set .@spirit, 453; break; case Job_Priest: set .@spirit, 454; break; case Job_Bard: case Job_Dancer: set .@spirit, 455; break; case Job_Rogue: set .@spirit, 456; break; case Job_Assassin: set .@spirit, 457; break; case Job_Blacksmith: set .@spirit, 458; break; case Job_Hunter: set .@spirit, 460; break; case Job_Soul_Linker: set .@spirit, 461; break; default: if ( upper == 1 && baselevel < 70 ) set .@spirit, 494; } if ( .@spirit ) { sc_start4 sc_spirit, .@time, 5, .@spirit,0,0; skilleffect .@spirit, 5; } return; }
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  20. Whois Lookup I reworked my script and changed it from Chatlog Viewer into Whois Lookup. Chatlog Viewer couldn't put the whole Chatlog into the Messagebox. Only works correctly with RAthena r15572 or above. (It uses the new Group System). Files whoislookup_1.0.0.txt whoislookup_1.1.0.txt whoislookup_1.1.1.txt Changelogs 1.0.0 Release 1.1.0 Rewritten query_sql (Thanks to Brian) 1.1.1 Added "Status" & "Guild" into Character Information 1.1.1 Changed some Informations (Gender, Email) How do you use it ? Write a private message to: "npc:whois" with text: "CHARACTER NAME HERE" and your Whois Lookup shows up. Features Only GM Level 99 can use it (you can edit it) Shows a bunch of Informations about Account Shows every Character with some Informations How can you help me ? Give me feedback Report bugs Tell me if you like it tr0n
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  21. Well..it has been a month...and he nvr replied me after that... then i will just publish this out to other member to use as well..
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