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Showing content with the highest reputation on 04/14/12 in all areas

  1. I suggest rathena focuses on new clients and third classes. Right now, new optimized "custom" separate DBS don't matter and commands. Rathena should focus more on support for already released new clients, fixing third jobs, and eathena bugs. Everything else isn't a main priority and shouldn't be added right away.
    2 points
  2. File Name: Flux CP CMS Addon File Submitter: CalciumKid File Submitted: 26 Feb 2012 File Category: Web Resources Features: Integrates directly into FluxCP as an Addon. Designed to comply with FluxCP PDO programming techniques. WYSIWYG Editor (TinyMCE), you may change that with some tweaks. Designed to be skinned further for Integrated website designs via FluxCP CSS edits. Public sections are SQL injection protected. Simple administration user interface. "Last modified" functions. Ability to link a "read more" url. Planned Features: Automatically load news from IPB RSS Feed Download: Password: "RAthena" Installation: Basic Setup: Download the ContentManagement1.0.zip and extract it. Open the addons folder it extracted. Copy the content_management folder inside it to your webserver's FluxCP addons folder (or write over the addons folder with the extracted addons folder) Visit your FluxCP installation. You will be redirected to the installation system. Provide it with your details and allow it to install. You should be redirected to the home page of your FluxCP. If this goes without error, we're almost there. On your webserver, visit themes\default\main and open index.php for editing. Replace everything inside the file to contain this: <?php if (!defined('FLUX_ROOT')) exit; $this->redirect($this->url('news','view')) ?> Save the file and close. Upon visiting the home page of your site you should now be presented with the News System. Job done. Celebrate having a free CMS? Adding Content: Login as an account with Admin (level 99) access. In the admin menu, either click News or Pages. Then add or edit as required. Adding/Editing links on the CMS: Visit addons\content_management\config and open addon.php for editing. Edit the array entries under "// Sample items for pages function." as required making sure to edit the "path=" section to what you defined when you created content on the CMS. Known Issues: When using CleanURLs, you must change the addon.php file to use ExtURL on it's URLs. Example: // Sample items for pages function. 'Downloads' => array('module' => 'pages','action'=>'content&path=downloads'), Becomes: // Sample items for pages function. 'Downloads' => array('exturl' => 'http://<your FluxCP Install URL>/?module=pages&action=content&path=downloads'), If you like my work, please rate the topic and give reputation! Thanks! Click here to download this file
    1 point
  3. That is because the file located in this zip folder is already differed by CK. P.S. This thread is not for support, hints that's why I never saw it...
    1 point
  4. Thanks Uplink. If there are topics you wish to be covered, let me know. =) Edit: Added prep info for next tutorial video.
    1 point
  5. Please read this: ../doc/script_commands.txt for function outside npc script, it must use "callfunc"
    1 point
  6. http://supportmii.com/ro1/tools/ there you go =)
    1 point
  7. If it is a headgear act that you are trying to make then you must pick an official headgear act to make yours. If it is a monster act then you must pick an official monster act that will fit in with yours. You can't take a monsters act and make it in to a headgear act.
    1 point
  8. 24 bits bmp != 256 colors bmp. 8 bits images = 256 colors (color table). In RO, we don't create acts, we edit them. We use official RO acts to make our own acts (by editing them, in case it's needed). Use an official act that suits your sprite. Change it's name so it will have the same name your sprite has. You can edit the position by modyfing it in the same frame, instead of changing Xoffs and Yoffs values in the act (since it would take much more time). If you have to make other edits such as number of frames, opacity, rotation, etc. modify the act with ActOr 1 and/or 2.
    1 point
  9. Dude, this is one of the most useful threads ever! A million thanks for going through the effort of making and sharing this to everyone. More power to you
    1 point
  10. I'd like for guild skills to not lag a server during WoE. One day a sqlite implementation for local testing would be nice since that's pretty much the logical conclusion for /rAsql Not realistic but the skill engine would be better off remade into something more modular so it's much easier to make skills.
    1 point
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