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[Gm & Player Respond]


jehadmalek

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Hi ,

 

what i want to do is when player clicks the NPC it goes to player_here & when GM Does it goes to gm_only

prontera,152,260,5	script	Starter	733,{
	if( getgmlevel() >= 99){
	player_here:
	mes "^FF0000[Starter]^000000";
	mes "^0000FF[Get Ready The Event Will Start Soon .]^000000";
	close;
}
gm_only:
	if (getgmlevel() < 80) goto player_here;
		if ($@race != 0) goto L_Started;
		if ($@counting != 0) goto L_Started;
		if ($@racecount == 1) goto L_Started;
	} else { end; }
L_Menu:
	mes "[Race Starter]";
	mes "Please stay on the Eastern side of me.";
	menu "Start Race",L_Count,"Cancel",-;
	close;
L_Count:
	set $@counting,1;
	mes "Counting down...";
	addtimer 1000, "Starter::OnCount1000";
	addtimer 2000, "Starter::OnCount2000";
	addtimer 3000, "Starter::OnCount3000";
	addtimer 4000, "Starter::OnCount4000";
	announce strcharinfo(0) + "Started a countdown",1;
	announce "Get ready to race!",1;
	close;

OnCount1000:
	announce "[3]",1;
	end;
OnCount2000:
	announce "[2]",1;
	end;
OnCount3000:
	announce "[1]",1;
	end;
OnCount4000:
	emotion e_go;
	specialeffect EF_CHIMTO;
	announce "[GO!]",1;
	set $@race,1;
	set $@position,0;
	set $@counting,0;
	set $@raceid,rand(100000,999999);
	end;

L_Started:
	if ((getmapusers("pvp_y_1-5") < 3) && ($@position > 0)) goto L_Menu;
	if ($@position > 2) goto L_Menu;
		mes "[Starter]";
		mes "Race in progress";
		close;

OnInit:
	set $@race,0;
	set $@position,0;
	set $@racecount,0;
	end;
}

& Thx

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I don't have the pvp_y_<x>-5 maps, I can't test it.

 

What's the error? If there's no error what doesn't work?

 

Full starter:

//Counts down and starts race
pvp_y_1-5,145,269,5	script	Starter	733,{
	if ($@race != 0) goto L_Started;
	if ($@counting != 0) goto L_Started;
	if ($@racecount == 1) goto L_Started;
L_Menu:
	mes "[Race Starter]";
	mes "Please stay on the Eastern side of me.";
//	menu "Start Race",L_Count,"Cancel",-;
	if (getgmlevel() >= 80) menu "Start Race",L_Count,"Cancel",-;
	close;
L_Count:
	set $@counting,1;
	mes "Counting down...";
	addtimer 1000, "Starter::OnCount1000";
	addtimer 2000, "Starter::OnCount2000";
	addtimer 3000, "Starter::OnCount3000";
	addtimer 4000, "Starter::OnCount4000";
	announce strcharinfo(0) + "Started a countdown",1;
	announce "Get ready to race!",1;
	close;

OnCount1000:
	announce "[3]",1;
	end;
OnCount2000:
	announce "[2]",1;
	end;
OnCount3000:
	announce "[1]",1;
	end;
OnCount4000:
	emotion e_go;
	specialeffect EF_CHIMTO;
	announce "[GO!]",1;
	set $@race,1;
	set $@position,0;
	set $@counting,0;
	set $@raceid,rand(100000,999999);
	end;

L_Started:
	if ((getmapusers("pvp_y_1-5") < 3) && ($@position > 0)) goto L_Menu;
	if ($@position > 2) goto L_Menu;
	mes "[Starter]";
	mes "Race in progress";
	close;

OnInit:
	set $@race,0;
	set $@position,0;
	set $@racecount,0;
	end;
}
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Hi there, well my knowledge in script is very basic jajaj but i found this in the wiki:

Menus

set .@menu$, "Player Option 1:Player Option 2";

if (getgmlevel() >= 99) { set .@menu$, .@menu$ + ":GM Menu"; }

switch(select(.@menu$)) {
  case 1:
    mes "Player Option 1";
    close;

  case 2:
    mes "Player Option 2";
    close;
  
  case 3:
    mes "GM Menu";
    cl

hope found it useful. Good luck.

Edited by Helly
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Hi there

 

I have no idea what your script is supposed to do xD

 

Maybe like this?

prontera,152,260,5	script	Starter	733,{
	if( getgmlevel() < 80){
	player_here:
	mes "^FF0000[Starter]^000000";
	mes "^0000FF[Get Ready The Event Will Start Soon .]^000000";
	close;
	}
gm_only:
		if ($@race != 0) goto L_Started;
		if ($@counting != 0) goto L_Started;
		if ($@racecount == 1) goto L_Started;
	end;
L_Menu:
	mes "[Race Starter]";
	mes "Please stay on the Eastern side of me.";
	menu "Start Race",L_Count,"Cancel",-;
	close;
L_Count:
	set $@counting,1;
	mes "Counting down...";
	addtimer 1000, "Starter::OnCount1000";
	addtimer 2000, "Starter::OnCount2000";
	addtimer 3000, "Starter::OnCount3000";
	addtimer 4000, "Starter::OnCount4000";
	announce strcharinfo(0) + "Started a countdown",1;
	announce "Get ready to race!",1;
	close;

OnCount1000:
	announce "[3]",1;
	end;
OnCount2000:
	announce "[2]",1;
	end;
OnCount3000:
	announce "[1]",1;
	end;
OnCount4000:
	emotion e_go;
	specialeffect EF_CHIMTO;
	announce "[GO!]",1;
	set $@race,1;
	set $@position,0;
	set $@counting,0;
	set $@raceid,rand(100000,999999);
	end;

L_Started:
	if ((getmapusers("pvp_y_1-5") < 3) && ($@position > 0)) goto L_Menu;
	if ($@position > 2) goto L_Menu;
		mes "[Starter]";
		mes "Race in progress";
		close;

OnInit:
	set $@race,0;
	set $@position,0;
	set $@racecount,0;
	end;
}
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Hi there, well my knowledge in script is very basic jajaj but i found this in the wiki:

Menus

set .@menu$, "Player Option 1:Player Option 2";

if (getgmlevel() >= 99) { set .@menu$, .@menu$ + ":GM Menu"; }

switch(select(.@menu$)) {
  case 1:
    mes "Player Option 1";
    close;

  case 2:
    mes "Player Option 2";
    close;
  
  case 3:
    mes "GM Menu";
    cl

hope found it useful. Good luck.

 

Thank u but that wasn't what i was looking for 

 

Hi there

 

I have no idea what your script is supposed to do xD

 

Maybe like this?

prontera,152,260,5	script	Starter	733,{
	if( getgmlevel() < 80){
	player_here:
	mes "^FF0000[Starter]^000000";
	mes "^0000FF[Get Ready The Event Will Start Soon .]^000000";
	close;
	}
gm_only:
		if ($@race != 0) goto L_Started;
		if ($@counting != 0) goto L_Started;
		if ($@racecount == 1) goto L_Started;
	end;
L_Menu:
	mes "[Race Starter]";
	mes "Please stay on the Eastern side of me.";
	menu "Start Race",L_Count,"Cancel",-;
	close;
L_Count:
	set $@counting,1;
	mes "Counting down...";
	addtimer 1000, "Starter::OnCount1000";
	addtimer 2000, "Starter::OnCount2000";
	addtimer 3000, "Starter::OnCount3000";
	addtimer 4000, "Starter::OnCount4000";
	announce strcharinfo(0) + "Started a countdown",1;
	announce "Get ready to race!",1;
	close;

OnCount1000:
	announce "[3]",1;
	end;
OnCount2000:
	announce "[2]",1;
	end;
OnCount3000:
	announce "[1]",1;
	end;
OnCount4000:
	emotion e_go;
	specialeffect EF_CHIMTO;
	announce "[GO!]",1;
	set $@race,1;
	set $@position,0;
	set $@counting,0;
	set $@raceid,rand(100000,999999);
	end;

L_Started:
	if ((getmapusers("pvp_y_1-5") < 3) && ($@position > 0)) goto L_Menu;
	if ($@position > 2) goto L_Menu;
		mes "[Starter]";
		mes "Race in progress";
		close;

OnInit:
	set $@race,0;
	set $@position,0;
	set $@racecount,0;
	end;
}

 

 

Thx , im turning Morocc Race into an offical event by Gm's & it has done :)

 

Hi there

 

I have no idea what your script is supposed to do xD

 

Maybe like this?

prontera,152,260,5	script	Starter	733,{
	if( getgmlevel() < 80){
	player_here:
	mes "^FF0000[Starter]^000000";
	mes "^0000FF[Get Ready The Event Will Start Soon .]^000000";
	close;
	}
gm_only:
		if ($@race != 0) goto L_Started;
		if ($@counting != 0) goto L_Started;
		if ($@racecount == 1) goto L_Started;
	end;
L_Menu:
	mes "[Race Starter]";
	mes "Please stay on the Eastern side of me.";
	menu "Start Race",L_Count,"Cancel",-;
	close;
L_Count:
	set $@counting,1;
	mes "Counting down...";
	addtimer 1000, "Starter::OnCount1000";
	addtimer 2000, "Starter::OnCount2000";
	addtimer 3000, "Starter::OnCount3000";
	addtimer 4000, "Starter::OnCount4000";
	announce strcharinfo(0) + "Started a countdown",1;
	announce "Get ready to race!",1;
	close;

OnCount1000:
	announce "[3]",1;
	end;
OnCount2000:
	announce "[2]",1;
	end;
OnCount3000:
	announce "[1]",1;
	end;
OnCount4000:
	emotion e_go;
	specialeffect EF_CHIMTO;
	announce "[GO!]",1;
	set $@race,1;
	set $@position,0;
	set $@counting,0;
	set $@raceid,rand(100000,999999);
	end;

L_Started:
	if ((getmapusers("pvp_y_1-5") < 3) && ($@position > 0)) goto L_Menu;
	if ($@position > 2) goto L_Menu;
		mes "[Starter]";
		mes "Race in progress";
		close;

OnInit:
	set $@race,0;
	set $@position,0;
	set $@racecount,0;
	end;
}

 

Thx , After trying , Player_here is working fine (in game) but when GM clicks it nothing is happening ...

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/heh That's normal, the '$@position' is never set to anything apart from 0, the L_Start menu will do nothing apart from calling the OnInit label ^^

 

I orginally though you had another script setting this variable but I'm starting to wonder. If you do have one please share it.

 

If you don't, it looks like you're seriously struggling  :lol: In that case just ask for us to do it, that'll be way quicker ^^ (describe what you want to do as much as possible if you want us to make it)

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/heh That's normal, the '$@position' is never set to anything apart from 0, the L_Start menu will do nothing apart from calling the OnInit label ^^

 

I orginally though you had another script setting this variable but I'm starting to wonder. If you do have one please share it.

 

If you don't, it looks like you're seriously struggling  :lol: In that case just ask for us to do it, that'll be way quicker ^^ (describe what you want to do as much as possible if you want us to make it)

 

What i want is just making this NPC Respond to GM_only , by this it will be 100% completed 

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It does go to the gm_only label on gm click, trust me. it then goes to the L_Started label but since the variable $@position has a value of 0,it does nothing apart from triggering the OnInit label.

 

Add debug messages if you want to make sure:

prontera,152,260,5	script	Starter	733,{
	if( getgmlevel() < 80){
	player_here:
	mes "^FF0000[Starter]^000000";
	mes "^0000FF[Get Ready The Event Will Start Soon .]^000000";
	close;
	}
gm_only: debugmes "triggering gm_only label";
		if ($@race != 0) goto L_Started;
		if ($@counting != 0) goto L_Started;
		if ($@racecount == 1) goto L_Started;
	end;
L_Menu:
	mes "[Race Starter]";
	mes "Please stay on the Eastern side of me.";
	menu "Start Race",L_Count,"Cancel",-;
	close;
L_Count:
	set $@counting,1;
	mes "Counting down...";
	addtimer 1000, "Starter::OnCount1000";
	addtimer 2000, "Starter::OnCount2000";
	addtimer 3000, "Starter::OnCount3000";
	addtimer 4000, "Starter::OnCount4000";
	announce strcharinfo(0) + "Started a countdown",1;
	announce "Get ready to race!",1;
	close;

OnCount1000:
	announce "[3]",1;
	end;
OnCount2000:
	announce "[2]",1;
	end;
OnCount3000:
	announce "[1]",1;
	end;
OnCount4000:
	emotion e_go;
	specialeffect EF_CHIMTO;
	announce "[GO!]",1;
	set $@race,1;
	set $@position,0;
	set $@counting,0;
	set $@raceid,rand(100000,999999);
	end;

L_Started: debugmes "triggering L_Started label";
        debugmes "$@position value : "+$@position;
	if ((getmapusers("pvp_y_1-5") < 3) && ($@position > 0)) goto L_Menu;
	if ($@position > 2) goto L_Menu;
		mes "[Starter]";
		mes "Race in progress";
		close;

OnInit: debugmes "triggering OnInit label";
	set $@race,0;
	set $@position,0;
	set $@racecount,0;
	end;
}
Edited by Kurofly
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It does go to the gm_only label on gm click, trust me. it then goes to the L_Started label but since the variable $@position has a value of 0,it does nothing apart from triggering the OnInit label.

 

Add debug messages if you want to make sure:

prontera,152,260,5	script	Starter	733,{
	if( getgmlevel() < 80){
	player_here:
	mes "^FF0000[Starter]^000000";
	mes "^0000FF[Get Ready The Event Will Start Soon .]^000000";
	close;
	}
gm_only: debugmes "triggering gm_only label";
		if ($@race != 0) goto L_Started;
		if ($@counting != 0) goto L_Started;
		if ($@racecount == 1) goto L_Started;
	end;
L_Menu:
	mes "[Race Starter]";
	mes "Please stay on the Eastern side of me.";
	menu "Start Race",L_Count,"Cancel",-;
	close;
L_Count:
	set $@counting,1;
	mes "Counting down...";
	addtimer 1000, "Starter::OnCount1000";
	addtimer 2000, "Starter::OnCount2000";
	addtimer 3000, "Starter::OnCount3000";
	addtimer 4000, "Starter::OnCount4000";
	announce strcharinfo(0) + "Started a countdown",1;
	announce "Get ready to race!",1;
	close;

OnCount1000:
	announce "[3]",1;
	end;
OnCount2000:
	announce "[2]",1;
	end;
OnCount3000:
	announce "[1]",1;
	end;
OnCount4000:
	emotion e_go;
	specialeffect EF_CHIMTO;
	announce "[GO!]",1;
	set $@race,1;
	set $@position,0;
	set $@counting,0;
	set $@raceid,rand(100000,999999);
	end;

L_Started: debugmes "triggering L_Started label";
        debugmes "$@position value : "+$@position;
	if ((getmapusers("pvp_y_1-5") < 3) && ($@position > 0)) goto L_Menu;
	if ($@position > 2) goto L_Menu;
		mes "[Starter]";
		mes "Race in progress";
		close;

OnInit: debugmes "triggering OnInit label";
	set $@race,0;
	set $@position,0;
	set $@racecount,0;
	end;
}

 

Thx for helping me , About $@position i didn't change any thing from the original script and it was working 100% , Just still getting nothing when gm clicks it , the menu should appear any way :/ ...

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Are you sure there's no other script going with it?? What do you call original script? What worked and when did it start not to work?

 

 

For what I understand, the npc might be spawned when the event begins and only a gm can render it active so that means the gm_only label should call the L_Menu label instead of the L_Start label (probably only in case the $@race variable has a value of 0)

 

If I'm right with these, try this

prontera,152,260,5	script	Starter	733,{
	if( getgmlevel() < 80){
	player_here:
	mes "^FF0000[Starter]^000000";
	mes "^0000FF[Get Ready The Event Will Start Soon .]^000000";
	close;
	}
gm_only:
--		if ($@race != 0) goto L_Started;
++		if ($@race != 0) goto L_Menu;
		if ($@counting != 0) goto L_Started;
		if ($@racecount == 1) goto L_Started;
	end;
L_Menu:
	mes "[Race Starter]";
	mes "Please stay on the Eastern side of me.";
	menu "Start Race",L_Count,"Cancel",-;
	close;
L_Count:
	set $@counting,1;
	mes "Counting down...";
	addtimer 1000, "Starter::OnCount1000";
	addtimer 2000, "Starter::OnCount2000";
	addtimer 3000, "Starter::OnCount3000";
	addtimer 4000, "Starter::OnCount4000";
	announce strcharinfo(0) + "Started a countdown",1;
	announce "Get ready to race!",1;
	close;

OnCount1000:
	announce "[3]",1;
	end;
OnCount2000:
	announce "[2]",1;
	end;
OnCount3000:
	announce "[1]",1;
	end;
OnCount4000:
	emotion e_go;
	specialeffect EF_CHIMTO;
	announce "[GO!]",1;
	set $@race,1;
	set $@position,0;
	set $@counting,0;
	set $@raceid,rand(100000,999999);
	end;

L_Started:
	if ((getmapusers("pvp_y_1-5") < 3) && ($@position > 0)) goto L_Menu;
	if ($@position > 2) goto L_Menu;
		mes "[Starter]";
		mes "Race in progress";
		close;

OnInit:
	set $@race,0;
	set $@position,0;
	set $@racecount,0;
	end;
}

Still, apart from the $@race variable, nothing is ever set to anything so that's really weird  /hmm

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Are you sure there's no other script going with it?? What do you call original script? What worked and when did it start not to work?

 

 

For what I understand, the npc might be spawned when the event begins and only a gm can render it active so that means the gm_only label should call the L_Menu label instead of the L_Start label (probably only in case the $@race variable has a value of 0)

 

If I'm right with these, try this

prontera,152,260,5	script	Starter	733,{
	if( getgmlevel() < 80){
	player_here:
	mes "^FF0000[Starter]^000000";
	mes "^0000FF[Get Ready The Event Will Start Soon .]^000000";
	close;
	}
gm_only:
--		if ($@race != 0) goto L_Started;
++		if ($@race != 0) goto L_Menu;
		if ($@counting != 0) goto L_Started;
		if ($@racecount == 1) goto L_Started;
	end;
L_Menu:
	mes "[Race Starter]";
	mes "Please stay on the Eastern side of me.";
	menu "Start Race",L_Count,"Cancel",-;
	close;
L_Count:
	set $@counting,1;
	mes "Counting down...";
	addtimer 1000, "Starter::OnCount1000";
	addtimer 2000, "Starter::OnCount2000";
	addtimer 3000, "Starter::OnCount3000";
	addtimer 4000, "Starter::OnCount4000";
	announce strcharinfo(0) + "Started a countdown",1;
	announce "Get ready to race!",1;
	close;

OnCount1000:
	announce "[3]",1;
	end;
OnCount2000:
	announce "[2]",1;
	end;
OnCount3000:
	announce "[1]",1;
	end;
OnCount4000:
	emotion e_go;
	specialeffect EF_CHIMTO;
	announce "[GO!]",1;
	set $@race,1;
	set $@position,0;
	set $@counting,0;
	set $@raceid,rand(100000,999999);
	end;

L_Started:
	if ((getmapusers("pvp_y_1-5") < 3) && ($@position > 0)) goto L_Menu;
	if ($@position > 2) goto L_Menu;
		mes "[Starter]";
		mes "Race in progress";
		close;

OnInit:
	set $@race,0;
	set $@position,0;
	set $@racecount,0;
	end;
}

Still, apart from the $@race variable, nothing is ever set to anything so that's really weird  /hmm

 

Simply , its morroc raceway Trying to make Starter only for GM , hope u can help me ..

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Should have said so sooner xD I was totally lost there

 

Nothing simpler:

L_Menu:
	mes "[Race Starter]";
	mes "Please stay on the Eastern side of me.";
--	menu "Start Race",L_Count,"Cancel",-;
++ 	if(getgmlevel() >= 80) menu "Start Race",L_Count,"Cancel",-;
	close;
L_Count:
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Should have said so sooner xD I was totally lost there

 

Nothing simpler:

L_Menu:
	mes "[Race Starter]";
	mes "Please stay on the Eastern side of me.";
--	menu "Start Race",L_Count,"Cancel",-;
++ 	if(getgmlevel() >= 80) menu "Start Race",L_Count,"Cancel",-;
	close;
L_Count:

 

Can u paste the full starter *After trying* PLEASE , & thx thx v muuch

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I don't have the pvp_y_<x>-5 maps, I can't test it.

 

What's the error? If there's no error what doesn't work?

 

Full starter:

//Counts down and starts race
pvp_y_1-5,145,269,5	script	Starter	733,{
	if ($@race != 0) goto L_Started;
	if ($@counting != 0) goto L_Started;
	if ($@racecount == 1) goto L_Started;
L_Menu:
	mes "[Race Starter]";
	mes "Please stay on the Eastern side of me.";
//	menu "Start Race",L_Count,"Cancel",-;
	if (getgmlevel() >= 80) menu "Start Race",L_Count,"Cancel",-;
	close;
L_Count:
	set $@counting,1;
	mes "Counting down...";
	addtimer 1000, "Starter::OnCount1000";
	addtimer 2000, "Starter::OnCount2000";
	addtimer 3000, "Starter::OnCount3000";
	addtimer 4000, "Starter::OnCount4000";
	announce strcharinfo(0) + "Started a countdown",1;
	announce "Get ready to race!",1;
	close;

OnCount1000:
	announce "[3]",1;
	end;
OnCount2000:
	announce "[2]",1;
	end;
OnCount3000:
	announce "[1]",1;
	end;
OnCount4000:
	emotion e_go;
	specialeffect EF_CHIMTO;
	announce "[GO!]",1;
	set $@race,1;
	set $@position,0;
	set $@counting,0;
	set $@raceid,rand(100000,999999);
	end;

L_Started:
	if ((getmapusers("pvp_y_1-5") < 3) && ($@position > 0)) goto L_Menu;
	if ($@position > 2) goto L_Menu;
	mes "[Starter]";
	mes "Race in progress";
	close;

OnInit:
	set $@race,0;
	set $@position,0;
	set $@racecount,0;
	end;
}

 

Thaaaaank v v v v v v muccccchhhhh <3 <3

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