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Increase HP on Certain map!


trizzy

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What i want is for example:

Cell Headgear

Cell Wing

Cell Tail

if you wear this set --->> increase 10% HP on guild_vs1 map only in guild_vs1 will work the 10% HP, if you go out guild_vs1 or missing 1 part of the Cell set the 10%HP bonus will disappear.

 

im hoping this would be possible thanks in advance.


Anyone?

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Oh sorry I missed a parenthesis.

 

{ if (strcharinfo(3) == "guild_vs1") { bonus,bMaxHPRate,10; } }
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In your item_combo_db.txt file you would make a combo with the items you want, and the script would be something like

{ if (strcharinfo(3) == "guild_vs1" { bonus,bMaxHPRate,10; } }
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In your item_combo_db.txt file you would make a combo with the items you want, and the script would be something like

{ if (strcharinfo(3) == "guild_vs1" { bonus,bMaxHPRate,10; } }

i got error.

 

[Error] : script error on db/import/item_combo_db.txt line 4
parse_simpleexpr: unmatched ')'
*    4 : { if (strcharinfo(3) == "guild_vs1" '{' bonus bMaxHPrate,10; }}
Edited by trizzy
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I'm curious, what's the point of this exactly? Are you trying to give members of a guild increased HP on their home turf, or what? I'm honestly interested.

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I'm curious, what's the point of this exactly? Are you trying to give members of a guild increased HP on their home turf, or what? I'm honestly interested.

i'm trying to add additional effect for my quest headgear combo.

 

Oh sorry I missed a parenthesis.

 

{ if (strcharinfo(3) == "guild_vs1") { bonus,bMaxHPRate,10; } }

 

yeah that's what im talking about. thanks mate

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How to make this npc script instead?

For example, player in guild_vs1 get extra hp.

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