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Stat Player Connected 1.0.0

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Adding two new table and a script that help you see when the players are connected and how many.

-cust_StatPlayerCo checking every hour every day how many player were actually connected.
-cust_StatPlayerIpDay checking everyday how many players were actually connected.

Compatible with gepard and last_unique_id (enable/disable in OnInit).

There's no npc to check that in game currently, only checking in database directly.
If people are interested, I could add a npc/a command that make it possible to check directly in game for gm and/or players.

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