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About This File

Features

1. 5-minute wait time

2. 5 rounds of 30 seconds each

3. Mechanics:

Win conditions:

only 1 player left

or all rounds finished

# of bombrings spawned:

if players <= 20: 3 * #of players

if players > 20: 60

Frequency of bombring spawn:

Round 1: every 4 seconds

Round 2: every 3 seconds

Round 3: every 2 seconds

Round 4: every 1.5 seconds

Round 5: every 1 second

4. rewards: (configurable, just search for "CASHPOINTS")

winner(s): 250 CASHPOINTS + configurable item

non-winners: 100 CASHPOINTS

5. GM commands:

@enablebombring to start

@disablebombring to interrupt


What's New in Version 1.2

Released

  • - {added map flags} to fix an exploit where people can get the rewards by getting in the room then logs out and waits for the event to finish then logs in to claim event prize
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