About This File
Features
1. 5-minute wait time
2. 5 rounds of 30 seconds each
3. Mechanics:
Win conditions:
only 1 player left
or all rounds finished
# of bombrings spawned:
if players <= 20: 3 * #of players
if players > 20: 60
Frequency of bombring spawn:
Round 1: every 4 seconds
Round 2: every 3 seconds
Round 3: every 2 seconds
Round 4: every 1.5 seconds
Round 5: every 1 second
4. rewards: (configurable, just search for "CASHPOINTS")
winner(s): 250 CASHPOINTS + configurable item
non-winners: 100 CASHPOINTS
5. GM commands:
@enablebombring to start
@disablebombring to interrupt
What's New in Version 1.2
Released
- - {added map flags} to fix an exploit where people can get the rewards by getting in the room then logs out and waits for the event to finish then logs in to claim event prize