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Lanz

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  1. Encountered same problem... Any Solution for this?
  2. Sir, Good day!.. If you have time.. Can you help me to make a script that announce the first 5 guilds who reach the max level along with there guild master and then be rewarded by specific items like tcg and zeny all the member's of the said guilds... Script Description Announce "<Guild Master's Name> and his/her Guild: <Guild Name> is the <Position - 1st/2nd/3rd...> to reach the max level"... All members of the guild including the Guild Master will recieve a reward and it will depend on their position in the ranking. Reward will be automatically be given through mail upon reaching the max level.. An NPC will appear and this will show you the ranking of the guild from 1st to 5th.. Example of ranking Position - Guild Name - Guild Master 1 - Our Guild - Player 2 - Their guild - Player Hope you can help me.. thanks in advance..
  3. change: set Points,Points + 2; To: getitem 7227,2;
  4. [suggestions] This would be cool if you add a status icon and an aura determining that you are a premium user For the aura features you can use the auraset mod...
  5. check mu packetver mu.. dapat qng anu client date ang gamit mu ganun din ung ilalagay mu sa packetver mu.. For Example: Gamit mung client is 20120410 dapat ilalagay mu din sa packetver mu is same date 20120410 + dapat my packet_db ka rin ng said client..
  6. Sirs, Good day! Im new in linux environment.. Im planning to install rathena on ubuntu with lamp server is it possible? Can anyone provide me a guide on how? Thanks in advance..
  7. How to add Kafrapoints vending or other account base variable? so the menu will be: ~Zeny ~Cash Points ~Kafra Points ~Variable(Ex: #VOTEPOINTS) ~ITEM ID's
  8. oops Sorry Post updated..
  9. Suggestion: How bout adding it on DB folder name_color.txt and chat_color.txt to make it more user friendly. Ex: <group_id>,<color> 99,FF0000 //GM level 99 would have a red name. <group_id>,<color> 99,FF0000 //GM level 99 would have a red chat .
  10. I want to duplicate snap skill but it doesn't use spirit sphere only sp..also how to change the special effect of the skill?
  11. Lanz

    New Exchanger

    A. This Exchanger trades Kafrapoints to zeny and vice versa but this is not an ordinary exchanger its exchange rate changes randomly from time to time.. For Example: 8:00 AM Exchange rate 1 Kafrapoints = 100,000z 8:10 AM Exchange rate 1 Kafrapoints = 112,000z 9:13 AM Exchange rate 1 Kafrapoints = 90,230z 12:28PM Exchange rate 1 Kafrapoints = 99,100z So Basically exchange rate can be higher or lower from time to time Concept taken from: Currency Exchange rates. rand(90000,120000); B. A NPC that you can invest your zeny or kafrapoints and your investment can go higher or lower also from time to time.. Concept taken from: Stock Market You can withdraw you investment anytime you like.. Thanks in advance
  12. how to change hunting mission instead of mobs change it to items or cards? Thanks in advance...
  13. Lanz

    Quest NPC

    Thanks sir for the reply I tried to modified the script of daily quest by katazui and i get this error.. Buildin_countitem: Invalid item '2' Here is the code: //Made by: Katazui //5/21/2011 //Version 2.50 prontera,136,171,4 script Tristan 102,{ if (getgmlevel() >= 80) goto GM_Menu; L_START: if (getgmlevel() >= 80) next; mes "[Daily Quest]"; mes "Hello "+strcharinfo(0)+"!"; mes "Do you want to start today's Quest?"; mes " "; mes "Total Daily Quests Finished: ^008800"+$DailyQuestTotal+"^000000."; mes "Today Daily Quests Finished: ^0000FF"+$DailyQuestToday+"^000000."; menu "Yes!",-,"Nahh",L_Close; next; mes "[Daily Quest]"; mes "You'll need these item for Today's Quest:"; mes "^FF0000"+getitemname($QuestItem1)+"^000000 x "+$QuestItem1HM+""; mes "In exchange you will get ^0000FFPoints^000000 x "+$DailyQuestPrizeHM+""; next; mes "[Daily Quest]"; mes "Do you have the items?"; menu "Yes! I do.",-,"Gimme some time.",L_Close; if(countitem($QuestItem1) >= $QuestItem1HM) goto FinishQuest; next; mes "[Daily Quest]"; mes "You only have "+countitem($QuestItem1HM)+" of ^FF0000"+getitemname($QuestItem1)+"^000000."; mes "Come back when you have it! Better get the items quickly. It's gonna change in a Day!"; close; end; L_Close: next; mes "[Daily Quest]"; mes "Come back again! Get the Items!"; mes "Goodbye!"; close; end; GM_Menu: mes "[Daily Quest]"; mes "Hello GM "+strcharinfo(0)+"!"; mes "What can I do for you today?"; menu "Player Menu",L_START,"Change Today's Quest/Prize",L_ChangeQuest,"Close",L_Close; end; L_ChangeQuest: next; mes "[Daily Quest]"; mes "What will you like to change?"; next; menu "Go back.",GM_Menu,"Prize [^0000FF"+getitemname($DailyQuestPrize)+"^000000 x "+$DailyQuestPrizeHM+"]",L_ChangePrize,"Change Quest Randomly",L_ChangeQuestRandom,"Change Quest by Myself",L_ChangeQuestMyself; end; L_ChangeQuestMyself: next; mes "[Daily Quest]"; mes "Which item would you like to change first?"; menu "Go Back.",L_ChangeQuest,"Item 1 [^FF0000"+getitemname($QuestItem1)+"^000000 x "+$QuestItem1HM+"]",L_ChangeItem1; // L_ChangeItem1: next; mes "[Daily Quest]"; mes "Alright. What will be the item?"; next; input $QuestItem1; next; L_ChangeItem12: mes "[Daily Quest]"; mes "How much of ^ff0000"+getitemname($QuestItem1)+"^000000 do you want?"; mes "It must be in the range of ^0088001 ~ 200^000000."; next; input $QuestItem1HM; next; if ($QuestItem1HM > 200) goto L_HMItem1Denied; mes "[Daily Quest]"; mes "Item 1 Set."; set $DailyQuestToday,0; mes "^FF0000"+getitemname($QuestItem1)+"^000000 x "+$QuestItem1HM+"."; next; goto L_ChangeQuest; end; L_HMItem1Denied: mes "[Daily Quest]"; mes "This item (^ff0000"+getitemname($QuestItem1)+"^000000) must be in a range of ^0088001 ~ 200^000000."; next; goto L_ChangeItem12; end; // L_ChangeQuestRandom: set $QuestItem1, rand(4001,4453); set $QuestItem1HM, rand(1,3); set $DailyQuestPrizeHM, rand(1,50); set $DailyQuestToday,0; mes "[Daily Quest]"; mes "This is the Daily Quest:"; mes "^FF0000"+getitemname($QuestItem1)+"^000000 x "+$QuestItem1HM+""; next; goto GM_Menu; end; L_ChangePrize: next; mes "[Daily Quest]"; mes "Input the Prize"; next; input $DailyQuestPrize; next; mes "[Daily Quest]"; mes "The Prize: "+getitemname($DailyQuestPrize)+" x How many?"; next; input $DailyQuestPrizeHM; next; mes "[Daily Quest]"; mes "This is what you like?"; mes "^0000ffPoints^000000 x "+$DailyQuestPrizeHM+"."; menu "Yup, Thanks.",GM_Menu,"Noo! I made a mistake!",L_ChangePrize; end; FinishQuest: next; mes "[Daily Quest]"; mes "You got ^0000FFCedi Points^000000 x "+$DailyQuestPrizeHM+"."; delitem $QuestItem1,$QuestItem1HM; set #POINTS, #POINTS + $DailyQuestPrizeHM; set $DailyQuestTotal,$DailyQuestTotal +1; set $DailyQuestToday,$DailyQuestToday +1; close; end; } - script DailyQuestItemChanger -1,{ OnInit: Start: set $QuestItem1, rand(4001,4453); set $QuestItem1HM, rand(1,3); set $DailyQuestPrizeHM, rand(1,50); set $DailyQuestToday,0; OnHour24: set $QuestItem1, rand(4001,4453); set $QuestItem1HM, rand(1,3); set $DailyQuestPrizeHM, rand(1,50); set $DailyQuestToday,0; //goto Start; end; } Hope you can help me sir to simplify this script and make it 100% working.. Thanks in advance Anyone can help me fix and simplify the script above?
  14. Lanz

    Quest NPC

    hmmn..Card id(4001 to 4453) would be the sample item..
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