Jump to content

tiradauno

Members
  • Posts

    50
  • Joined

  • Last visited

1 Follower

About tiradauno

  • Birthday 04/23/1989

Profile Information

  • Gender
    Male
  • Location
    Naga City

Contact Methods

tiradauno's Achievements

Poring

Poring (1/15)

1

Reputation

  1. hwo to disable item in WOE ? like Angra Manyu
  2. //===== rAthena Script ======================================= //= PvP NPCs //===== By: ================================================== //= kobra_k88; L0ne_W0lf, Elias (og2) //===== Current Version: ===================================== //= 2.3 //===== Compatible With: ===================================== //= rAthena SVN //===== Description: ========================================= //= PvP NPCs that are found in the Inns in major cities. //= Includes Yoyo Mode, Nightmare Mode, and Event Mode. //===== Additional Comments: ================================= //= 2.0 Narrators/GateKeepers,etc. Translated from the Official 2011 [Elias] //= 2.1 Changed PVP Narrator and GateKeeper to Floating NPC [Elias] //= 2.2 Some cleaning. [Euphy] //= 2.3 Fixed grammatical errors. [Joseph] //============================================================ - script PVP Narrator::pvpe -1,{ mes "[PVP Narrator]"; mes "Hello and welcome!"; mes "I am in charge of"; mes "explaining the PVP Modes."; mes "I am the PVP Narrator!"; next; switch(select("What is PVP?","What are the PVP Modes?","What are the rules for PVP?","Save Position.","End Dialog.")) { case 1: mes "[PVP Narrator]"; mes "In short, PVP means"; mes "' Player VS Player Mode '"; mes "It's a unique place for people"; mes "to duel with each other."; next; mes "[PVP Narrator]"; mes "Just tell the"; mes "^3355FFGate Keeper^000000"; mes "that you want to try. He will"; mes "let you enter the PVP square."; next; mes "[PVP Narrator]"; mes "But, you need to be at"; mes "least level 31. And you"; mes "must pay 500 zeny entrance fee in order"; mes "to enter a PVP fight square."; break; case 2: mes "[PVP Narrator]"; mes "When you are qualified, you"; mes "can choose one of the two modes."; mes "Yoyo Mode or Nightmare Mode."; next; mes "[PVP Narrator]"; mes "Yoyo Mode is risk free."; mes "You can experience PVP"; mes "without any restriction or"; mes "punishment. It is recommended"; mes "that you practice your skills"; mes "here before you move on."; next; mes "[PVP Narrator]"; mes "Nightmare Mode is very"; mes "dangerous! Please be cautious,"; mes "you will lose some of your"; mes "EXP when you are defeated. And"; mes "there is a small chance that"; mes "you will drop some equipment."; next; mes "[PVP Narrator]"; mes "However, if you win, the"; mes "rewards can be great!"; mes "To avoid misunderstanding,"; mes "you should think twice"; mes "before you go there..."; mes "Good Luck!"; break; case 3: mes "[PVP Narrator]"; mes "Each of the fight squares"; mes "have a row of Narrators and"; mes "choose them based on your"; mes "qualifications."; next; mes "[PVP Narrator]"; mes "Each Narrator will ask"; mes "which of the five PVP maps"; mes "you wish to go to."; mes "Choose, and go in!"; next; mes "[PVP Narrator]"; mes "Each map has a limitation on"; mes "the number of people who can"; mes "participate. So you will see"; mes "figures in the corner showing"; mes "'Attendee/Total'."; next; mes "[PVP Narrator]"; mes "Also, there is a hidden EXP"; mes "value in PVP mode. This EXP"; mes "score will only apply inside"; mes "of the PVP zone, so do not"; mes "worry."; next; mes "[PVP Narrator]"; mes "Every player's EXP at the"; mes "beginning is usually 5 points."; mes "If you win, it will"; mes "increase by 1 point"; next; mes "[PVP Narrator]"; mes "In the same way, when you"; mes "lose... Your EXP will"; mes "drop by 5 points."; mes "So be careful!"; next; mes "[PVP Narrator]"; mes "When you are defeated"; mes "And your EXP is equal"; mes "to or less than 0,"; mes "You will be removed from PVP"; mes "and your duel is finished!"; next; mes "[PVP Narrator]"; mes "However, if your EXP is more"; mes "than 0. You can still get help"; mes "through other players healing..."; mes "Do you get it?"; next; mes "[PVP Narrator]"; mes "The fighting commands inside of"; mes "PVP are the same as the normal."; mes "All the basic controls are the"; mes "same."; next; mes "[PVP Narrator]"; mes "However, there is one thing..."; mes "Within the PVP fight square"; mes "and PVP fighting zones,"; mes "you cannot save your position."; mes "Remember well... These rules"; mes "can help to ensure your victory."; break; case 4: mes "[PVP Narrator]"; mes "Position successfully saved..."; mes "Thank you very much!"; mes "We will see you again soon."; if(strnpcinfo(4) == "morocc_in") { savepoint "morocc_in",141,139; } if(strnpcinfo(4) == "alberta_in") { savepoint "alberta_in",22,148; } if(strnpcinfo(4) == "prt_in") { savepoint "prt_in",54,137; } if(strnpcinfo(4) == "geffen_in") { savepoint "geffen_in",70,59; } if(strnpcinfo(4) == "payon_in01") { savepoint "payon_in01",142,46; } break; case 5: mes "[PVP Narrator]"; mes "With war raging between monsters"; mes "and humans, this competition"; mes "among people - PVP -"; mes "encourages us all to get"; mes "stronger. Come again,"; mes "we welcome your challenge!"; break; } close; } //PVP Narrator's Duplicates morocc_in,144,138,4 duplicate(pvpe) PVP Narrator#pe1 84 alberta_in,22,146,4 duplicate(pvpe) PVP Narrator#pe2 84 prt_in,56,140,4 duplicate(pvpe) PVP Narrator#pe3 84 geffen_in,67,63,4 duplicate(pvpe) PVP Narrator#pe4 84 payon_in01,142,50,4 duplicate(pvpe) PVP Narrator#pe5 84 geffen_in,67,63,4 duplicate(pvpe) PVP Narrator#pe6 84 //Gate Keeper (Floating NPC, Locations below) - script Gate Keeper::gkut -1,{ mes "[Gate Keeper]"; mes "Glad to be of service."; mes "I will open the PVP fight"; mes "square for you! If you have"; mes "any questions about the PVP"; mes "modes or rules, Please ask"; mes "the Narrator..."; next; switch(select("^FF5533' PvP Nightmare Mode'^000000","^3355FF' PvP Yoyo Mode'^000000","^3355FF' PvP Event Mode'^000000","Quit")) { case 1: mes "[Gate Keeper]"; mes "I am sorry, but currently the Nightmare mode service is not available."; mes "Please use the Yoyo Mode instead. We apologize for the inconvenience."; break; case 2: mes "[Gate Keeper]"; mes "The admission fee is 500 Zeny."; mes "Do you want to move"; mes "to the Yoyo Mode"; mes "fight square?"; next; if(select("Move","Cancel")==1) { if ((Zeny > 499) && (BaseLevel > 30)) { set Zeny, Zeny - 500; warp "pvp_y_room",51,23; } else { mes "[Gate Keeper]"; mes "Excuse me, but"; mes "did you not come prepared?"; mes "Double check that you have the"; mes "500 Zeny entrance fee, and"; mes "that you are at least level 31!"; } close; } mes "[Gate Keeper]"; mes "With war raging between monsters"; mes "and humans, this competition"; mes "among people - PVP -"; mes "encourages us all to get"; mes "stronger. Come again,"; mes "we welcome your challenge!"; close; case 3: mes "[Gate Keeper]"; mes "Welcome!"; mes "Please double check"; mes "that you have the admission or viewing ticket."; next; if ((countitem(7028) == 0) && (countitem(7029) == 0)) { mes "[Gate Keeper]"; mes "Eh? You don't have it? Then I"; mes "am sorry, this fight square is"; mes "only for people who have"; mes "admission or viewing tickets."; mes "You cannot come in without it."; close; } mes "[Gate Keeper]"; mes "Yes, thank you for participating. Have fun!"; warp "pvp_room",51,23; break; case 4: mes "[Gate Keeper]"; mes "With war raging between monsters"; mes "and humans, This competition"; mes "among people - PVP -"; mes "encourages us all to get"; mes "stronger. Come again,"; mes "we welcome your challenge!"; break; } close; } //Gate Keeper Duplicates morocc_in,144,142,4 duplicate(gkut) Gate Keeper#gke1 83 alberta_in,26,146,4 duplicate(gkut) Gate Keeper#gke2 83 prontera,146,170,4 duplicate(gkut) Gate Keeper#gke3 83 geffen_in,63,63,4 duplicate(gkut) Gate Keeper#gke4 83 payon_in01,140,53,4 duplicate(gkut) Gate Keeper#gke5 83 //Fight square Reception Staff (Locations below) - script FSRS::fsr -1,{ if(strnpcinfo(4) == "pvp_y_room") { setarray .@Maps$[0],"pvp_y_8-1","pvp_y_8-2","pvp_y_8-3","pvp_y_8-4","pvp_y_8-5"; setarray .@Name$[0],"Prontera","Izlude","Payon","Alberta","Morroc"; setarray .@Limit[0],128,128,128,128,128; } else { setarray .@Maps$[0],"pvp_n_8-1","pvp_n_8-2","pvp_n_8-3","pvp_n_8-4","pvp_n_8-5"; setarray .@Name$[0],"Sandwich","Lock on","Four Room","Under cross","Compass Room"; setarray .@Limit[0],64,32,32,32,32; } for(set .@i,0; .@i<5; set .@i,.@i+1) set .@menu$, .@menu$+.@Name$[.@i]+" ["+getmapusers(.@Maps$[.@i])+" / "+.@Limit[.@i]+"]:"; set .@menu$, .@menu$+"Cancel."; set .@i, select(.@menu$)-1; if (.@i == 5) close; if (getmapusers(.@Maps$[.@i]) >= .@Limit[.@i]) { mes "[PVP Fight Square Reception Staff]"; mes "This map is currently full."; } else warp .@Maps$[.@i],0,0; close; OnInit: waitingroom "Free for all",0; end; } //Fight Square Reception Staff pvp_y_room,86,85,4 duplicate(fsr) Fight SQ Reception#f1 105 pvp_n_room,30,85,4 duplicate(fsr) Fight SQ Reception#f2 105 pvp_n_8-4,33,122,0 warp Link_1-11 0,2,pvp_n_8-4,0,0 pvp_n_8-4,62,84,0 warp Link_1-12 1,1,pvp_n_8-4,0,0 pvp_n_8-4,49,71,0 warp Link_1-21 1,1,pvp_n_8-4,0,0 pvp_n_8-4,56,166,0 warp Link_1-22 1,1,pvp_n_8-4,0,0 pvp_n_8-4,99,180,0 warp Link_1-31 2,1,pvp_n_8-4,0,0 pvp_n_8-4,137,84,0 warp Link_1-32 1,1,pvp_n_8-4,0,0 pvp_n_8-4,150,71,0 warp Link_1-41 1,1,pvp_n_8-4,0,0 pvp_n_8-4,144,166,0 warp Link_1-42 1,1,pvp_n_8-4,0,0 pvp_n_8-5,30,30,0 warp Link_1-99 3,3,pvp_n_8-5,100,100 // Event Contestant Entrance //============================================================ pvp_room,54,85,4 script Registration Staff#1 105,{ if (countitem(7028) == 0) { mes "[PVP Combat Square Register Staff]"; mes "Eh? How did you get in here?"; mes "This is the entrance for players only."; mes "For details about viewers please proceed to the Register Staff on your right."; close; } if (.pvp_close_n_room == 1 && .pvp_close_s_room == 1 && .pvp_close_w_room == 1 && .pvp_close_e_room == 1) { Set .pvp_close_n_room,0; Set .pvp_close_s_room,0; Set .pvp_close_w_room,0; Set .pvp_close_e_room,0; } if (select("Combat Square one :Cancel") == 1) { mes "[PVP Combat Square Register Staff]"; mes "'"+ strcharinfo(0) +"'"; mes "Are you ready?!"; next; if (select("Yes!:No!") == 1) { mes "[PVP Combat Square Register Staff]"; mes "OK! I will send you inside"; mes "Good luck!"; close2; delitem 7028,1; //Invite_For_Duel while(1) { switch(rand(1,4)) { case 1: if (.pvp_close_n_room == 0) { set .pvp_close_n_room,1; warp "pvp_2vs2",40,59; end; } case 2: if (.pvp_close_s_room == 0) { set .pvp_close_s_room,1; warp "pvp_2vs2",59,40; end; } case 3: if (.pvp_close_w_room == 0) { set .pvp_close_w_room,1; warp "pvp_2vs2",20,40; end; } case 4: if (.pvp_close_e_room == 0) { set .pvp_close_e_room,1; warp "pvp_2vs2",40,20; end; } } } } mes "[PVP Combat Square Register Staff]"; mes "Come back anytime you are ready."; close; } close; OnInit: Set .pvp_close_n_room,0; Set .pvp_close_s_room,0; Set .pvp_close_w_room,0; Set .pvp_close_e_room,0; waitingroom "Combat Square players entrance only",0; end; } // Spectator Entrance //============================================================ - script Spectator's Entrance#dum::PVPSpectator -1,{ if (countitem(7029) == 0) { mes "[PVP Compete Square Register Staff]"; mes "This is the entrance for viewers."; mes "For details about players entrance please proceed to the Register Staff on your left."; close; } if (select("Compete Square one:Cancel") == 1) { mes "[PVP Combat Square Register Staff]"; mes "You got it, thanks for participating. Have fun!"; close2; delitem 7029,1; //Admission_For_Duel switch(rand(1,4)) { case 1: warp "pvp_2vs2",39,7; end; case 2: warp "pvp_2vs2",39,73; end; case 3: warp "pvp_2vs2",7,39; end; case 4: warp "pvp_2vs2",73,39; end; } } close; OnInit: waitingroom "Compete Square viewer's entrance",0; end; } pvp_room,62,85,4 duplicate(PVPSpectator) Spectator's Entrance#1 105 pvp_room,70,85,4 duplicate(PVPSpectator) Spectator's Entrance#2 105 pvp_room,78,85,4 duplicate(PVPSpectator) Spectator's Entrance#3 105 pvp_room,86,85,4 duplicate(PVPSpectator) Spectator's Entrance#4 105 // Spectator Warps //============================================================ - script Combat Square Staff#dum::PVPSpecWarp -1,{ OnTouch: mes "[Combat Square Staff]"; mes "May I help you?"; if (select("To the center viewer seat.:Leave Combat Square.") == 1) { warp "pvp_2vs2",38,38; end; } warp "pvp_room",84,39; end; } pvp_2vs2,5,4,0 duplicate(PVPSpecWarp) Combat Square Staff#1 45,1,1 pvp_2vs2,5,74,0 duplicate(PVPSpecWarp) Combat Square Staff#2 45,1,1 pvp_2vs2,74,74,0 duplicate(PVPSpecWarp) Combat Square Staff#3 45,1,1 pvp_2vs2,74,5,0 duplicate(PVPSpecWarp) Combat Square Staff#4 45,1,1 pvp_2vs2,40,40,0 script Combat Square Staff#5 45,1,1,{ mes "[Combat Square Staff]"; mes "May I help you?"; if (select("To the side viewer seat.:Leave Combat Square.") == 1) switch(rand(1,4)) { case 1: warp "pvp_2vs2",39,7; end; case 2: warp "pvp_2vs2",39,73; end; case 3: warp "pvp_2vs2",7,39; end; case 4: warp "pvp_2vs2",73,39; end; } warp "pvp_c_room",84,39; end; } // PVP Area Exit warp //============================================================ pvp_room,51,19,0 script out#eventpvp 45,4,2,{ OnTouch: mes "[Combat Square Staff]"; mes "Did you have fun in Combat Square?"; mes "May I ask where you want to go?"; next; switch(select("Prontera.:Morocc.:Geffen.:Payon.:Alberta.:Cancel.")) { case 1: warp "prontera",107,60; end; case 2: warp "morocc",157,96; end; case 3: warp "geffen",120,36; end; case 4: warp "payon",96,100; end; case 5: warp "alberta",41,243; end; case 6: close; } } can you edit this? thanks
  3. anyone can help me? whos player enter in yoyo mode pvp announce there name
  4. how to edit this? how to know what is the mission?
  5. anong script po ba or pano po lagyan ng duration ang isang item?
  6. pwedi po ask? kahit po naka run admin na po xa ayaw pa rn mag patch
  7. ask ko lang po bakit hindi nag ppatch ang thor patcher sa window 7? naka run administration na rn po pero ayaw pa rn? ano magandang solution ?
  8. gamit ko na po ung Blue Ghost Setup pero ganun pa dn po ano ba gagawin? kc nilagay ko na dn window mode dun sa setup nababago full screen pa dn
  9. ano po ba ang problema kapag laging full screen?
  10. gamit ko client na ito 2011-03-15aRagexeRE patch ko na dn pero problema kapag sstart ko na full screen lagi hindi maka pag window mode . at mabasa dn akong alisin daw ung read data 1st pero ginawa ko ang nanyari dn ay lua files error
  11. can you give me the exactly script sir?
×
×
  • Create New...