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Rez

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  1. Well that makes life easier, Ive been using googles new translator toolkit. It reads in a txt file, you tell it what language you want and what you want it translated too. Guess its not 100% tho. Anyway thanks.
  2. Ok I didnt know where to put this topic (toss up between here and scripts) so please dont rage about this being in the wrong spot. Anyway there are a few entries in the idnum2itemdesctable.txt file that I cant seem to translate. Here is that it looks like: 1393# ¶¥ ³¡ Àú ³Ê¸ÓÀÇ ±ØÇÑÀÇ ´ëÁö¿¡¼­ Æij½ ±¤¼®À¸·Î Á¦Á¶ÇÑ µµ³¢. º¸±â¸¸Çصµ Â÷°¡¿î ³Ã±â°¡ »Ä¼Ó±îÁö ½º¸çµå´Â °Í °°´Ù. ±ÙÁ¢¹°¸®°ø°Ý ½Ã ÀÏÁ¤È®·ü·Î Àû°ú Àڽſ¡°Ô ³Ãµ¿À» °Ç´Ù. Æı«ºÒ°¡. °è¿­ : ^777777¾ç¼Õµµ³¢^000000 °ø°Ý : ^777777250^000000 ¹«°Ô : ^777777190^000000 ¼Ó¼º : ^777777¼ö^000000 ¹«±â ·¹º§ : ^7777774^000000 ¿ä±¸ ·¹º§ : ^77777795^000000 ÀåÂø : ^777777Àü½Â °Ë»ç/»óÀÎ °è¿­^000000 # Now most of that is ez to translate. The portion I cant make heads or tails of is this: ¼Ó¼º : ^777777¼ö^000000 When I tried to translate that, even the translation came up gibberish so hopefully someone here can help me translate this. When Im done translating the insanely huge item files in the data folder ill release em on rA for all to use.
  3. I had an error similar to this (instead of #6 it was #3 lol) but the list of fixes should be the same. 1 - Check to make sure your mmo.h packet_ver is the date of your client. 2 - Make sure your packet_db.txt has support for it - Dunno if the link is broken yet but this is the only place ive found for a complete and updated list for packet_db svn6.assembla.com/svn/ClientSide/ 3 - When your patching your client, make sure your use the skip packet obfuscation fix
  4. come on guys, I know someone out their has to have an answer to help me out. [sOLVED] Thanks to Judas' help, apparently i needed to add the packet obfuscation fix to the diff for it to work x_x
  5. It looks like you dont have a registry for RO and its not saving the setup. I dont know where the default client window size is set (prolly the client itself which can be hex edited if you know how - if you dont no one will tell you how to do it lol, its loke a secret ) but you have 1 of two options. A. Theirs a mod for dinput that will force a fullscreen but wont change the dpi on the cursor (makes the cursor move slower then it should) or B. Look for an LUA edit i found a while back (i cant remember for the life of me where I found it or else id tell ya) which would allow you to change the resolution settings manually.
  6. Oo oh thanks, ill try it and see what happens [EDIT] Yea still no luck with it, I just want to get the LK/RK mounts working lol >__> bump
  7. yea i tried that already, for some reason it keeps happening. The only real reason why i dont use a lower one was because i heard it supported the new mounts for RK and LK. Unless i'm mistaken
  8. OK so recently I decided to remake a private server so I could play RO again and have some fun but when I tried to run the client I keep getting that clif_parse session #3 error. Ive tried everything I could think of. Changing the server ports, updating packet_db.txt (tried default, 28, and 29 and even added support for the clients) and I messed around with the xml file. I also changed mmo.h as well. This is happening with every client ive tried so far too. I want to use 2011-11-22 but ive tried 2012-04-07 (correct me if im wrong, doing off the top of my head), 2011-11-02 etc etc. I know that 2011-11-22a works too because ive used it before in the past but i cant figure out why this error keeps happening. So, any suggestions would be much appreciated. Thanks.
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