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Elliott

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  1. Hello. I haven't seen a tutorial to adding custom robes to one's client, and Google turned up naught, so I did a bit of studying and documented it myself. It's rather crude (and a few months outdated), but I hope it helps: click Please make sure you follow the steps carefully. It can be rather tricky. I screwed up a few times myself.
  2. New mobs all look kind of terrible. Fenrir is good. Also, I'm sorry, but anyone with long purple hair is just Gakupo in my mind. in this case, Gakuko. Edit: Holy hell. That is some skin-tight shit that Loki is wearing.
  3. Mein Gott that aura is nasty. Also, since they used up all the NPC slots, I wonder what they're gonna do now
  4. Sweet, nothing like some awesome new cutins.
  5. Huh, I guess I'm a little late on this but... this is awesome. One of the few quests I'm ACTUALLY interested in besides Biolabs and Rachel. I can't wait till these are scripted.
  6. Version 1.1

    994 downloads

    Hello, this is my first hairstyle in a long time... some of the colouring isn't consistent so I will probably upload a new version whenever I am not lazy. Feel free to give me pointers on how to make it better.
    Free
  7. I mean, if you have many quests in different levels, there's another menu that would have level ranges, like "Check level 10-20 quests", "check level 30-40 quests" and such. Don't have to implement it but I'm totally OCD about order so I thought I'd suggest it.
  8. I haven't used this script yet (I was reinventing the wheel when I realized that you had already made a better one than what I was working on), but looking at the script, I suggest: What about filtering the quests in the menu based upon level? And you can set what kind of ranges there would be, like 1-10, 10-19 blah blah blah.
  9. You could duplicate the code of @changelook and make it into a script command. I do not condone the use of atcommands in scripts though, so I strongly don't recommend using simply @changelook on its own. Using atcommands in scripts = very bad. Edit: Also, there is a command that is similar, setlook, but it persists through maps and re-logs unlike @changelook (actually, setlook lasts until the player switches equipment over the set position) so... I suggest either using Z3R0's hassle-less method or changing the src =P
  10. All right, thanks - It must just be party quest kill counts that has a range. I'll look into that later. Well, I guess at some point the party turned Each Take so I switched it to even share, and I still wasn't getting exp O_o ... had to relog to have it work.
  11. How do I configure it so that a party member will gain exp even if the person who killed the mob is leagues away? Can't seem to find anything in the confs or src so I'm probably blind.
  12. Needs a sweet header image imo. Anyway, like someone else said, it makes me so happy to come back to athena and see that once again it's back and rolling. I've left for about a year and came back to see rAthena take the lead. I'm also very, very happy that FINALLY we have the devs that we need and I am so glad to see people who have known what they were doing for ages actually, finally become devs - Malufett, Rytech, Epoque, Masao to name a few. ALSO WHOEVER OPTIMIZED @RELOADSCRIPT, I seriously LOVE YOU FOREVER. Edit: Also I'm sad that ai4rei won't switch to here; he'd turn over in his grave before dropping eA.
  13. Yes. You could use the OnHour trigger but you can't reference any player. You'd have to make iterations starting from the first accountID (the last column in global_reg_value) and either use the DELETE or SET commands in an sql query (depending on what your definition of 'reset' is). Note that no On[whatever] scripts actually have to be attached to a RID to execute themselves unless they do RID specific things.
  14. File Name: Shadow Chaser FIX! File Submitter: Elliott File Submitted: 26 Apr 2012 File Category: Job Sprites hi! I made this edit a long time ago for the RUNE 3rd class enhancement project way back when, but since it's down now... well here it is! enjoy! Changes: -Fixed awkward head bobbing on idle attack stance. -Made the standing sprite reflect rogue's. -Sitting sprite was changed to stalker's. Click here to download this file
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