I want to know how to make luk decrease the time when it is frozen.
I have already tried some changes to the status.cpp in the SC_FREEZE case part. But without success so far.
Could anyone give me a light on this issue? I want that with 190 of LUK the character that is with 80 of MDEF will take 0.3s and if the character is 0 of mdef it will take 10s to thaw.