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jawbreaker

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  1. prontera,125,93,5 script test_girl 1_F_MARIA,{ mes "[List Card]"; mes "Please select from "+getarraysize(.cards)+" cards"; .@s = select(.menu$) -1; mes "You selected: "+getitemname(.cards[.@s]); close; OnInit: setarray .cards, 4244,4253,4252,4245,4032,4062,4248,4249,4043,4013,4018,4234,4344,4160,4243,4138,4242,4094,4240,4114,4075,4347,4246,4247,4233,4129,4119,4356,4074,4215,4327,4320,4214,4212,4213,4229,4063,4288,4290,4289,4284,4285,4009,4202,4299,4041,4015,4293,4235,4061,4153,4296,4040,4298,4297,4272,4170,4171,4133,4279,4173,4023,4082,4125,4122,4182,4181,4098,4178,4069,4180,4004,4177,4176,4056,4070,4251,4052,4360,4349,4262,4141,4267,4002,4316,4020,4080,4158,4319,4088,4312,4151,4152,4149,4323,4280,4110,4271,4270,4278,4087,4165,4150,4157,4060,4155,4072,4161,4283,4355,4162,4164,4325,4362,4331,4322,4345,4081,4045,4019,4103,4115,4035,4328,4321,4231,4269,4268,4239,4116,4109,4139,4065,4287,4286,4366,4351,4136,4301,4307,4140,4292,4091,4291,4295,4027,4184,4195,4188,4265,4217,4191,4193,4006,4364,4076,4201,4030,4079,4105,4112,4196,4055,4084,4113,4095,4046,4097,4124,4200,4067,4199,4341,4057,4205,4339,4204,4126,4208,4317,4343,4036,4106,4090,4108,4206,4167,4127,4166,4159,4334,4093,4338,4256,4255,4085,4066,4071,4237,4310,4309,4099,4031,4007,4314,4311,4315,4120,4118,4077,4329,4011,4008,4073,4335,4024,4048,4175,4033,4337,4005,4001,4313,4003,4294,4083,4186,4350,4187,4353,4104,4154,4185,4021,4014,4192,4194,4219,4101,4216,4017,4078,4068,4326,4358,4368,4273,4230,4117,4222,4092,4025,4221,4228,4044,4037,4100,4059,4086,4220,4022,4227,4039,4223,4156,4042,4224,4226,4225,4111,4218,4089,4304,4028,4340,4282,4058,4172,4016,4012,4026,4050,4308,4336,4049,4333,4107,4209,4053,4211,4210,4332,4348,4303,4102,4258,4232,4257,4010,4264,4029,4259,4261,4260,4034,4190,4189,4346,4051,4096,4064,4277,4281,4038,4274,4275; for (.@i = 0; .@i < getarraysize(.cards); ++.@i) .menu$ += "^FF0000[ "+( .@i+1 )+". ]^0000FF "+getitemname(.cards[.@i]) +":"; end; } Is it possible to make pagination on these menu? as you can see I have more than 300 entries and wanted to add those to menu.
  2. /* Add to your function collection */ function script F_GetCash { #CASHPOINTS += getarg(0); dispbottom "You received "+getarg(0)+" Cash Points"; end; } /* Item Script */ - Id: 501 AegisName: Red_Potion Name: Red Potion Type: Healing Buy: 50 Weight: 70 Script: | callfunc "F_GetCash",1000;
  3. is it possible to deduct headgear weight when it becomes costume?
  4. its a nice client but unfortunately the skills has noDelay. You can spam DS and other skill very bad. this is the only reason why i cant purchase the service for my server.
  5. getinventorylist; .@i = 0; while ( .@i < @inventorylist_count ) { /* Filter only items that is not bound */ if (!@inventorylist_bound[.@i]){ .@itemname$ = callfunc( "getitemname2", @inventorylist_id[.@i], @inventorylist_identify[.@i], @inventorylist_refine[.@i], @inventorylist_attribute[.@i], @inventorylist_card1[.@i], @inventorylist_card2[.@i], @inventorylist_card3[.@i], @inventorylist_card4[.@i], @inventorylist_bound[.@i]); .@menu$ = .@menu$ + @itemname2_info$ + .@itemname$ +":"; } .@i++; } .@s = select(.@menu$) -1; /* Now display ItemID of selected inventory */ mes "You have selected "+@inventorylist_id[.@s]; // this did not return correct info because it reads [.@s] index from getinventorylist but not the filtered menu. im trying to make menu of items in my inventory excluding the bound items. When select the menu, how to point it to my inventorylist?
  6. not possible. andro uses master server that handles the xml. it verifies and redirect to specific login server as listed/registered on their database.
  7. Hermode Cap [1] [Upper Head] Item ID# 5481 (Hermose_Cap) 5481,Hermose_Cap,Hermode Cap,4,20,,1000,,1,,1,0xFFFFFFFF,7,2,256,,1,1,478,{ bonus bAspdRate,10; bonus bBaseAtk,-20; bonus bMatkRate,-10; },{},{} I notice that when having negative value on bBaseAtk, it did not reduce atk, but if positive, it adds to atk at status window. I think it should reduce. You can try adding bonus bBaseAtk,-20; to any items you have if you don't have 5481 in your client data for testing purposes.
  8. [Warning]: Unexpected type for argument 1. Expected variable, got C_INT. [Debug]: Data: number value=2 [Debug]: Function: getarraysize [Debug]: Source (NPC): Ladder at prontera (202,203) that is when i view the rank, using Pvp_Ladder_v2.0E.txt in newly installed trunk
  9. this one pc.c: In function ‘pc_useitem’: pc.c:4920:23: error: ‘NPCE_ITEMUSE’ undeclared (first use in this function) npc_script_event(sd, NPCE_ITEMUSE); ^ pc.c:4920:23: note: each undeclared identifier is reported only once for each function it appears in make[1]: *** [obj/pc.o] Error 1 can you share also OnPCUseItemEvent?
  10. I would like to ask help on achieving this: 1. Player whisper to NPC 2. NPC save names and location of players. ( example "player1","prontera",110,40,"player2","izlude",120,111,etc...) Thanks
  11. it more likely due to player connection/internet issue. Player machine communicating to HashieldServer is slow/lag.
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