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rukkakun

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    Minas Gerais
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    Creating Own

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  1. I tryed all again but nothing worked to me.. may be problem at UNICODE or something? last bump
  2. Yeah man,I have the sprites on female file too,but look at the error message It looks like that couldn't read lua files or something like. I also have tryed putting comma,but doesn't work(original file doesn't have comma on last item)
  3. Hello. Please help me on this error: My accessoryid.lua: accname.lua: item_db.txt: num2/idnum2itemresnametable.txt: num2/idnum2itemdesctable.txt , num2/idnum2itemdisplaynametable.txt , itemslottable.txt : sprites locations: client version/diff option : Using: 2011-04-27aRagexeRE Can click/drop but gets error when equip. I also tryed changing lua -> lub but doesn't work. Running client directly with data-folder(tested with GRF too) I just don't know what is wrong... Can anyone help me?
  4. I already solves this. Do you still experiencing this kind of problem? Man,I'm having similar problem,but I get error when equip. Could you share your solution?
  5. Just add Homunculus resurrection on all job skilltree I guess you won`t need this command..
  6. So cool but I thought that main pic is too big
  7. Muito dahora cara.adoro coisa simples. 9.5/10
  8. SAME PROBLEM HERE. It's not about the location on the forum
  9. I filled all blanks but it appears "This field is required" on Street Address * and Zip/Postcode * I'm filling all with true information.. Can't I buy scripts from brazil?
  10. Ok,thank you so much. I'll look at the sources of party invitation and see if I can ignore fakename..so I won't close this topic. When i found something I'll write here. #######[EDIT]#################### I found something on \src\char\int_party.c // Add a player to party request int mapif_parse_PartyAddMember(int fd, int party_id, struct party_member *member) { struct party_data *p; int i; p = inter_party_fromsql(party_id); if( p == NULL || p->size == MAX_PARTY ) { mapif_party_memberadded(fd, party_id, member->account_id, member->char_id, 1); return 0; } ARR_FIND( 0, MAX_PARTY, i, p->party.member[i].account_id == 0 ); if( i == MAX_PARTY ) {// Party full mapif_party_memberadded(fd, party_id, member->account_id, member->char_id, 1); return 0; } memcpy(&p->party.member[i], member, sizeof(struct party_member)); p->party.member[i].leader = 0; if (p->party.member[i].online) p->party.count++; p->size++; if (p->size == 2 || p->size == 3) // Check family state. And also accept either of their Parents. [RoM] int_party_calc_state(p); else //Check even share range. if (member->lv < p->min_lv || member->lv > p->max_lv || p->family) { if (p->family) p->family = 0; //Family state broken. int_party_check_lv(p); } mapif_party_info(-1, &p->party, 0); mapif_party_memberadded(fd, party_id, member->account_id, member->char_id, 0); inter_party_tosql(&p->party, PS_ADDMEMBER, i); return 0; } Maybe adding here something like "if not found the player,ignore '@fakename'or'[150+]' and try to add again" here,could work but I dont know how to do If anyone knows about it,please write here and I'll appreciate so much.
  11. LOL! I'm so newbie on this.. thanks a lot x) But I also read in other topic that with @fakename you can't accept party/guild invitations.. is that true?
  12. Hello! I would like to have a script that add a nameTAG to players that passed lvl 150(151~200 for example) Like "[150+]playername" I want it pernamentment,that you cant logout,warp and anything but it still with the tag. Can anyone give me a hint or something to do it?
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