Jump to content

gave012

Members
  • Posts

    8
  • Joined

  • Last visited

Profile Information

  • Gender
    Not Telling

Recent Profile Visitors

1405 profile views

gave012's Achievements

Poring

Poring (1/15)

  • Week One Done
  • One Month Later
  • One Year In

Recent Badges

0

Reputation

  1. this script is totally good only if this is usable but it is not since the 2nd scene wont start would you care fixing it or how can it be fixed? thanks.
  2. try to put the patch files in your in http://yourdomain/patcher/datathat should fix it.. and change file url to http://yourdomain/patcher/data.. hope it should fix it.. but if not it will be your patchers config that has the problem.
  3. the tittle says it all.. please do give me some item script for this.. thanks guys hope you guys can help me your the best.. regards....
  4. hi everyone. i just want to ask how to spawn mobs on a instance i followed the wiki and the instance is working but it cant spawn mobs why is that happening well here my script and hope someone can help me XD my details on instance.db 4,Hades Labyrinth,5400,casp_fild01,173,40,casp_fild01,casp_fild02,casp_cave,casp_dun01,casp_dun02,haunt_e,1@haunt,haunt_h and heres my script. prontera,150,150,0 script Instance 100,{ .@mdName$ = "Hades Labyrinth"; mes "[Guard]"; mes "How can I help you?"; switch(select("Create Instance:Enter Instance:Destroy Instance")) { next; case 1: if (instance_create(.@mdName$) < 0) { mes "^0000ff" + .@mdName$ + "^000000 cannot be opened now."; close; } mes "[Guard]"; mes "I will open up the tunnel to ^0000ff" + .@mdName$ + "^000000."; mes "I wish you good luck."; close; case 2: if (instance_enter(.@mdName$)) { mes "[Guard]"; mes "There has been a problem with entering the instance."; close; } end; case 3: instance_destroy(); mes "[Guard]"; mes "The instance has been destroyed."; close; } end; OnInstanceInit: enablenpc instance_npcname(strnpcinfo(0)); end; monster instance_mapname("casp_fild01"),0,0,"Poring",1002,100,instance_npcname(strnpcinfo(0))+"::OnMyMobDead"; end; OnMyMobDead: dispbottom "Fuck You!! You Killed My lovely PORINGS!!"; end; } i hope that someone can help me with this getting frustrated. thats only a test instance so that ideas can follow trough but i am stocked with spawning mobs. bump.. someone help please.. bump any help please? thanks in advance..
  5. thanks for your kind reply miss annie but further instance is kinda hard for me well i can make the entire dungeon but my only ptoblem is restricting the other parties to come inside the specified dungeon while there is a party that is still using the dungeon. well in the npc that i stated above i would like to have an npc that is almost same as endless tower but not in a instance base script. and also i am looking for an script that will spawn an portal when a certain mob is defeated inside the map.
  6. hi everyone i just want to request this simple npc that can be used to warp a party in a certain map and it will allow the players of the party to move back in the map if they already died and want to regroup with their comrades that is still in the map. well this request is kinda more of an instance and sadly i have poor skills in scripting an instance so i just surrendered and will ask for this script. and one more thing i just want to add up that the npc will not allow another party to come in until the other party is still pursuing to the quest and/or until they have reached their time limit which is 1 hour. thanks and more power rathena. also i dont want to make lots of thread will just ask for a script that will show or respawn a portal after a sertain monster is killed in the map. thanks. Bump!! please do help me.. thanks.. can someone teach me or tell me a link where can i find some good scripting basic which can help me find the commands i needed to continue this request by my self? thanks in advance.
×
×
  • Create New...